Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MrStealYorWaifu
Hou Yi
Level 64
God Stats
2W - 7L
1,646 SR
Queue Stats
35W - 60L
1,442 Elo+
Party 1
Maui
Maui
Obxian
Maui
Level 72
God Stats
5W - 5L
1,659 SR
Queue Stats
53W - 72L
1,491 Elo+
Party 1
Discordia
Discordia
THELastLaugh680
Discordia
Level 84
God Stats
1W - 7L
1,516 SR
Queue Stats
98W - 134L
1,487 Elo+
Party 1
Bellona
Bellona
ZeonTheConsumer
Bellona
Level 83
God Stats
21W - 17L
1,513 SR
Queue Stats
393W - 468L
1,455 Elo+
Solo
Team Averages
Level 92
1,567 SR
1,475 Elo+

VS

Team Averages
Level 131
1,563 SR
1,518 Elo+
He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
ExplicitRatings
Yemoja
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,425 Elo+
Solo
Loki
Loki
Hyperiongig
Loki
Level 161
God Stats
2W - 1L
1,551 SR
Queue Stats
94W - 84L
1,531 Elo+
Party 2
Medusa
Medusa
SlyFox2066
Medusa
Level 97
God Stats
1W - 0L
1,710 SR
Queue Stats
16W - 9L
1,645 Elo+
Solo
Agni
Agni
War3YuYo
Agni
Level 159
God Stats
3W - 2L
1,555 SR
Queue Stats
75W - 89L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 2 / 0
5,385
1,077
1,097
2,679
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
0 / 0 / 0
5,271
1,054
530
3,573
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
Obxian
Maui
10
0 / 1 / 2
5,623
1,125
2,199
5,350
2,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
THELastLaugh680
Discordia
11
2 / 1 / 0
5,977
1,195
5,110
2,640
850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 0 / 0
4,650
930
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 0 / 1
5,640
1,128
3,292
2,997
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 2
5,375
1,075
2,082
4,590
1,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 0
5,735
1,147
2,528
2,595
782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
SlyFox2066
Medusa
10
0 / 1 / 1
5,160
1,032
1,388
4,782
1,409
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Agni
11
1 / 0 / 2
5,672
1,134
2,934
1,573
522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
4
4
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
0
0
W
He Bo
 
He Bo
1
0
1
1.5
W
0
1
2
1
W
2
0
0
2
L
0
0
0
0
L
Maui
Obxian
Maui
0
1
2
1
W
Medusa
SlyFox2066
Medusa
0
1
1
0.5
L
Discordia
THELastLaugh680
Discordia
2
1
0
2
W
Agni
1
0
2
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,936
Damage
12,224
14,242
Taken
16,537
5,385
Mitigated
5,155
3,329
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
1,097
0
0
357
2,679
802
0
1,653
968
13,350
0
W
He Bo
 
He Bo
3,292
150
0
250
2,997
764
35
831
1,966
17,166
0
W
2,082
592
1,480
1,241
4,590
1,678
45
2,258
2,006
5,870
1,836
W
2,528
249
0
594
2,595
782
0
316
2,279
0
12,979
L
530
0
0
454
3,573
1,097
0
1,533
2,000
0
13,202
L
Maui
Obxian
Maui
2,199
211
892
1,126
5,350
2,636
0
3,456
1,734
4,798
0
W
Medusa
SlyFox2066
Medusa
1,388
534
420
1,048
4,782
1,409
0
3,379
1,047
0
8,966
L
Discordia
THELastLaugh680
Discordia
5,110
86
0
500
2,640
850
0
1,082
1,482
17,792
0
W
Agni
2,934
126
0
416
1,573
522
112
700
833
14,812
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,906
Gold Earned
27,582
115
Minions Killed
133
0
Camps Cleared
0
431,874
Distance Traveled
602,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,385
1,077
41
8
0
78,975
0
W
He Bo
5,640
1,128
37
7
0
123,685
0
W
Yemoja
5,375
1,075
16
3
0
104,438
0
W
Loki
5,735
1,147
29
6
0
144,195
0
L
Hou Yi
5,271
1,054
22
4
0
116,268
0
L
Maui
5,623
1,125
10
2
0
118,080
0
W
Medusa
5,160
1,032
15
3
0
115,145
0
L
Discordia
5,977
1,195
42
8
0
118,551
0
W
Agni
5,672
1,134
36
7
0
115,347
0
L
Bellona
4,650
930
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role