Player Matchup

Awilix
Awilix
 
Awilix
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Raijin
Raijin
Takethebaitm8
Raijin
Level 121
God Stats
1W - 1L
1,799 SR
Queue Stats
25W - 14L
1,619 Elo+
Party 3
Hachiman
Hachiman
YoSigma
Hachiman
Level 89
God Stats
20W - 18L
1,565 SR
Queue Stats
335W - 324L
1,466 Elo+
Solo
Bacchus
Bacchus
x SkitteryInk x
Bacchus
Level 88
God Stats
31W - 35L
1,460 SR
Queue Stats
335W - 337L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
xxkylexx54
Sun Wukong
Level 74
God Stats
0W - 3L
1,310 SR
Queue Stats
257W - 255L
1,478 Elo+
Party 1
Team Averages
Level 105
1,527 SR
1,506 Elo+

VS

Team Averages
Level 123
1,477 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
ClownFiesta715
Bakasura
Level 155
God Stats
9W - 14L
1,419 SR
Queue Stats
252W - 254L
1,438 Elo+
Solo
Medusa
Medusa
Dr-Danga9
Medusa
Level 158
God Stats
314W - 279L
1,548 SR
Queue Stats
443W - 393L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sh4dowSn4k3
Cu Chulainn
Level 128
God Stats
9W - 13L
1,419 SR
Queue Stats
259W - 319L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
2 / 2 / 6
5,406
541
6,553
9,637
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 1
5,911
591
3,259
4,475
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
YoSigma
Hachiman
9
0 / 1 / 5
4,879
488
6,063
5,881
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
6 / 1 / 1
6,175
618
4,924
8,050
6,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
xxkylexx54
Sun Wukong
10
1 / 5 / 1
5,363
536
4,654
9,907
5,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 1 / 0
6,164
616
4,403
3,774
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
 
Baron Samedi
7
1 / 2 / 2
5,260
526
2,549
5,681
3,348
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
10
1 / 4 / 1
5,371
537
4,622
10,291
3,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
Dr-Danga9
Medusa
9
1 / 3 / 2
5,017
502
4,661
8,534
2,191
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Sh4dowSn4k3
Cu Chulainn
12
7 / 0 / 1
7,074
707
8,841
8,769
5,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
10
Kills
13
13
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
6
2.5
W
Nu Wa
 
Nu Wa
3
1
0
3
W
Baron Samedi
 
Baron Samedi
1
2
2
1
W
Bakasura
1
4
1
0.38
W
Medusa
Dr-Danga9
Medusa
1
3
2
0.67
W
Cu Chulainn
Sh4dowSn4k3
Cu Chulainn
7
0
1
7.5
L
1
4
1
0.38
L
Hachiman
YoSigma
Hachiman
0
1
5
2.5
L
6
1
1
6.5
L
Sun Wukong
xxkylexx54
Sun Wukong
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,453
Damage
25,076
37,950
Taken
37,049
17,920
Mitigated
16,128
10,651
Healing
14,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,553
2,901
0
2,841
9,637
2,953
0
1,411
7,499
0
33,247
W
Nu Wa
 
Nu Wa
4,403
826
0
738
3,774
1,100
28
2,547
1,227
28,091
0
W
Baron Samedi
 
Baron Samedi
2,549
322
923
2,058
5,681
3,348
0
1,419
4,262
13,602
0
W
Bakasura
4,622
2,902
0
4,736
10,291
3,754
0
985
9,306
0
29,340
W
Medusa
Dr-Danga9
Medusa
4,661
1,487
242
3,565
8,534
2,191
0
2,399
6,135
0
29,703
W
Cu Chulainn
Sh4dowSn4k3
Cu Chulainn
8,841
1,486
0
2,240
8,769
5,735
0
710
8,059
1,452
42,103
L
3,259
114
0
203
4,475
994
0
1,766
2,416
38,430
2,517
L
Hachiman
YoSigma
Hachiman
6,063
3,399
0
2,646
5,881
1,757
0
1,630
4,099
0
30,731
L
4,924
489
0
3,251
8,050
6,925
0
1,161
6,728
17,561
0
L
Sun Wukong
xxkylexx54
Sun Wukong
4,654
822
0
1,710
9,907
5,291
0
794
8,943
0
32,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,734
Gold Earned
28,886
267
Minions Killed
269
0
Camps Cleared
0
1,029,393
Distance Traveled
1,006,453
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,406
541
67
7
0
231,698
2
W
Nu Wa
6,164
616
55
6
0
194,262
2
W
Baron Samedi
5,260
526
18
2
0
186,955
4
W
Bakasura
5,371
537
67
7
0
211,430
1
W
Medusa
5,017
502
45
5
0
199,948
0
W
Cu Chulainn
7,074
707
84
8
0
213,858
4
L
Raijin
5,911
591
81
8
0
181,504
2
L
Hachiman
4,879
488
39
4
0
185,150
1
L
Bacchus
6,175
618
25
3
0
229,904
5
L
Sun Wukong
5,363
536
55
6
0
201,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role