Player Matchup

Awilix
Awilix
 
Awilix
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Saffian
He Bo
Level 155
God Stats
15W - 18L
1,492 SR
Queue Stats
305W - 282L
1,526 Elo+
Solo
Mulan
Mulan
rosterjetx40
Mulan
Level 159
God Stats
95W - 90L
1,591 SR
Queue Stats
302W - 269L
1,548 Elo+
Solo
Team Averages
Level 143
1,517 SR
1,515 Elo+

VS

Team Averages
Level 128
1,489 SR
1,523 Elo+
Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Aztropy
Hercules
Level 122
God Stats
0W - 2L
1,325 SR
Queue Stats
84W - 89L
1,482 Elo+
Solo
Nut
Nut
EthanB123
Nut
Level 153
God Stats
2W - 4L
1,437 SR
Queue Stats
390W - 377L
1,542 Elo+
Party 1
Nox
Nox
MrBuddyGuy
Nox
Level 109
God Stats
1W - 1L
1,940 SR
Queue Stats
164W - 162L
1,499 Elo+
Solo
Thor
Thor
SpartanKing5
Thor
Level 127
God Stats
0W - 1L
1,241 SR
Queue Stats
116W - 77L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
5
2 / 3 / 2
3,574
715
2,458
3,745
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
5
1 / 0 / 1
3,530
706
1,575
3,024
2,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
 
Ishtar
6
0 / 1 / 3
3,237
647
2,286
2,032
426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
Saffian
He Bo
7
3 / 1 / 0
4,015
803
1,497
2,677
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
1 / 0 / 3
3,692
738
1,327
1,775
955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
3
1 / 1 / 1
3,148
630
779
4,168
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Aztropy
Hercules
3
0 / 0 / 0
2,600
520
149
1,189
459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 2 / 0
3,682
736
1,686
3,094
833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 3 / 2
3,585
717
1,654
2,426
672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 1 / 1
3,756
751
1,654
2,953
933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
7
Kills
5
5
Deaths
7
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
3
2
1
W
Bacchus
 
Bacchus
1
0
1
1.5
W
Ishtar
 
Ishtar
0
1
3
1.5
L
Ares
 
Ares
1
1
1
1.5
L
Hercules
Aztropy
Hercules
0
0
0
0
L
1
2
0
0.5
L
1
3
2
0.67
W
He Bo
Saffian
He Bo
3
1
0
3
L
2
1
1
2.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,143
Damage
5,922
13,253
Taken
13,830
5,118
Mitigated
4,756
2,987
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,458
1,144
0
180
3,745
1,009
0
1,130
2,615
0
11,554
W
Bacchus
 
Bacchus
1,575
144
83
860
3,024
2,155
143
562
2,462
7,909
1,716
W
Ishtar
 
Ishtar
2,286
1,323
0
536
2,032
426
272
176
1,856
0
15,025
L
Ares
 
Ares
779
99
0
778
4,168
1,859
0
721
3,447
2,226
0
L
Hercules
Aztropy
Hercules
149
51
0
1,007
1,189
459
0
0
1,189
0
3,023
L
1,686
1,071
0
913
3,094
833
0
623
2,471
0
17,882
L
1,654
497
0
300
2,426
672
0
669
1,631
13,833
0
W
He Bo
Saffian
He Bo
1,497
45
0
850
2,677
573
0
565
2,112
17,314
344
L
1,654
743
0
410
2,953
933
0
539
2,348
0
15,865
W
1,327
214
0
478
1,775
955
126
0
1,775
0
15,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,048
Gold Earned
16,771
126
Minions Killed
109
0
Camps Cleared
0
502,504
Distance Traveled
414,504
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
3,574
715
20
4
0
106,051
0
W
Bacchus
3,530
706
17
3
0
96,479
4
W
Ishtar
3,237
647
24
5
0
101,638
0
L
Ares
3,148
630
5
1
0
72,696
0
L
Hercules
2,600
520
7
1
0
47,463
0
L
Nut
3,682
736
34
7
0
81,897
0
L
Nox
3,585
717
28
6
0
105,551
0
W
He Bo
4,015
803
44
9
0
108,929
0
L
Thor
3,756
751
35
7
0
106,897
0
W
Mulan
3,692
738
21
4
0
89,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role