Player Matchup

Hades
Hades
AshBanem
Hades
Level 153
God Stats
2W - 4L
1,538 SR
Queue Stats
35W - 49L
1,431 Elo+
Solo
Artemis
Artemis
DiamonDOG3
Artemis
Level 119
God Stats
14W - 15L
1,504 SR
Queue Stats
487W - 556L
1,448 Elo+
Solo
Jormungandr
Jormungandr
FireCheif
Jormungandr
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 72L
1,450 Elo+
Party 1
Vulcan
Vulcan
KeyworkSentry
Vulcan
Level 152
God Stats
95W - 98L
1,534 SR
Queue Stats
298W - 335L
1,469 Elo+
Party 1
Surtr
Surtr
Possum__Princess
Surtr
Level 156
God Stats
5W - 9L
1,540 SR
Queue Stats
290W - 327L
1,462 Elo+
Party 1
Team Averages
Level 133
1,523 SR
1,452 Elo+

VS

Team Averages
Level 94
1,523 SR
1,493 Elo+
Skadi
Skadi
 
Skadi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
E3E3
Gilgamesh
Level 48
God Stats
10W - 4L
1,725 SR
Queue Stats
31W - 23L
1,539 Elo+
Party 2
Jormungandr
Jormungandr
Gascoochi
Jormungandr
Level 28
God Stats
6W - 1L
1,789 SR
Queue Stats
26W - 22L
1,507 Elo+
Party 2
Kukulkan
Kukulkan
Shakas666
Kukulkan
Level 121
God Stats
1W - 1L
1,101 SR
Queue Stats
15W - 17L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AshBanem
Hades
13
4 / 1 / 2
7,196
1,028
5,915
5,245
2,398
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
DiamonDOG3
Artemis
8
0 / 0 / 0
5,316
759
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
FireCheif
Jormungandr
11
1 / 2 / 3
6,190
884
4,729
7,154
3,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 1 / 1
6,671
953
2,815
3,265
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 1 / 3
6,209
887
5,194
6,421
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
0 / 1 / 2
6,809
973
2,360
2,654
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
 
Sol
11
3 / 3 / 1
6,364
909
3,233
5,674
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
E3E3
Gilgamesh
11
1 / 3 / 2
6,220
889
6,517
8,797
4,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Gascoochi
Jormungandr
10
0 / 2 / 3
6,042
863
3,441
5,260
3,347
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Kukulkan
Shakas666
Kukulkan
11
1 / 0 / 0
6,400
914
3,349
2,393
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
5
5
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
2
1
W
Sol
 
Sol
3
3
1
1.17
L
Hades
AshBanem
Hades
4
1
2
5
L
Artemis
DiamonDOG3
Artemis
0
0
0
0
W
Gilgamesh
E3E3
Gilgamesh
1
3
2
0.67
L
Jormungandr
FireCheif
Jormungandr
1
2
3
1.25
W
Jormungandr
Gascoochi
Jormungandr
0
2
3
0.75
L
3
1
1
3.5
L
1
1
3
2.5
W
Kukulkan
Shakas666
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,653
Damage
18,900
22,085
Taken
24,778
11,956
Mitigated
11,455
8,184
Healing
3,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
2,360
863
0
684
2,654
733
997
1,461
1,193
0
25,075
W
Sol
 
Sol
3,233
482
0
1,289
5,674
1,721
210
2,853
2,617
14,396
0
L
Hades
AshBanem
Hades
5,915
427
68
3,118
5,245
2,398
0
1,959
3,216
21,648
500
L
Artemis
DiamonDOG3
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
E3E3
Gilgamesh
6,517
1,987
0
914
8,797
4,868
0
3,527
5,004
66
15,274
L
Jormungandr
FireCheif
Jormungandr
4,729
656
85
1,828
7,154
3,194
0
3,753
3,246
6,310
788
W
Jormungandr
Gascoochi
Jormungandr
3,441
703
0
651
5,260
3,347
0
3,254
1,865
5,987
31
L
2,815
34
0
125
3,265
1,131
0
1,779
1,416
13,247
0
L
5,194
1,309
0
2,960
6,421
5,233
8
2,588
3,609
336
12,258
W
Kukulkan
Shakas666
Kukulkan
3,349
335
0
365
2,393
786
644
1,969
424
19,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,582
Gold Earned
31,835
89
Minions Killed
158
0
Camps Cleared
0
566,004
Distance Traveled
700,908
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,809
973
58
8
0
138,991
0
W
Sol
6,364
909
14
2
0
117,613
0
L
Hades
7,196
1,028
42
6
0
152,581
0
L
Artemis
5,316
759
0
0
0
0
0
W
Gilgamesh
6,220
889
37
5
0
155,486
0
L
Jormungandr
6,190
884
5
1
0
125,089
0
W
Jormungandr
6,042
863
2
0
0
146,867
0
L
Vulcan
6,671
953
22
3
0
144,776
0
L
Surtr
6,209
887
20
3
0
143,558
0
W
Kukulkan
6,400
914
47
7
0
141,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role