Player Matchup

Thor
Thor
 
Thor
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ChrisMHK
Sol
Level 128
God Stats
4W - 3L
1,462 SR
Queue Stats
457W - 404L
1,672 Elo+
Party 1
Cthulhu
Cthulhu
Fraying
Cthulhu
Level 68
God Stats
6W - 0L
1,941 SR
Queue Stats
73W - 42L
1,629 Elo+
Party 1
Merlin
Merlin
StaynGang
Merlin
Level 163
God Stats
36W - 36L
1,629 SR
Queue Stats
319W - 292L
1,539 Elo+
Party 1
Bellona
Bellona
asgfgh420
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,614 Elo+
Party 1
Team Averages
Level 104
1,606 SR
1,591 Elo+

VS

Team Averages
Level 103
1,566 SR
1,505 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
huitziltzilin
Chang'e
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
rraptorlily
Danzaburou
Level 118
God Stats
6W - 4L
1,635 SR
Queue Stats
52W - 55L
1,522 Elo+
Party 2
Horus
Horus
sophaa
Horus
Level 105
God Stats
6W - 11L
1,596 SR
Queue Stats
20W - 23L
1,505 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
yerps
Morgan Le Fay
Level 109
God Stats
6W - 9L
1,599 SR
Queue Stats
23W - 27L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
7
2 / 0 / 0
3,755
626
899
3,578
882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 1 / 2
4,426
738
3,121
3,913
750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
Fraying
Cthulhu
8
1 / 0 / 0
4,312
719
1,585
3,970
1,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Merlin
StaynGang
Merlin
8
1 / 1 / 1
4,229
705
1,650
2,533
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
asgfgh420
Bellona
6
1 / 0 / 1
4,086
681
1,742
4,058
1,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
7
2 / 3 / 0
4,012
669
2,320
4,963
1,444
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
1
0 / 0 / 0
1,161
194
0
0
0
Danzaburou
rraptorlily
Danzaburou
6
0 / 2 / 0
3,371
562
741
4,000
886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Horus
sophaa
Horus
6
0 / 1 / 0
3,602
600
1,659
4,615
2,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
yerps
Morgan Le Fay
6
0 / 1 / 1
3,885
648
1,926
3,069
729
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
2
2
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
0
2
L
Ratatoskr
 
Ratatoskr
2
3
0
0.67
W
2
1
2
3
W
Cthulhu
Fraying
Cthulhu
1
0
0
1
W
Merlin
StaynGang
Merlin
1
1
1
1.5
W
Bellona
asgfgh420
Bellona
1
0
1
1.5
L
Chang'e
0
0
0
0
L
Danzaburou
rraptorlily
Danzaburou
0
2
0
0
L
Horus
sophaa
Horus
0
1
0
0
L
Morgan Le Fay
yerps
Morgan Le Fay
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,997
Damage
6,646
18,052
Taken
16,647
6,056
Mitigated
5,096
6,637
Healing
4,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
899
345
0
2,128
3,578
882
0
0
3,578
0
16,364
L
Ratatoskr
 
Ratatoskr
2,320
683
0
480
4,963
1,444
0
1,432
3,489
0
18,645
W
3,121
1,549
0
1,457
3,913
750
0
225
3,688
24,391
0
W
Cthulhu
Fraying
Cthulhu
1,585
444
0
1,607
3,970
1,670
0
0
3,778
23,756
603
W
Merlin
StaynGang
Merlin
1,650
93
0
368
2,533
795
0
1,385
1,148
20,196
486
W
Bellona
asgfgh420
Bellona
1,742
121
0
1,077
4,058
1,959
0
316
3,742
0
11,994
L
Chang'e
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
rraptorlily
Danzaburou
741
142
0
1,350
4,000
886
0
1,387
2,613
0
14,323
L
Horus
sophaa
Horus
1,659
1,034
70
1,837
4,615
2,037
0
1,369
3,030
0
14,023
L
Morgan Le Fay
yerps
Morgan Le Fay
1,926
136
0
749
3,069
729
0
1,601
1,272
18,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,808
Gold Earned
16,031
181
Minions Killed
117
0
Camps Cleared
0
663,177
Distance Traveled
523,543
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,755
626
33
6
0
152,057
0
L
Ratatoskr
4,012
669
36
6
0
150,224
1
W
Sol
4,426
738
39
7
0
121,235
0
W
Cthulhu
4,312
719
39
7
0
119,732
0
W
Merlin
4,229
705
40
7
0
130,127
0
W
Bellona
4,086
681
30
5
0
140,026
0
L
Chang'e
1,161
194
0
0
0
0
0
L
Danzaburou
3,371
562
21
4
0
125,325
1
L
Horus
3,602
600
24
4
0
106,234
0
L
Morgan Le Fay
3,885
648
36
6
0
141,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role