Player Matchup

Medusa
Medusa
AngelWithA
Medusa
Level 159
God Stats
3W - 0L
1,865 SR
Queue Stats
220W - 39L
1,883 Elo+
Party 1
Xing Tian
Xing Tian
Eakwing
Xing Tian
Level 88
God Stats
3W - 0L
1,804 SR
Queue Stats
100W - 9L
1,932 Elo+
Party 1
Artio
Artio
Gapoolman
Artio
Level 184
God Stats
3W - 2L
1,844 SR
Queue Stats
259W - 59L
1,769 Elo+
Party 1
Cernunnos
Cernunnos
GlitchyHippie93
Cernunnos
Level 104
God Stats
8W - 15L
1,321 SR
Queue Stats
764W - 786L
1,497 Elo+
Solo
Thoth
Thoth
Xióvi
Thoth
Level 159
God Stats
7W - 1L
2,057 SR
Queue Stats
238W - 31L
1,940 Elo+
Party 1
Team Averages
Level 139
1,778 SR
1,804 Elo+

VS

Team Averages
Level 141
1,584 SR
1,601 Elo+
Atlas
Atlas
FrostX_Ze0
Atlas
Level 156
God Stats
1W - 1L
1,743 SR
Queue Stats
169W - 168L
1,550 Elo+
Solo
Olorun
Olorun
JP1100
Olorun
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,681 Elo+
Party 2
Janus
Janus
SHADOWDRAGON220
Janus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,720 Elo+
Party 2
Sun Wukong
Sun Wukong
bksbigboy69
Sun Wukong
Level 107
God Stats
8W - 8L
1,544 SR
Queue Stats
379W - 395L
1,473 Elo+
Solo
Vulcan
Vulcan
blairb17
Vulcan
Level 158
God Stats
2W - 2L
1,636 SR
Queue Stats
346W - 333L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AngelWithA
Medusa
16
7 / 3 / 13
10,120
920
11,998
11,811
5,012
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Eakwing
Xing Tian
16
2 / 5 / 18
10,432
948
9,738
21,242
19,997
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
Gapoolman
Artio
17
5 / 4 / 18
11,236
1,021
10,202
19,879
20,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cernunnos
GlitchyHippie93
Cernunnos
17
5 / 3 / 17
10,385
944
12,506
11,149
4,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

Thoth
Xióvi
Thoth
18
13 / 3 / 12
11,436
1,040
21,092
8,856
3,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
4 / 5 / 11
8,514
774
6,353
16,650
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
JP1100
Olorun
14
2 / 6 / 10
8,209
746
8,887
14,270
5,420
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 10 / 8
7,188
653
6,831
11,958
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
bksbigboy69
Sun Wukong
19
7 / 4 / 8
10,313
938
13,594
15,848
13,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Vulcan
blairb17
Vulcan
16
5 / 7 / 6
9,849
895
12,963
9,914
3,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
61
32
Kills
18
18
Deaths
32
78
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Medusa
AngelWithA
Medusa
7
3
13
4.5
W
Xing Tian
Eakwing
Xing Tian
2
5
18
2.2
L
Atlas
4
5
11
1.9
W
Artio
Gapoolman
Artio
5
4
18
3.5
W
Cernunnos
GlitchyHippie93
Cernunnos
5
3
17
4.5
L
Olorun
JP1100
Olorun
2
6
10
1.17
L
0
10
8
0.4
W
Thoth
Xióvi
Thoth
13
3
12
6.33
L
Sun Wukong
bksbigboy69
Sun Wukong
7
4
8
2.75
L
Vulcan
blairb17
Vulcan
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,536
Damage
48,628
72,937
Taken
68,640
53,925
Mitigated
41,603
23,719
Healing
16,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AngelWithA
Medusa
11,998
4,595
375
2,791
11,811
5,012
4,911
4,663
7,108
0
28,208
W
Xing Tian
Eakwing
Xing Tian
9,738
477
2,245
3,152
21,242
19,997
138
10,533
10,393
16,430
555
L
Atlas
6,353
2,727
149
1,242
16,650
16,142
0
8,869
7,781
10,949
0
W
Artio
Gapoolman
Artio
10,202
626
1,531
6,474
19,879
20,879
157
7,286
12,203
15,956
1,336
W
Cernunnos
GlitchyHippie93
Cernunnos
12,506
4,518
1,017
2,700
11,149
4,491
1,864
7,952
3,085
0
35,797
L
Olorun
JP1100
Olorun
8,887
2,966
2,716
5,408
14,270
5,420
0
9,386
4,884
16,292
295
L
6,831
180
407
1,091
11,958
3,084
0
7,037
4,921
11,818
0
W
Thoth
Xióvi
Thoth
21,092
461
1,240
2,194
8,856
3,546
1,687
3,463
5,241
40,814
0
L
Sun Wukong
bksbigboy69
Sun Wukong
13,594
2,159
327
4,506
15,848
13,930
0
8,008
7,840
0
28,687
L
Vulcan
blairb17
Vulcan
12,963
221
235
621
9,914
3,027
0
5,841
4,073
26,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,609
Gold Earned
44,073
164
Minions Killed
109
0
Camps Cleared
0
1,064,549
Distance Traveled
924,751
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,120
920
34
3
0
195,957
0
W
Xing Tian
10,432
948
18
2
0
216,030
0
L
Atlas
8,514
774
5
0
0
156,385
0
W
Artio
11,236
1,021
11
1
0
230,564
0
W
Cernunnos
10,385
944
68
6
0
200,454
0
L
Olorun
8,209
746
21
2
0
187,165
3
L
Janus
7,188
653
22
2
0
168,042
0
W
Thoth
11,436
1,040
33
3
0
221,544
0
L
Sun Wukong
10,313
938
30
3
0
223,308
0
L
Vulcan
9,849
895
31
3
0
189,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role