Player Matchup

Ares
Ares
NESS_RJ97
Ares
Level 101
God Stats
7W - 15L
1,464 SR
Queue Stats
81W - 108L
1,418 Elo+
Solo
Da Ji
Da Ji
Sosuke aizen863
Da Ji
Level 89
God Stats
10W - 10L
1,556 SR
Queue Stats
197W - 184L
1,517 Elo+
Solo
Sol
Sol
Voulskin
Sol
Level 123
God Stats
8W - 7L
1,545 SR
Queue Stats
36W - 40L
1,528 Elo+
Solo
Bakasura
Bakasura
jusDAFOX
Bakasura
Level 120
God Stats
16W - 20L
1,524 SR
Queue Stats
236W - 214L
1,541 Elo+
Party 1
Medusa
Medusa
mrmagic502
Medusa
Level 80
God Stats
16W - 15L
1,425 SR
Queue Stats
111W - 135L
1,422 Elo+
Party 1
Team Averages
Level 103
1,503 SR
1,485 Elo+

VS

Team Averages
Level 103
1,532 SR
1,481 Elo+
Fenrir
Fenrir
 
Fenrir
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Arorix
Sylvanus
Level 68
God Stats
38W - 41L
1,476 SR
Queue Stats
110W - 126L
1,440 Elo+
Solo
Neith
Neith
CurlyManager702
Neith
Level 82
God Stats
5W - 3L
1,615 SR
Queue Stats
353W - 361L
1,480 Elo+
Solo
Skadi
Skadi
Naldo_Silva8
Skadi
Level 151
God Stats
14W - 9L
1,568 SR
Queue Stats
414W - 409L
1,492 Elo+
Solo
Anubis
Anubis
TheIntenseBro
Anubis
Level 128
God Stats
30W - 32L
1,501 SR
Queue Stats
508W - 453L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
2 / 2 / 5
5,642
564
3,567
7,921
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
3 / 5 / 0
5,269
527
4,934
8,628
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 4 / 0
5,531
553
1,845
5,769
1,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bakasura
jusDAFOX
Bakasura
11
1 / 1 / 0
5,719
572
2,459
7,301
3,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
mrmagic502
Medusa
9
2 / 4 / 5
5,398
540
3,996
6,772
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 4
5,865
587
4,428
7,170
2,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Arorix
Sylvanus
10
1 / 3 / 4
5,622
562
3,613
8,063
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

9
2 / 2 / 1
5,241
524
6,031
4,731
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 1 / 0
5,927
593
4,035
4,273
1,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
9 / 1 / 1
7,076
708
5,240
5,295
2,196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
8
Kills
16
16
Deaths
9
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
4
2.5
W
Sylvanus
Arorix
Sylvanus
1
3
4
1
W
2
2
1
1.25
L
Ares
2
2
5
2.25
W
1
1
0
1
L
3
5
0
0.6
W
9
1
1
9.5
L
0
4
0
0
L
Bakasura
jusDAFOX
Bakasura
1
1
0
1
L
Medusa
mrmagic502
Medusa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,801
Damage
23,347
36,391
Taken
29,532
13,942
Mitigated
11,169
7,946
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,428
438
0
1,466
7,170
2,853
25
389
6,781
0
30,049
W
Sylvanus
Arorix
Sylvanus
3,613
1,033
173
2,521
8,063
3,625
245
2,227
5,836
25,299
4,573
W
6,031
1,885
0
1,334
4,731
1,477
337
1,167
3,564
0
26,686
L
Ares
3,567
295
0
1,034
7,921
4,255
0
2,240
5,681
13,753
0
W
4,035
1,064
0
1,043
4,273
1,018
0
0
4,200
0
38,956
L
4,934
854
0
460
8,628
2,238
0
2,559
6,069
0
25,028
W
5,240
112
0
2,796
5,295
2,196
0
1,622
3,673
43,727
0
L
1,845
425
0
1,640
5,769
1,914
0
2,358
3,411
35,764
2,457
L
Bakasura
jusDAFOX
Bakasura
2,459
1,432
0
3,040
7,301
3,727
0
242
7,059
0
22,373
L
Medusa
mrmagic502
Medusa
3,996
1,543
0
1,772
6,772
1,808
0
1,255
5,517
0
23,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,559
Gold Earned
29,731
247
Minions Killed
301
0
Camps Cleared
0
979,100
Distance Traveled
928,561
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,865
587
44
4
0
210,976
0
W
Sylvanus
5,622
562
64
6
0
174,813
0
W
Neith
5,241
524
36
4
0
180,142
0
L
Ares
5,642
564
16
2
0
219,011
0
W
Skadi
5,927
593
83
8
0
164,553
0
L
Da Ji
5,269
527
38
4
0
181,759
0
W
Anubis
7,076
708
74
7
0
198,077
6
L
Sol
5,531
553
88
9
0
177,487
0
L
Bakasura
5,719
572
63
6
0
216,524
2
L
Medusa
5,398
540
42
4
0
184,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role