Player Matchup

Fenrir
Fenrir
CrimsonGuardian3
Fenrir
Level 123
God Stats
25W - 20L
1,606 SR
Queue Stats
921W - 859L
1,447 Elo+
Solo
Nu Wa
Nu Wa
URv iGnitixn
Nu Wa
Level 127
God Stats
27W - 31L
1,555 SR
Queue Stats
495W - 470L
1,493 Elo+
Solo
Neith
Neith
marinadeA22
Neith
Level 66
God Stats
1W - 4L
1,540 SR
Queue Stats
21W - 34L
1,377 Elo+
Solo
Athena
Athena
x SkitteryInk x
Athena
Level 88
God Stats
8W - 8L
1,441 SR
Queue Stats
396W - 395L
1,455 Elo+
Party 1
Mulan
Mulan
xxkylexx54
Mulan
Level 74
God Stats
91W - 52L
1,573 SR
Queue Stats
308W - 299L
1,468 Elo+
Party 1
Team Averages
Level 96
1,543 SR
1,448 Elo+

VS

Team Averages
Level 99
1,568 SR
1,476 Elo+
Neith
Neith
ClownFiesta715
Neith
Level 155
God Stats
0W - 1L
1,889 SR
Queue Stats
252W - 254L
1,449 Elo+
Solo
Cerberus
Cerberus
DusktoDawn498
Cerberus
Level 59
God Stats
1W - 3L
1,427 SR
Queue Stats
11W - 16L
1,388 Elo+
Party 3
Fenrir
Fenrir
ELPERFORADERO
Fenrir
Level 133
God Stats
2W - 7L
1,229 SR
Queue Stats
191W - 180L
1,523 Elo+
Party 2
The Morrigan
The Morrigan
ELSUPERMAN
The Morrigan
Level 146
God Stats
5W - 2L
1,795 SR
Queue Stats
97W - 89L
1,521 Elo+
Party 2
Guan Yu
Guan Yu
ha_ha_boom61
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 6 / 3
8,499
607
11,644
12,277
4,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 3 / 5
8,379
599
9,912
7,137
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 4 / 3
7,484
535
7,661
8,974
2,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 7
7,683
549
3,446
9,514
8,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
14
8 / 1 / 3
9,323
666
9,661
10,376
6,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 6
6,801
486
7,415
13,087
4,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
DusktoDawn498
Cerberus
9
2 / 5 / 2
6,342
453
4,139
15,004
12,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
7 / 6 / 2
8,413
601
6,510
12,246
4,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
ELSUPERMAN
The Morrigan
13
3 / 2 / 3
7,248
518
5,102
9,808
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
ha_ha_boom61
Guan Yu
8
0 / 7 / 1
5,337
381
1,117
9,136
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
25
Kills
15
15
Deaths
26
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
10
6
3
1.92
L
Cerberus
DusktoDawn498
Cerberus
2
5
2
0.6
L
7
6
2
1.33
L
The Morrigan
ELSUPERMAN
The Morrigan
3
2
3
2.25
W
3
3
5
1.83
L
Guan Yu
ha_ha_boom61
Guan Yu
0
7
1
0.07
W
2
4
3
0.88
W
2
1
7
5.5
W
Mulan
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,324
Damage
24,283
48,278
Taken
59,281
23,587
Mitigated
29,071
10,563
Healing
8,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,415
1,888
0
2,988
13,087
4,200
21
1,103
11,963
0
50,642
W
11,644
4,172
0
4,171
12,277
4,353
0
1,443
10,616
0
48,742
L
Cerberus
DusktoDawn498
Cerberus
4,139
281
0
2,892
15,004
12,120
0
3,860
10,998
19,242
0
L
6,510
2,327
0
986
12,246
4,705
0
2,174
9,902
0
48,394
L
The Morrigan
ELSUPERMAN
The Morrigan
5,102
1,133
0
1,000
9,808
2,763
0
4,132
5,375
48,781
611
W
9,912
4,222
0
712
7,137
1,859
523
1,920
5,027
57,109
963
L
Guan Yu
ha_ha_boom61
Guan Yu
1,117
105
40
867
9,136
5,283
0
1,312
7,760
0
10,579
W
7,661
2,789
0
1,331
8,974
2,381
2,972
496
8,478
0
40,226
W
3,446
875
0
1,508
9,514
8,518
195
2,670
6,758
18,001
3,104
W
Mulan
9,661
1,959
0
2,841
10,376
6,476
0
1,696
8,556
0
57,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,368
Gold Earned
34,141
354
Minions Killed
317
0
Camps Cleared
0
1,345,548
Distance Traveled
1,320,820
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,801
486
78
6
0
226,960
3
W
Fenrir
8,499
607
75
5
0
298,964
0
L
Cerberus
6,342
453
44
3
0
262,809
0
L
Fenrir
8,413
601
76
5
0
311,881
0
L
The Morrigan
7,248
518
102
7
0
283,047
2
W
Nu Wa
8,379
599
105
8
0
261,308
0
L
Guan Yu
5,337
381
17
1
0
236,123
0
W
Neith
7,484
535
61
4
0
228,536
0
W
Athena
7,683
549
22
2
0
304,254
3
W
Mulan
9,323
666
91
7
0
252,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role