Player Matchup

Ix Chel
Ix Chel
ChikenLittle257
Ix Chel
Level 25
God Stats
3W - 0L
1,514 SR
Queue Stats
34W - 28L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Dharper1234
Danzaburou
Level 38
God Stats
26W - 20L
1,544 SR
Queue Stats
55W - 63L
1,453 Elo+
Party 1
Thor
Thor
MyDsmall1369
Thor
Level 77
God Stats
4W - 2L
1,675 SR
Queue Stats
236W - 254L
1,552 Elo+
Party 1
Raijin
Raijin
haxmoward
Raijin
Level 31
God Stats
3W - 4L
1,425 SR
Queue Stats
66W - 53L
1,512 Elo+
Party 1
Yemoja
Yemoja
shaiiac
Yemoja
Level 89
God Stats
2W - 4L
1,304 SR
Queue Stats
364W - 338L
1,468 Elo+
Solo
Team Averages
Level 52
1,492 SR
1,502 Elo+

VS

Team Averages
Level 75
1,564 SR
1,483 Elo+
Ares
Ares
Da_Kaiser_Killa
Ares
Level 114
God Stats
1W - 2L
1,533 SR
Queue Stats
142W - 129L
1,504 Elo+
Party 3
Jormungandr
Jormungandr
IchBinEthan
Jormungandr
Level 42
God Stats
5W - 3L
1,685 SR
Queue Stats
106W - 94L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
RAIDERBOSS76
Cthulhu
Level 37
God Stats
25W - 25L
1,556 SR
Queue Stats
25W - 31L
1,443 Elo+
Solo
Anhur
Anhur
Slyight
Anhur
Level 67
God Stats
20W - 25L
1,461 SR
Queue Stats
119W - 121L
1,448 Elo+
Party 2
Arachne
Arachne
SpeedNova
Arachne
Level 115
God Stats
37W - 26L
1,585 SR
Queue Stats
178W - 181L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 1
9,747
650
7,404
7,404
2,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Dharper1234
Danzaburou
14
3 / 2 / 3
8,572
571
11,303
12,529
3,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 1 / 5
8,394
560
4,551
9,035
3,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
haxmoward
Raijin
16
7 / 3 / 1
10,329
689
12,929
11,752
3,860
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
shaiiac
Yemoja
12
0 / 3 / 6
7,715
514
4,220
12,239
8,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,168
478
6,121
15,341
13,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
IchBinEthan
Jormungandr
13
0 / 6 / 1
8,112
541
3,792
13,432
5,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cthulhu
RAIDERBOSS76
Cthulhu
13
0 / 3 / 2
6,981
465
9,326
12,433
11,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Slyight
Anhur
14
2 / 2 / 2
7,674
512
6,936
8,362
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
SpeedNova
Arachne
15
7 / 4 / 1
8,807
587
9,940
14,724
6,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
19
Kills
10
10
Deaths
19
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
1
4
3
0.63
W
Danzaburou
Dharper1234
Danzaburou
3
2
3
2.25
L
Jormungandr
IchBinEthan
Jormungandr
0
6
1
0.08
W
4
1
5
6.5
L
Cthulhu
RAIDERBOSS76
Cthulhu
0
3
2
0.33
L
Anhur
Slyight
Anhur
2
2
2
1.5
L
Arachne
SpeedNova
Arachne
7
4
1
1.88
W
Raijin
haxmoward
Raijin
7
3
1
2.5
W
Yemoja
shaiiac
Yemoja
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,407
Damage
36,115
52,959
Taken
64,292
22,733
Mitigated
39,121
22,505
Healing
11,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,404
273
106
2,960
7,404
2,706
429
2,591
4,813
75,085
1,497
L
6,121
408
0
450
15,341
13,624
477
8,043
7,298
30,681
0
W
Danzaburou
Dharper1234
Danzaburou
11,303
5,728
0
4,929
12,529
3,931
734
3,681
8,820
0
70,472
L
Jormungandr
IchBinEthan
Jormungandr
3,792
1,077
0
702
13,432
5,294
1,041
7,102
5,868
54,070
8,046
W
4,551
426
0
2,611
9,035
3,570
0
1,389
7,602
0
53,737
L
Cthulhu
RAIDERBOSS76
Cthulhu
9,326
407
77
3,289
12,433
11,658
0
4,026
8,407
45,318
0
L
Anhur
Slyight
Anhur
6,936
3,479
0
3,154
8,362
2,495
96
447
7,915
0
46,342
L
Arachne
SpeedNova
Arachne
9,940
7,846
0
4,022
14,724
6,050
1,601
4,077
10,583
0
65,258
W
Raijin
haxmoward
Raijin
12,929
1,919
43
6,520
11,752
3,860
233
5,536
5,648
77,514
1,954
W
Yemoja
shaiiac
Yemoja
4,220
892
1,708
3,628
12,239
8,666
150
4,852
7,339
16,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
38,742
523
Minions Killed
395
0
Camps Cleared
0
1,495,151
Distance Traveled
1,427,589
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,747
650
149
10
0
322,944
0
L
Ares
7,168
478
54
4
0
262,426
0
W
Danzaburou
8,572
571
105
7
0
294,409
0
L
Jormungandr
8,112
541
117
8
0
270,047
0
W
Thor
8,394
560
96
6
0
346,113
0
L
Cthulhu
6,981
465
62
4
0
288,805
1
L
Anhur
7,674
512
85
6
0
272,065
0
L
Arachne
8,807
587
77
5
0
334,246
0
W
Raijin
10,329
689
148
10
0
248,536
0
W
Yemoja
7,715
514
25
2
0
283,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role