Player Matchup

Artemis
Artemis
Bestower
Artemis
Level 153
God Stats
188W - 134L
1,647 SR
Queue Stats
299W - 280L
1,525 Elo+
Solo
Nu Wa
Nu Wa
BussDwnBaddi
Nu Wa
Level 85
God Stats
3W - 1L
1,411 SR
Queue Stats
7W - 8L
1,355 Elo+
Party 2
Nemesis
Nemesis
ChickenFir70475
Nemesis
Level 103
God Stats
1W - 1L
1,631 SR
Queue Stats
24W - 22L
1,435 Elo+
Party 2
Erlang Shen
Erlang Shen
MisterGreeen
Erlang Shen
Level 112
God Stats
0W - 4L
1,160 SR
Queue Stats
333W - 314L
1,457 Elo+
Solo
Nike
Nike
bellad0ne
Nike
Level 84
God Stats
8W - 6L
1,539 SR
Queue Stats
13W - 12L
1,451 Elo+
Party 2
Team Averages
Level 107
1,478 SR
1,444 Elo+

VS

Team Averages
Level 120
1,491 SR
1,498 Elo+
Kuzenbo
Kuzenbo
AWES0MEGRANDPA
Kuzenbo
Level 95
God Stats
1W - 1L
1,233 SR
Queue Stats
230W - 234L
1,497 Elo+
Solo
Bakasura
Bakasura
BrightVerdant
Bakasura
Level 99
God Stats
6W - 2L
1,557 SR
Queue Stats
179W - 158L
1,499 Elo+
Party 1
Tyr
Tyr
FoxGradient
Tyr
Level 174
God Stats
7W - 6L
1,560 SR
Queue Stats
518W - 489L
1,483 Elo+
Party 1
Nut
Nut
Rustaay
Nut
Level 109
God Stats
16W - 15L
1,526 SR
Queue Stats
155W - 137L
1,522 Elo+
Party 1
Eset
Eset
cvsmic
Eset
Level 121
God Stats
22W - 15L
1,578 SR
Queue Stats
244W - 192L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bestower
Artemis
10
2 / 2 / 1
6,084
608
4,156
5,853
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 0
4,912
491
1,154
4,872
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

7
1 / 2 / 0
4,539
454
2,198
6,390
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Erlang Shen
MisterGreeen
Erlang Shen
9
0 / 3 / 0
4,750
475
2,385
8,032
4,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nike
8
0 / 2 / 2
4,790
479
3,131
7,485
3,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,865
387
302
1,833
1,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
BrightVerdant
Bakasura
11
4 / 0 / 2
6,281
628
3,891
7,301
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
2 / 0 / 1
6,804
680
4,536
8,347
5,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nut
11
4 / 2 / 2
5,812
581
5,877
6,905
1,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
cvsmic
Eset
11
2 / 0 / 5
6,240
624
5,923
3,378
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Artemis
Bestower
Artemis
2
2
1
1.25
W
Bakasura
BrightVerdant
Bakasura
4
0
2
5
L
0
3
0
0
L
1
2
0
0.5
W
2
0
1
2.5
L
Erlang Shen
MisterGreeen
Erlang Shen
0
3
0
0
W
Nut
4
2
2
2.5
L
Nike
0
2
2
0.5
W
Eset
cvsmic
Eset
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,024
Damage
20,529
32,632
Taken
27,764
12,887
Mitigated
12,717
7,448
Healing
13,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
302
230
0
394
1,833
1,249
0
0
1,833
3,211
0
L
Artemis
Bestower
Artemis
4,156
2,025
0
1,795
5,853
1,652
244
1,130
4,641
0
35,892
W
Bakasura
BrightVerdant
Bakasura
3,891
2,447
0
3,120
7,301
2,789
0
824
6,477
0
25,398
L
1,154
450
0
197
4,872
935
868
1,928
2,758
26,763
0
L
2,198
436
0
679
6,390
1,820
0
1,654
4,362
0
17,694
W
4,536
713
0
4,731
8,347
5,808
425
0
8,347
0
45,764
L
Erlang Shen
MisterGreeen
Erlang Shen
2,385
1,208
0
3,327
8,032
4,629
0
0
8,012
0
21,334
W
Nut
5,877
3,401
0
3,493
6,905
1,856
258
0
6,905
0
33,509
L
Nike
3,131
237
0
1,450
7,485
3,851
48
922
6,378
0
30,992
W
Eset
cvsmic
Eset
5,923
168
0
1,327
3,378
1,015
382
330
3,048
42,297
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,075
Gold Earned
29,002
229
Minions Killed
286
0
Camps Cleared
0
864,571
Distance Traveled
829,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
3,865
387
6
1
0
58,095
0
L
Artemis
6,084
608
83
8
0
156,534
0
W
Bakasura
6,281
628
60
6
0
210,409
0
L
Nu Wa
4,912
491
42
4
0
138,690
0
L
Nemesis
4,539
454
29
3
0
218,990
0
W
Tyr
6,804
680
87
9
0
186,321
0
L
Erlang Shen
4,750
475
35
4
0
165,785
0
W
Nut
5,812
581
56
6
0
175,816
0
L
Nike
4,790
479
40
4
0
184,572
0
W
Eset
6,240
624
77
8
0
198,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role