Player Matchup

Cerberus
Cerberus
AWUERO
Cerberus
Level 73
God Stats
0W - 2L
1,307 SR
Queue Stats
30W - 27L
1,521 Elo+
Party 2
Anhur
Anhur
DavidWhit560
Anhur
Level 40
God Stats
3W - 1L
1,664 SR
Queue Stats
27W - 21L
1,547 Elo+
Party 2
Mercury
Mercury
Impressivc
Mercury
Level 143
God Stats
2W - 3L
1,470 SR
Queue Stats
59W - 46L
1,565 Elo+
Party 2
Bellona
Bellona
NoodlesMx
Bellona
Level 101
God Stats
7W - 5L
1,601 SR
Queue Stats
39W - 39L
1,503 Elo+
Party 2
Cabrakan
Cabrakan
idkhow2playsmite
Cabrakan
Level 95
God Stats
87W - 95L
1,460 SR
Queue Stats
536W - 563L
1,417 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,511 Elo+

VS

Team Averages
Level 103
1,505 SR
1,476 Elo+
Medusa
Medusa
CopsKillKids
Medusa
Level 159
God Stats
2W - 1L
1,543 SR
Queue Stats
303W - 276L
1,497 Elo+
Party 1
Anubis
Anubis
LuigiNotGuilty
Anubis
Level 93
God Stats
6W - 3L
1,612 SR
Queue Stats
404W - 371L
1,477 Elo+
Party 1
Bellona
Bellona
PandaCastro
Bellona
Level 120
God Stats
1W - 0L
1,802 SR
Queue Stats
154W - 146L
1,517 Elo+
Party 1
Artemis
Artemis
TheSauce3206
Artemis
Level 77
God Stats
1W - 2L
1,197 SR
Queue Stats
53W - 43L
1,482 Elo+
Solo
Achilles
Achilles
Wxayn
Achilles
Level 64
God Stats
2W - 2L
1,370 SR
Queue Stats
60W - 91L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AWUERO
Cerberus
12
0 / 1 / 3
8,472
471
6,944
17,962
20,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

14
3 / 4 / 0
8,744
486
7,917
9,778
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Impressivc
Mercury
16
3 / 4 / 2
9,265
515
9,201
13,953
6,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
NoodlesMx
Bellona
17
1 / 2 / 0
9,894
550
4,048
14,504
10,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 8 / 0
6,884
382
1,898
12,339
9,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
9 / 0 / 2
11,819
657
14,152
9,486
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 0 / 1
10,374
576
8,083
4,892
2,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
PandaCastro
Bellona
16
3 / 2 / 8
9,516
529
10,589
14,034
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
TheSauce3206
Artemis
8
1 / 2 / 2
6,884
382
3,224
3,927
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Wxayn
Achilles
16
4 / 3 / 1
9,692
538
10,115
20,485
21,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
19
19
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AWUERO
Cerberus
0
1
3
1.5
W
Medusa
9
0
2
10
L
3
4
0
0.75
L
Mercury
Impressivc
Mercury
3
4
2
1
W
2
0
1
2.5
L
Bellona
NoodlesMx
Bellona
1
2
0
0.5
W
Bellona
PandaCastro
Bellona
3
2
8
3.5
W
Artemis
TheSauce3206
Artemis
1
2
2
1
W
Achilles
Wxayn
Achilles
4
3
1
1.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,008
Damage
46,163
68,536
Taken
52,824
49,105
Mitigated
35,904
17,517
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AWUERO
Cerberus
6,944
591
0
7,393
17,962
20,108
207
1,658
15,833
33,169
2,861
W
Medusa
14,152
7,494
0
2,523
9,486
3,770
759
2,337
6,959
0
103,006
L
7,917
5,342
0
3,061
9,778
3,165
606
0
9,191
0
58,552
L
Mercury
Impressivc
Mercury
9,201
5,002
0
553
13,953
6,055
0
0
13,793
0
95,858
W
8,083
186
0
2,558
4,892
2,148
156
619
4,273
84,079
0
L
Bellona
NoodlesMx
Bellona
4,048
1,827
0
5,110
14,504
10,346
0
5,148
9,356
0
73,010
W
Bellona
PandaCastro
Bellona
10,589
4,070
0
6,440
14,034
7,457
0
1,992
11,998
0
65,130
W
Artemis
TheSauce3206
Artemis
3,224
1,442
0
704
3,927
982
100
961
2,966
0
22,407
W
Achilles
Wxayn
Achilles
10,115
1,185
0
5,304
20,485
21,547
0
2,179
18,306
0
62,329
L
1,898
114
0
1,400
12,339
9,431
0
1,277
11,062
24,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,259
Gold Earned
48,285
550
Minions Killed
539
0
Camps Cleared
0
1,622,869
Distance Traveled
1,541,364
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,472
471
109
6
0
368,644
5
W
Medusa
11,819
657
170
9
0
320,361
8
L
Anhur
8,744
486
96
5
0
306,895
3
L
Mercury
9,265
515
144
8
0
420,130
0
W
Anubis
10,374
576
148
8
0
348,807
5
L
Bellona
9,894
550
157
9
0
337,043
6
W
Bellona
9,516
529
105
6
0
394,604
9
W
Artemis
6,884
382
34
2
0
118,152
0
W
Achilles
9,692
538
82
5
0
359,440
0
L
Cabrakan
6,884
382
44
2
0
190,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role