Player Matchup

He Bo
He Bo
Dvdrivn
He Bo
Level 107
God Stats
0W - 2L
1,294 SR
Queue Stats
165W - 162L
1,497 Elo+
Solo
Mercury
Mercury
Lysorin06
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,114 Elo+
Solo
Ah Puch
Ah Puch
Slugslinger63
Ah Puch
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,404 Elo+
Party 3
Charon
Charon
Tottokill
Charon
Level 123
God Stats
1W - 2L
1,445 SR
Queue Stats
131W - 141L
1,466 Elo+
Solo
Neith
Neith
ssclaps
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,447 Elo+
Party 3
Team Averages
Level 76
1,448 SR
1,385 Elo+

VS

Team Averages
Level 118
1,431 SR
1,531 Elo+
Danzaburou
Danzaburou
AgenteCanino007
Danzaburou
Level 118
God Stats
2W - 0L
1,720 SR
Queue Stats
33W - 17L
1,642 Elo+
Solo
Kuzenbo
Kuzenbo
Hectic Demon658
Kuzenbo
Level 123
God Stats
7W - 6L
1,543 SR
Queue Stats
138W - 130L
1,435 Elo+
Party 2
Baba Yaga
Baba Yaga
HecticContr0l
Baba Yaga
Level 129
God Stats
1W - 3L
1,126 SR
Queue Stats
120W - 119L
1,461 Elo+
Party 2
Freya
Freya
JwilliamD
Freya
Level 142
God Stats
3W - 6L
1,271 SR
Queue Stats
187W - 149L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
TheSquatch970
Cthulhu
Level 80
God Stats
4W - 1L
1,497 SR
Queue Stats
336W - 301L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Dvdrivn
He Bo
13
1 / 7 / 7
8,088
674
4,736
10,365
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mercury
Lysorin06
Mercury
14
0 / 7 / 6
7,916
660
2,873
9,936
3,056
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
16
4 / 4 / 6
9,324
777
16,009
10,016
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
Tottokill
Charon
17
1 / 3 / 10
9,029
752
6,199
14,262
6,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
ssclaps
Neith
16
6 / 4 / 5
10,230
853
8,819
10,488
3,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AgenteCanino007
Danzaburou
18
10 / 2 / 10
11,833
986
18,576
11,506
5,401
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 4 / 14
11,018
918
7,133
16,703
22,754
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baba Yaga
HecticContr0l
Baba Yaga
16
1 / 1 / 14
9,870
823
5,821
5,663
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
JwilliamD
Freya
16
4 / 2 / 11
9,997
833
6,999
7,513
3,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
16
5 / 3 / 10
10,623
885
12,945
12,991
11,943
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
12
Kills
25
25
Deaths
12
34
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AgenteCanino007
Danzaburou
10
2
10
7.5
L
He Bo
Dvdrivn
He Bo
1
7
7
0.64
W
5
4
14
3
W
Baba Yaga
HecticContr0l
Baba Yaga
1
1
14
8
W
Freya
JwilliamD
Freya
4
2
11
4.75
L
Mercury
Lysorin06
Mercury
0
7
6
0.43
L
Ah Puch
4
4
6
1.75
W
Cthulhu
5
3
10
3.33
L
Charon
Tottokill
Charon
1
3
10
2
L
Neith
ssclaps
Neith
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,636
Damage
51,474
55,067
Taken
54,376
19,936
Mitigated
45,251
15,696
Healing
20,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AgenteCanino007
Danzaburou
18,576
5,984
1,074
5,205
11,506
5,401
3,564
6,399
5,107
0
43,286
L
He Bo
Dvdrivn
He Bo
4,736
424
958
887
10,365
3,125
0
6,152
4,177
12,933
626
W
7,133
2,444
479
3,541
16,703
22,754
485
4,477
12,226
15,103
0
W
Baba Yaga
HecticContr0l
Baba Yaga
5,821
691
449
1,841
5,663
2,011
921
4,438
1,225
20,286
329
W
Freya
JwilliamD
Freya
6,999
1,934
1,703
2,164
7,513
3,142
855
3,953
3,560
14,143
579
L
Mercury
Lysorin06
Mercury
2,873
654
284
1,418
9,936
3,056
0
5,390
4,329
0
5,150
L
Ah Puch
16,009
158
630
2,352
10,016
3,467
0
6,211
3,648
31,712
0
W
Cthulhu
12,945
0
2,331
2,039
12,991
11,943
684
6,831
6,160
26,454
733
L
Charon
Tottokill
Charon
6,199
312
1,043
4,721
14,262
6,761
0
7,245
6,745
23,961
1,548
L
Neith
ssclaps
Neith
8,819
2,589
883
2,520
10,488
3,527
0
5,938
4,433
0
26,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,587
Gold Earned
53,341
141
Minions Killed
158
0
Camps Cleared
0
1,074,966
Distance Traveled
1,145,534
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,833
986
75
6
0
210,592
0
L
He Bo
8,088
674
19
2
0
207,915
0
W
Kuzenbo
11,018
918
15
1
0
244,441
0
W
Baba Yaga
9,870
823
32
3
0
237,917
0
W
Freya
9,997
833
7
1
0
219,183
0
L
Mercury
7,916
660
8
1
0
221,737
0
L
Ah Puch
9,324
777
36
3
0
204,699
0
W
Cthulhu
10,623
885
29
2
0
233,401
0
L
Charon
9,029
752
31
3
0
221,592
0
L
Neith
10,230
853
47
4
0
219,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role