Player Matchup
Team Averages
Gold II
Average Tier
Level 105
1,567 SR
1,522
MMR
VS
Team Averages
Gold IV
Average Tier
Level 108
1,458 SR
1,364
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Qclllllll313
Cerberus
14
6 / 0 / 0
8,815
1,259
7,641
6,248
3,634
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Spear of the Magus
+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration
PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
JasNeko
Freya
10
0 / 6 / 0
6,401
914
2,688
10,015
3,101
Bancroft's Talon
+80
Magical Power
+200
Mana
+15%
Magical Lifesteal
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.
Shogun's Kusari
+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed
AURA - Allied gods within 70 units have their Attack Speed increased by 30%.
Emerald Ring
+20
Magical Power
+5%
Attack Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
6,401
914
56
8
1
127,102
0
W
8,815
1,259
115
16
6
152,490
1