Player Matchup

Anubis
Anubis
AbFahed
Anubis
Level 121
God Stats
91W - 49L
1,727 SR
Queue Stats
710W - 655L
1,484 Elo+
Solo
Artio
Artio
CentralPiano28
Artio
Level 175
God Stats
9W - 8L
1,539 SR
Queue Stats
500W - 492L
1,577 Elo+
Solo
Cernunnos
Cernunnos
PotKernKernel
Cernunnos
Level 140
God Stats
1W - 0L
1,389 SR
Queue Stats
51W - 59L
1,567 Elo+
Solo
Loki
Loki
heyyStitch
Loki
Level 41
God Stats
8W - 2L
1,684 SR
Queue Stats
164W - 144L
1,520 Elo+
Party 3
Kuzenbo
Kuzenbo
wyddKobe
Kuzenbo
Level 84
God Stats
5W - 9L
1,498 SR
Queue Stats
310W - 267L
1,533 Elo+
Party 3
Team Averages
Level 112
1,567 SR
1,536 Elo+

VS

Team Averages
Level 139
1,584 SR
1,609 Elo+
Zhong Kui
Zhong Kui
Brawnybroseidon
Zhong Kui
Level 158
God Stats
0W - 2L
1,842 SR
Queue Stats
51W - 43L
1,558 Elo+
Party 2
Loki
Loki
Canvercell
Loki
Level 153
God Stats
2W - 2L
1,580 SR
Queue Stats
16W - 9L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
FinnMurtoons145
Danzaburou
Level 154
God Stats
14W - 22L
1,499 SR
Queue Stats
262W - 232L
1,575 Elo+
Party 1
Fenrir
Fenrir
NVT69
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,773 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Volksuagen
Morgan Le Fay
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 116L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AbFahed
Anubis
13
6 / 3 / 1
8,056
575
8,382
8,782
3,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 5
6,769
484
8,993
12,559
9,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
PotKernKernel
Cernunnos
14
1 / 2 / 2
7,197
514
6,034
10,656
3,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 1
7,260
519
3,734
8,591
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
wyddKobe
Kuzenbo
11
0 / 1 / 1
6,279
449
3,371
8,979
5,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brawnybroseidon
Zhong Kui
15
1 / 1 / 2
9,041
646
7,430
9,005
7,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 1 / 3
7,740
553
7,991
10,116
2,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
FinnMurtoons145
Danzaburou
14
6 / 2 / 1
8,955
640
8,908
7,808
2,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fenrir
NVT69
Fenrir
11
0 / 3 / 6
6,944
496
7,604
14,478
7,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Volksuagen
Morgan Le Fay
11
1 / 3 / 2
6,734
481
2,391
5,942
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
10
Kills
11
11
Deaths
10
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
AbFahed
Anubis
6
3
1
2.17
L
Zhong Kui
Brawnybroseidon
Zhong Kui
1
1
2
2
L
3
1
3
4.5
W
1
2
5
1.75
L
Danzaburou
FinnMurtoons145
Danzaburou
6
2
1
3.25
L
Fenrir
NVT69
Fenrir
0
3
6
1
W
Cernunnos
PotKernKernel
Cernunnos
1
2
2
1
L
Morgan Le Fay
Volksuagen
Morgan Le Fay
1
3
2
0.67
W
2
3
1
0.83
W
Kuzenbo
wyddKobe
Kuzenbo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,514
Damage
34,324
49,567
Taken
47,349
23,873
Mitigated
21,843
19,245
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AbFahed
Anubis
8,382
144
0
4,181
8,782
3,246
0
1,375
7,407
51,733
1,002
L
Zhong Kui
Brawnybroseidon
Zhong Kui
7,430
1,630
0
5,044
9,005
7,242
497
3,395
5,158
63,370
11,529
L
7,991
2,476
0
4,684
10,116
2,664
0
4,104
5,767
0
60,774
W
8,993
442
362
4,029
12,559
9,380
196
1,195
11,364
28,951
2,249
L
Danzaburou
FinnMurtoons145
Danzaburou
8,908
4,683
0
1,586
7,808
2,925
610
885
6,646
0
71,453
L
Fenrir
NVT69
Fenrir
7,604
2,636
0
3,899
14,478
7,527
0
6,089
7,497
0
24,299
W
Cernunnos
PotKernKernel
Cernunnos
6,034
2,860
0
4,594
10,656
3,361
0
115
10,541
0
55,771
L
Morgan Le Fay
Volksuagen
Morgan Le Fay
2,391
180
0
739
5,942
1,485
0
3,429
2,405
33,851
790
W
3,734
541
0
3,451
8,591
2,435
0
1,794
6,797
0
53,320
W
Kuzenbo
wyddKobe
Kuzenbo
3,371
1,178
0
2,628
8,979
5,451
0
5,010
3,969
27,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
39,414
420
Minions Killed
475
0
Camps Cleared
0
1,315,121
Distance Traveled
1,408,752
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,056
575
113
8
0
264,631
5
L
Zhong Kui
9,041
646
158
11
0
239,700
0
L
Loki
7,740
553
99
7
0
337,901
2
W
Artio
6,769
484
52
4
0
284,328
0
L
Danzaburou
8,955
640
118
8
0
263,150
6
L
Fenrir
6,944
496
33
2
0
305,214
7
W
Cernunnos
7,197
514
105
8
0
265,165
0
L
Morgan Le Fay
6,734
481
67
5
0
262,787
0
W
Loki
7,260
519
91
7
0
304,205
0
W
Kuzenbo
6,279
449
59
4
0
196,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role