Player Matchup

Bacchus
Bacchus
DarkEye5
Bacchus
Level 155
God Stats
10W - 8L
1,542 SR
Queue Stats
625W - 634L
1,540 Elo+
Solo
Cernunnos
Cernunnos
DenseCrayfhis
Cernunnos
Level 159
God Stats
2W - 1L
1,654 SR
Queue Stats
248W - 239L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
DoubleZedz
Tsukuyomi
Level 136
God Stats
4W - 2L
1,556 SR
Queue Stats
58W - 58L
1,537 Elo+
Party 1
Janus
Janus
ReekyDeekyDu
Janus
Level 159
God Stats
3W - 0L
1,283 SR
Queue Stats
377W - 383L
1,462 Elo+
Solo
Mulan
Mulan
menticidal
Mulan
Level 129
God Stats
2W - 0L
1,678 SR
Queue Stats
81W - 88L
1,503 Elo+
Party 1
Team Averages
Level 148
1,543 SR
1,518 Elo+

VS

Team Averages
Level 125
1,483 SR
1,582 Elo+
Apollo
Apollo
RealSinatra
Apollo
Level 158
God Stats
1W - 2L
1,698 SR
Queue Stats
68W - 55L
1,607 Elo+
Solo
Yu Huang
Yu Huang
SMITEaintIT
Yu Huang
Level 28
God Stats
1W - 3L
1,322 SR
Queue Stats
83W - 62L
1,588 Elo+
Party 2
Chronos
Chronos
TepforX
Chronos
Level 119
God Stats
6W - 6L
1,557 SR
Queue Stats
640W - 648L
1,534 Elo+
Solo
Serqet
Serqet
VII Happy
Serqet
Level 160
God Stats
1W - 2L
1,300 SR
Queue Stats
518W - 484L
1,610 Elo+
Party 2
Loki
Loki
minecuber
Loki
Level 159
God Stats
5W - 3L
1,541 SR
Queue Stats
364W - 353L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DarkEye5
Bacchus
13
1 / 2 / 11
8,489
849
5,353
11,717
12,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
DenseCrayfhis
Cernunnos
14
2 / 2 / 9
8,329
833
8,492
6,221
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Tsukuyomi
DoubleZedz
Tsukuyomi
14
5 / 3 / 6
8,598
860
7,498
7,149
3,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 8
9,275
928
6,853
3,184
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mulan
15
4 / 1 / 9
8,832
883
5,944
9,076
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 4 / 5
7,444
744
7,256
7,680
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
SMITEaintIT
Yu Huang
12
1 / 3 / 3
6,949
695
5,225
4,576
1,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
TepforX
Chronos
13
2 / 2 / 2
7,472
747
7,482
7,127
2,352
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
VII Happy
Serqet
12
1 / 3 / 2
6,567
657
2,680
8,432
7,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
13
1 / 4 / 5
7,117
712
3,021
7,830
4,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
16
Kills
7
8
Deaths
16
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DarkEye5
Bacchus
1
2
11
3.25
W
Cernunnos
DenseCrayfhis
Cernunnos
2
2
9
3.25
W
Tsukuyomi
DoubleZedz
Tsukuyomi
5
3
6
2.67
L
Apollo
2
4
5
1.13
W
4
0
8
8
L
Yu Huang
SMITEaintIT
Yu Huang
1
3
3
0.83
L
Chronos
TepforX
Chronos
2
2
2
1.5
L
Serqet
VII Happy
Serqet
1
3
2
0.67
W
Mulan
4
1
9
8.5
L
Loki
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,140
Damage
25,664
37,347
Taken
35,645
27,232
Mitigated
19,332
14,770
Healing
7,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DarkEye5
Bacchus
5,353
197
234
2,574
11,717
12,398
88
3,164
8,252
8,216
890
W
Cernunnos
DenseCrayfhis
Cernunnos
8,492
3,681
726
1,101
6,221
2,087
3,051
1,933
3,888
0
23,256
W
Tsukuyomi
DoubleZedz
Tsukuyomi
7,498
1,177
1,541
1,885
7,149
3,566
286
2,289
4,533
0
21,926
L
Apollo
7,256
5,026
0
1,400
7,680
2,924
0
3,229
4,137
0
15,670
W
6,853
0
677
281
3,184
992
1,428
1,178
1,753
15,119
0
L
Yu Huang
SMITEaintIT
Yu Huang
5,225
605
154
716
4,576
1,665
0
2,286
2,170
14,541
0
L
Chronos
TepforX
Chronos
7,482
903
0
846
7,127
2,352
0
1,787
5,129
15,114
1,528
L
Serqet
VII Happy
Serqet
2,680
307
938
2,233
8,432
7,497
0
2,165
5,951
0
2,857
W
Mulan
5,944
581
2,610
3,141
9,076
8,189
157
3,052
5,774
0
11,560
L
Loki
3,021
0
0
1,054
7,830
4,894
0
1,839
5,694
0
11,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,523
Gold Earned
35,549
111
Minions Killed
80
0
Camps Cleared
0
971,745
Distance Traveled
773,514
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,489
849
5
1
0
195,971
0
W
Cernunnos
8,329
833
34
3
0
171,301
0
W
Tsukuyomi
8,598
860
22
2
0
200,432
0
L
Apollo
7,444
744
32
3
0
158,834
0
W
Janus
9,275
928
32
3
0
214,098
0
L
Yu Huang
6,949
695
20
2
0
138,353
0
L
Chronos
7,472
747
20
2
0
156,093
0
L
Serqet
6,567
657
2
0
0
158,247
0
W
Mulan
8,832
883
18
2
0
189,943
0
L
Loki
7,117
712
6
1
0
161,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role