Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Lymphatics
Nu Wa
Level 69
God Stats
2W - 0L
1,887 SR
Queue Stats
19W - 9L
1,627 Elo+
Party 2
Cernunnos
Cernunnos
MayKaru
Cernunnos
Level 156
God Stats
3W - 9L
1,239 SR
Queue Stats
334W - 360L
1,428 Elo+
Party 2
Chaac
Chaac
SadlyMuffin
Chaac
Level 124
God Stats
1W - 0L
1,667 SR
Queue Stats
7W - 4L
1,562 Elo+
Party 2
Agni
Agni
brokebrouk
Agni
Level 166
God Stats
25W - 24L
1,532 SR
Queue Stats
670W - 726L
1,480 Elo+
Party 2
Team Averages
Level 124
1,565 SR
1,519 Elo+

VS

Team Averages
Level 95
1,473 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Critt27
Tiamat
Level 150
God Stats
6W - 6L
1,542 SR
Queue Stats
226W - 240L
1,494 Elo+
Party 1
Rama
Rama
POOTblossom
Rama
Level 150
God Stats
0W - 2L
1,278 SR
Queue Stats
235W - 253L
1,495 Elo+
Party 1
Artio
Artio
Shadowgrebacier
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zeus
Zeus
Xl-Moonlight_
Zeus
Level 123
God Stats
16W - 12L
1,544 SR
Queue Stats
366W - 355L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 0 / 4
6,057
1,211
2,520
2,416
868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
10
0 / 1 / 8
5,735
1,147
4,037
2,393
792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
MayKaru
Cernunnos
10
5 / 1 / 4
6,169
1,234
3,242
2,873
933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
3 / 0 / 6
6,558
1,312
5,331
4,866
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 1 / 5
5,359
1,072
1,681
2,966
809
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
8
1 / 3 / 2
5,052
1,010
4,153
5,070
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Critt27
Tiamat
9
1 / 2 / 2
5,138
1,028
1,928
3,450
1,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 2
4,945
989
683
3,482
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 2 / 1
4,667
933
357
3,288
1,924
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 2 / 1
5,544
1,109
3,902
2,890
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
10
Kills
3
3
Deaths
10
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
4
4
L
Cthulhu
 
Cthulhu
1
3
2
0.67
L
Tiamat
Critt27
Tiamat
1
2
2
1
W
Nu Wa
0
1
8
4
W
Cernunnos
MayKaru
Cernunnos
5
1
4
7
L
0
1
2
1
W
3
0
6
6
L
0
2
1
0.25
L
1
2
1
0.75
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,811
Damage
11,023
15,514
Taken
18,180
6,158
Mitigated
9,055
6,434
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,520
137
386
909
2,416
868
20
1,680
736
4,744
0
L
Cthulhu
 
Cthulhu
4,153
201
0
216
5,070
3,894
0
1,861
3,209
6,849
0
L
Tiamat
Critt27
Tiamat
1,928
69
0
857
3,450
1,179
0
2,299
1,151
7,571
0
W
Nu Wa
4,037
858
0
581
2,393
792
458
2,185
208
9,179
0
W
Cernunnos
MayKaru
Cernunnos
3,242
407
366
516
2,873
933
530
1,675
1,198
0
5,963
L
683
246
266
1,401
3,482
1,118
0
998
2,484
0
6,410
W
5,331
414
254
2,154
4,866
2,756
223
3,245
1,621
0
16,325
L
357
34
403
409
3,288
1,924
0
1,070
2,218
1,090
0
L
3,902
56
147
336
2,890
940
0
2,010
880
10,545
0
W
1,681
50
558
710
2,966
809
69
1,555
1,411
4,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
25,346
57
Minions Killed
46
0
Camps Cleared
0
528,251
Distance Traveled
455,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,057
1,211
7
1
0
113,723
0
L
Cthulhu
5,052
1,010
2
0
0
100,464
0
L
Tiamat
5,138
1,028
11
2
0
96,838
0
W
Nu Wa
5,735
1,147
22
4
0
88,974
0
W
Cernunnos
6,169
1,234
5
1
0
108,371
0
L
Rama
4,945
989
11
2
0
99,137
0
W
Chaac
6,558
1,312
17
3
0
118,576
0
L
Artio
4,667
933
2
0
0
63,547
0
L
Zeus
5,544
1,109
20
4
0
95,136
0
W
Agni
5,359
1,072
6
1
0
98,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role