Player Matchup

Chronos
Chronos
Platinum III
 
Chronos
Platinum III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold I
 
Bastet
Gold I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum V
BadgerHands
Merlin
Platinum V
Level 158
God Stats
1W - 4L
1,385 SR
Queue Stats
79W - 78L
1,757 MMR
Solo
Artio
Artio
Diamond III
Drixh21
Artio
Diamond III
Level 149
God Stats
23W - 16L
1,831 SR
Queue Stats
293W - 268L
1,755 MMR
Solo
Ares
Ares
Silver I
Mister MadBro
Ares
Silver I
Level 148
God Stats
0W - 1L
1,332 SR
Queue Stats
19W - 21L
1,580 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,509 SR
1,618 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 176
1,537 SR
1,677 MMR
Freya
Freya
Platinum IV
Embernaut
Freya
Platinum IV
Level 145
God Stats
3W - 10L
1,276 SR
Queue Stats
94W - 90L
1,616 MMR
Solo
Nike
Nike
Platinum III
SigEpKILLSWITCH
Nike
Platinum III
Level 224
God Stats
75W - 48L
1,648 SR
Queue Stats
487W - 495L
1,788 MMR
Party 1
Yu Huang
Yu Huang
Platinum I
Sydate
Yu Huang
Platinum I
Level 229
God Stats
1W - 2L
1,544 SR
Queue Stats
221W - 207L
1,810 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum IV
astuto240lince
Cu Chulainn
Platinum IV
Level 158
God Stats
200W - 154L
1,632 SR
Queue Stats
931W - 935L
1,571 MMR
Solo
Hun Batz
Hun Batz
Gold II
polloprohd
Hun Batz
Gold II
Level 125
God Stats
5W - 3L
1,584 SR
Queue Stats
253W - 254L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 2 / 0
7,415
570
4,369
7,451
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
 
Bastet
8
1 / 4 / 1
5,374
413
3,235
7,502
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
12
2 / 5 / 1
7,108
547
6,236
8,314
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Drixh21
Artio
12
0 / 0 / 0
6,699
515
2,527
6,780
5,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 3
6,462
497
4,786
11,005
8,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AnhurKaliMaman BrigitteNe Zha

VS

Bans
CabrakanOdinRavanaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Embernaut
Freya
13
3 / 2 / 1
7,254
558
6,263
5,987
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
3 / 1 / 1
6,931
533
4,379
7,896
5,455
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Yu Huang
Sydate
Yu Huang
13
6 / 1 / 4
8,023
617
9,391
6,625
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
astuto240lince
Cu Chulainn
14
0 / 0 / 1
8,219
632
3,241
7,667
5,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
polloprohd
Hun Batz
15
2 / 1 / 4
7,451
573
4,255
11,008
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
14
14
Deaths
5
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
L
Bastet
 
Bastet
1
4
1
0.38
L
Merlin
2
5
1
0.5
L
Artio
Drixh21
Artio
0
0
0
0
W
Freya
Embernaut
Freya
3
2
1
1.75
L
1
3
3
0.83
W
3
1
1
3.5
W
Yu Huang
Sydate
Yu Huang
6
1
4
8
W
Cu Chulainn
astuto240lince
Cu Chulainn
0
0
1
0.5
W
Hun Batz
polloprohd
Hun Batz
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,153
Damage
27,529
41,052
Taken
39,183
20,514
Mitigated
18,936
10,765
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,369
1,281
0
2,246
7,451
2,572
546
3,918
3,132
60,891
2,997
L
Bastet
 
Bastet
3,235
553
0
2,717
7,502
1,899
0
2,568
4,606
0
18,001
L
Merlin
6,236
477
0
625
8,314
2,386
0
4,166
3,602
44,804
124
L
Artio
Drixh21
Artio
2,527
35
60
3,165
6,780
5,185
0
0
6,780
37,431
0
W
Freya
Embernaut
Freya
6,263
1,829
0
2,010
5,987
1,697
0
3,299
2,440
44,652
808
L
4,786
342
0
1,952
11,005
8,472
0
3,155
7,417
13,269
0
W
4,379
298
0
1,991
7,896
5,455
0
3,210
4,565
0
25,911
W
Yu Huang
Sydate
Yu Huang
9,391
735
0
1,000
6,625
2,324
0
4,293
2,189
53,648
525
W
Cu Chulainn
astuto240lince
Cu Chulainn
3,241
485
0
2,578
7,667
5,690
0
2,166
5,140
0
67,896
W
Hun Batz
polloprohd
Hun Batz
4,255
837
0
6,306
11,008
3,770
0
3,888
7,003
0
66,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,058
Gold Earned
37,878
360
Minions Killed
456
0
Camps Cleared
0
1,137,425
Distance Traveled
1,398,035
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,415
570
127
10
0
243,583
0
L
Bastet
5,374
413
36
3
0
194,305
0
L
Merlin
7,108
547
85
7
0
248,249
2
L
Artio
6,699
515
100
8
0
195,815
4
W
Freya
7,254
558
88
7
0
272,553
6
L
Ares
6,462
497
12
1
0
255,473
2
W
Nike
6,931
533
51
4
0
304,234
1
W
Yu Huang
8,023
617
106
8
0
259,310
4
W
Cu Chulainn
8,219
632
105
8
0
259,468
2
W
Hun Batz
7,451
573
106
8
0
302,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role