Player Matchup

Hercules
Hercules
Alucard_TCF_
Hercules
Level 20
God Stats
0W - 1L
1,326 SR
Queue Stats
7W - 25L
1,276 Elo+
Party 1
Charybdis
Charybdis
BlackDM7
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
CQuinnce
Kukulkan
Level 103
God Stats
1W - 6L
1,466 SR
Queue Stats
16W - 35L
1,333 Elo+
Party 1
Jormungandr
Jormungandr
Frxstbite
Jormungandr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,358 Elo+
Party 1
Guan Yu
Guan Yu
GhostWarrior231
Guan Yu
Level 128
God Stats
0W - 4L
1,525 SR
Queue Stats
17W - 34L
1,368 Elo+
Party 1
Team Averages
Level 89
1,463 SR
1,367 Elo+

VS

Team Averages
Level 106
1,435 SR
1,468 Elo+
Jormungandr
Jormungandr
Copicuo
Jormungandr
Level 161
God Stats
8W - 13L
1,557 SR
Queue Stats
531W - 525L
1,468 Elo+
Solo
Fenrir
Fenrir
Dragneel7066
Fenrir
Level 27
God Stats
2W - 7L
1,156 SR
Queue Stats
27W - 31L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
Gravepleb
Danzaburou
Level 159
God Stats
28W - 17L
1,630 SR
Queue Stats
799W - 799L
1,537 Elo+
Solo
Janus
Janus
Mrlingdong
Janus
Level 129
God Stats
7W - 4L
1,488 SR
Queue Stats
88W - 86L
1,556 Elo+
Solo
Achilles
Achilles
ShangTiger
Achilles
Level 56
God Stats
5W - 9L
1,345 SR
Queue Stats
84W - 94L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alucard_TCF_
Hercules
12
0 / 5 / 5
7,053
470
6,750
14,429
7,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Charybdis
BlackDM7
Charybdis
13
0 / 5 / 0
7,159
477
3,724
10,848
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
CQuinnce
Kukulkan
13
1 / 4 / 1
7,550
503
6,403
7,391
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Frxstbite
Jormungandr
12
1 / 2 / 0
7,552
503
7,034
11,753
7,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 8 / 1
8,420
561
7,941
18,454
16,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Copicuo
Jormungandr
13
2 / 0 / 7
7,280
485
7,538
10,935
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
14
6 / 3 / 4
8,273
552
7,076
13,715
5,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Gravepleb
Danzaburou
16
7 / 0 / 1
10,111
674
10,857
7,137
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
16
5 / 1 / 7
9,771
651
8,540
6,975
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ShangTiger
Achilles
13
4 / 3 / 5
8,404
560
8,771
14,242
15,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
6
Kills
24
24
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alucard_TCF_
Hercules
0
5
5
0.5
L
Charybdis
BlackDM7
Charybdis
0
5
0
0
L
Kukulkan
CQuinnce
Kukulkan
1
4
1
0.38
W
Jormungandr
Copicuo
Jormungandr
2
0
7
5.5
W
Fenrir
6
3
4
2.67
L
Jormungandr
Frxstbite
Jormungandr
1
2
0
0.5
L
4
8
1
0.56
W
Danzaburou
Gravepleb
Danzaburou
7
0
1
7.5
W
Janus
5
1
7
8.5
W
Achilles
ShangTiger
Achilles
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
42,782
62,875
Taken
53,004
36,280
Mitigated
32,360
18,341
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alucard_TCF_
Hercules
6,750
1,530
0
5,526
14,429
7,235
0
4,805
9,229
0
39,268
L
Charybdis
BlackDM7
Charybdis
3,724
2,309
0
3,090
10,848
3,045
811
1,940
8,908
0
53,283
L
Kukulkan
CQuinnce
Kukulkan
6,403
565
0
750
7,391
2,183
0
3,515
3,630
45,792
1,367
W
Jormungandr
Copicuo
Jormungandr
7,538
2,685
0
3,352
10,935
7,093
65
4,948
5,987
37,719
0
W
Fenrir
7,076
943
0
4,917
13,715
5,123
192
1,869
11,846
0
57,941
L
Jormungandr
Frxstbite
Jormungandr
7,034
2,726
1,068
2,230
11,753
7,403
0
2,786
8,925
45,366
0
L
7,941
1,015
861
4,816
18,454
16,414
0
2,548
14,971
1,122
43,763
W
Danzaburou
Gravepleb
Danzaburou
10,857
5,844
0
5,706
7,137
2,476
956
2,596
4,541
0
80,030
W
Janus
8,540
215
0
1,511
6,975
2,153
0
3,383
3,592
79,635
0
W
Achilles
ShangTiger
Achilles
8,771
935
0
4,712
14,242
15,515
15
1,248
12,994
0
47,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,734
Gold Earned
43,839
409
Minions Killed
502
0
Camps Cleared
0
1,420,204
Distance Traveled
1,494,282
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,053
470
62
4
0
316,038
0
L
Charybdis
7,159
477
113
8
0
258,471
2
L
Kukulkan
7,550
503
92
6
0
273,683
0
W
Jormungandr
7,280
485
43
3
0
276,030
2
W
Fenrir
8,273
552
82
5
0
343,234
0
L
Jormungandr
7,552
503
70
5
0
286,504
0
L
Guan Yu
8,420
561
72
5
0
285,508
1
W
Danzaburou
10,111
674
145
10
0
270,841
2
W
Janus
9,771
651
160
11
0
314,018
0
W
Achilles
8,404
560
72
5
0
290,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role