Player Matchup

Chaac
Chaac
Gold V
Midgetnasty
Chaac
Gold V
Level 141
God Stats
0W - 1L
1,534 SR
Queue Stats
27W - 32L
1,481 MMR
Solo
Neith
Neith
Silver I
optimus-primetbh
Neith
Silver I
Level 177
God Stats
9W - 17L
1,480 SR
Queue Stats
81W - 106L
1,272 MMR
Solo
Hades
Hades
Silver II
raptorpackmasta
Hades
Silver II
Level 126
God Stats
87W - 148L
1,463 SR
Queue Stats
95W - 167L
1,167 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 148
1,492 SR
1,307 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 155
1,489 SR
1,898 MMR
Anhur
Anhur
Platinum II
EliteBeast79
Anhur
Platinum II
Level 113
God Stats
1W - 2L
1,312 SR
Queue Stats
239W - 197L
1,898 MMR
Party 1
Fafnir
Fafnir
Platinum II
Sebby2Dope
Fafnir
Platinum II
Level 157
God Stats
43W - 24L
1,687 SR
Queue Stats
239W - 197L
1,898 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum II
xb0xd0m1n4t0r
Kuzenbo
Platinum II
Level 196
God Stats
7W - 7L
1,468 SR
Queue Stats
239W - 197L
1,898 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,156
741
7,934
16,480
13,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 2 / 1
8,905
810
7,303
8,659
2,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 6 / 1
7,825
711
6,292
10,836
5,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CthulhuVulcanCabrakanDiscordiaGeb

VS

Bans
SerqetMedusaHeraHou YiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 7
10,455
950
8,045
8,414
2,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Sebby2Dope
Fafnir
16
5 / 0 / 7
10,300
936
9,317
8,184
10,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
16
2 / 0 / 10
9,627
875
9,678
10,976
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
13
13
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
1
5
1
0.3
W
Fafnir
Sebby2Dope
Fafnir
5
0
7
8.5
L
1
2
1
0.75
L
0
6
1
0.08
W
Kuzenbo
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
27,040
35,975
Taken
27,574
21,680
Mitigated
27,035
7,555
Healing
9,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,045
5,907
0
2,980
8,414
2,967
1,996
2,230
5,934
0
42,956
L
7,934
489
0
3,428
16,480
13,202
34
5,873
9,908
0
21,772
W
Fafnir
Sebby2Dope
Fafnir
9,317
3,500
0
4,545
8,184
10,255
968
2,178
5,848
32,470
1,977
L
7,303
1,398
0
1,793
8,659
2,928
24
5,797
2,332
0
36,928
L
6,292
148
155
2,179
10,836
5,550
75
3,737
6,620
20,391
486
W
Kuzenbo
9,678
2,442
0
2,104
10,976
13,813
621
1,873
8,690
22,288
4,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,886
Gold Earned
30,382
136
Minions Killed
149
0
Camps Cleared
0
550,940
Distance Traveled
601,294
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,455
950
61
6
0
181,224
0
L
Chaac
8,156
741
27
2
0
198,173
1
W
Fafnir
10,300
936
49
4
0
219,300
2
L
Neith
8,905
810
70
6
0
191,488
6
L
Hades
7,825
711
39
4
0
161,279
0
W
Kuzenbo
9,627
875
39
4
0
200,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role