Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MrMercedesBenz
Fenrir
Level 179
God Stats
2W - 2L
1,542 SR
Queue Stats
11W - 10L
1,381 Elo+
Solo
Discordia
Discordia
SpartanSupremo8
Discordia
Level 121
God Stats
4W - 2L
1,696 SR
Queue Stats
76W - 63L
1,544 Elo+
Solo
Olorun
Olorun
ZeaDoubleU
Olorun
Level 34
God Stats
9W - 9L
1,471 SR
Queue Stats
46W - 39L
1,464 Elo+
Solo
Odin
Odin
Zordakhan
Odin
Level 88
God Stats
7W - 4L
1,646 SR
Queue Stats
136W - 113L
1,481 Elo+
Solo
Team Averages
Level 98
1,571 SR
1,474 Elo+

VS

Team Averages
Level 143
1,565 SR
1,489 Elo+
Chernobog
Chernobog
AmenadielX1856
Chernobog
Level 121
God Stats
14W - 12L
1,626 SR
Queue Stats
359W - 367L
1,508 Elo+
Party 1
Sylvanus
Sylvanus
DemonLoko
Sylvanus
Level 127
God Stats
7W - 8L
1,462 SR
Queue Stats
194W - 205L
1,424 Elo+
Solo
Chaac
Chaac
TET03000
Chaac
Level 180
God Stats
115W - 84L
1,631 SR
Queue Stats
1,068W - 979L
1,503 Elo+
Solo
Ne Zha
Ne Zha
TheIntenseBro
Ne Zha
Level 128
God Stats
4W - 4L
1,551 SR
Queue Stats
515W - 461L
1,491 Elo+
Solo
Ah Puch
Ah Puch
dayitozero
Ah Puch
Level 157
God Stats
8W - 10L
1,554 SR
Queue Stats
611W - 609L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 6
5,685
569
4,126
6,885
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
10 / 0 / 4
7,397
740
7,447
7,169
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Discordia
SpartanSupremo8
Discordia
11
3 / 1 / 1
6,286
629
4,569
4,926
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
ZeaDoubleU
Olorun
10
1 / 1 / 7
5,639
564
4,804
3,781
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Odin
9
0 / 3 / 0
5,131
513
1,563
6,583
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AmenadielX1856
Chernobog
9
1 / 4 / 1
5,604
560
4,515
8,348
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
DemonLoko
Sylvanus
9
1 / 3 / 1
5,195
520
3,133
6,393
3,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
TET03000
Chaac
13
3 / 1 / 0
7,331
733
4,873
6,136
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 5 / 0
5,438
544
1,164
11,260
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
dayitozero
Ah Puch
11
1 / 2 / 0
6,294
629
5,233
6,093
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
6
6
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
6
4
L
Chernobog
AmenadielX1856
Chernobog
1
4
1
0.38
L
Sylvanus
DemonLoko
Sylvanus
1
3
1
0.5
W
10
0
4
12
W
Discordia
SpartanSupremo8
Discordia
3
1
1
3.5
L
Chaac
TET03000
Chaac
3
1
0
3
L
0
5
0
0
W
Olorun
ZeaDoubleU
Olorun
1
1
7
4.5
W
Odin
0
3
0
0
L
Ah Puch
dayitozero
Ah Puch
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,509
Damage
18,918
29,344
Taken
38,230
12,172
Mitigated
14,800
9,293
Healing
13,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,126
1,192
0
3,447
6,885
4,839
0
1,745
5,140
17,776
0
L
Chernobog
AmenadielX1856
Chernobog
4,515
2,441
0
2,399
8,348
2,431
0
4,799
3,549
0
33,008
L
Sylvanus
DemonLoko
Sylvanus
3,133
1,234
501
1,510
6,393
3,556
0
3,036
3,357
17,285
0
W
7,447
1,986
0
2,250
7,169
2,976
0
1,713
5,456
0
47,306
W
Discordia
SpartanSupremo8
Discordia
4,569
769
0
1,190
4,926
1,408
53
3,659
1,267
31,928
0
L
Chaac
TET03000
Chaac
4,873
822
0
1,844
6,136
3,522
222
0
6,136
0
57,772
L
1,164
373
0
5,287
11,260
3,554
0
2,065
9,041
0
42,471
W
Olorun
ZeaDoubleU
Olorun
4,804
2,673
278
1,178
3,781
1,074
0
1,083
2,698
38,445
419
W
Odin
1,563
106
0
950
6,583
1,875
0
0
6,583
0
30,066
L
Ah Puch
dayitozero
Ah Puch
5,233
59
0
1,894
6,093
1,737
410
2,937
2,648
36,675
1,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,138
Gold Earned
29,862
313
Minions Killed
334
0
Camps Cleared
0
1,124,870
Distance Traveled
990,178
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,685
569
32
3
0
234,442
6
L
Chernobog
5,604
560
57
6
0
206,015
2
L
Sylvanus
5,195
520
29
3
0
169,876
0
W
Fenrir
7,397
740
69
7
0
245,024
1
W
Discordia
6,286
629
84
8
0
203,943
4
L
Chaac
7,331
733
99
10
0
224,792
2
L
Ne Zha
5,438
544
69
7
0
196,100
4
W
Olorun
5,639
564
67
7
0
217,034
0
W
Odin
5,131
513
61
6
0
224,427
2
L
Ah Puch
6,294
629
80
8
0
193,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role