Player Matchup

Vamana
Vamana
Gibbo1957
Vamana
Level 155
God Stats
0W - 1L
1,850 SR
Queue Stats
173W - 187L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
Nowhere33478885
Heimdallr
Level 63
God Stats
2W - 1L
1,702 SR
Queue Stats
100W - 134L
1,434 Elo+
Party 1
Mulan
Mulan
Reims32
Mulan
Level 144
God Stats
2W - 3L
1,681 SR
Queue Stats
9W - 15L
1,452 Elo+
Party 1
Arachne
Arachne
iPurgeXps
Arachne
Level 120
God Stats
6W - 3L
1,610 SR
Queue Stats
12W - 20L
1,354 Elo+
Party 1
Agni
Agni
spectralgod
Agni
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 45L
1,369 Elo+
Solo
Team Averages
Level 104
1,669 SR
1,418 Elo+

VS

Team Averages
Level 91
1,439 SR
1,434 Elo+
Kukulkan
Kukulkan
Angel040610
Kukulkan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,614 Elo+
Solo
Kuzenbo
Kuzenbo
CapitanPeperoni4
Kuzenbo
Level 94
God Stats
4W - 4L
1,542 SR
Queue Stats
60W - 85L
1,388 Elo+
Party 2
King Arthur
King Arthur
Comal-follavacas
King Arthur
Level 7
God Stats
2W - 1L
1,298 SR
Queue Stats
11W - 28L
1,262 Elo+
Party 2
Da Ji
Da Ji
Yeyo_Lama
Da Ji
Level 146
God Stats
1W - 2L
1,353 SR
Queue Stats
59W - 76L
1,406 Elo+
Party 2
Xbalanque
Xbalanque
edwardin_
Xbalanque
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gibbo1957
Vamana
13
2 / 5 / 2
8,498
472
11,434
18,065
15,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Nowhere33478885
Heimdallr
12
0 / 5 / 3
7,037
391
5,919
10,136
3,369
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Reims32
Mulan
13
2 / 7 / 0
8,615
479
7,657
17,035
14,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
iPurgeXps
Arachne
12
2 / 8 / 1
7,314
406
8,166
14,809
4,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

15
1 / 5 / 0
8,304
461
4,532
9,695
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angel040610
Kukulkan
17
6 / 2 / 4
10,591
588
6,884
10,069
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 0 / 9
9,086
505
6,472
11,859
15,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Comal-follavacas
King Arthur
15
9 / 2 / 3
9,920
551
8,036
12,437
13,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Da Ji
Yeyo_Lama
Da Ji
17
12 / 0 / 8
10,315
573
12,113
13,492
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xbalanque
edwardin_
Xbalanque
14
1 / 3 / 7
8,075
449
12,930
12,122
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
7
Kills
30
30
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Angel040610
Kukulkan
6
2
4
4
W
2
0
9
6.5
W
King Arthur
Comal-follavacas
King Arthur
9
2
3
5.25
L
Vamana
Gibbo1957
Vamana
2
5
2
0.6
L
Heimdallr
Nowhere33478885
Heimdallr
0
5
3
0.3
L
Mulan
Reims32
Mulan
2
7
0
0.29
W
Da Ji
Yeyo_Lama
Da Ji
12
0
8
16
W
Xbalanque
edwardin_
Xbalanque
1
3
7
1.5
L
Arachne
iPurgeXps
Arachne
2
8
1
0.31
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,708
Damage
46,435
69,740
Taken
59,979
41,582
Mitigated
45,278
13,813
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Angel040610
Kukulkan
6,884
1,532
0
2,590
10,069
4,403
398
2,831
7,238
84,418
1,083
W
6,472
2,622
0
3,681
11,859
15,874
132
393
11,466
26,633
550
W
King Arthur
Comal-follavacas
King Arthur
8,036
915
0
814
12,437
13,680
77
440
11,997
0
51,089
L
Vamana
Gibbo1957
Vamana
11,434
4,922
0
3,950
18,065
15,549
0
4,316
13,749
0
47,555
L
Heimdallr
Nowhere33478885
Heimdallr
5,919
1,279
0
2,084
10,136
3,369
0
2,958
7,178
0
35,370
L
Mulan
Reims32
Mulan
7,657
1,303
0
723
17,035
14,620
481
434
16,601
0
52,853
W
Da Ji
Yeyo_Lama
Da Ji
12,113
4,053
0
7,201
13,492
6,341
0
806
12,686
0
77,664
W
Xbalanque
edwardin_
Xbalanque
12,930
5,133
0
3,718
12,122
4,980
1,369
62
12,060
0
64,799
L
Arachne
iPurgeXps
Arachne
8,166
6,678
0
4,938
14,809
4,821
22
1,664
13,145
0
36,756
L
4,532
445
0
2,118
9,695
3,223
0
3,932
5,763
52,693
1,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,768
Gold Earned
47,987
394
Minions Killed
488
0
Camps Cleared
0
1,592,342
Distance Traveled
1,863,694
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,591
588
144
8
0
342,244
1
W
Kuzenbo
9,086
505
39
2
0
371,487
0
W
King Arthur
9,920
551
79
4
0
382,517
0
L
Vamana
8,498
472
65
4
0
336,307
0
L
Heimdallr
7,037
391
63
4
0
338,100
0
L
Mulan
8,615
479
104
6
0
303,369
0
W
Da Ji
10,315
573
127
7
0
431,147
0
W
Xbalanque
8,075
449
99
6
0
336,299
0
L
Arachne
7,314
406
65
4
0
320,744
0
L
Agni
8,304
461
97
5
0
293,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role