Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Blakroze11
Skadi
Level 193
God Stats
14W - 8L
1,646 SR
Queue Stats
184W - 168L
1,568 Elo+
Party 2
Chang'e
Chang'e
itsjustJio
Chang'e
Level 148
God Stats
10W - 4L
1,680 SR
Queue Stats
196W - 174L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
player10142
Gilgamesh
Level 142
God Stats
2W - 1L
1,602 SR
Queue Stats
276W - 267L
1,499 Elo+
Solo
Team Averages
Level 136
1,586 SR
1,527 Elo+

VS

Team Averages
Level 189
1,489 SR
1,491 Elo+
Nu Wa
Nu Wa
HarryGeo
Nu Wa
Level 290
God Stats
15W - 17L
1,496 SR
Queue Stats
693W - 668L
1,499 Elo+
Party 3
Hou Yi
Hou Yi
KramiuZ
Hou Yi
Level 147
God Stats
20W - 15L
1,636 SR
Queue Stats
184W - 164L
1,491 Elo+
Party 1
Artio
Artio
SUPP D1FF
Artio
Level 195
God Stats
46W - 49L
1,559 SR
Queue Stats
280W - 277L
1,522 Elo+
Party 3
Susano
Susano
SebasMR25
Susano
Level 169
God Stats
0W - 3L
1,202 SR
Queue Stats
318W - 313L
1,473 Elo+
Party 1
Hercules
Hercules
TarmaLinkII
Hercules
Level 146
God Stats
3W - 5L
1,550 SR
Queue Stats
269W - 266L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 1 / 4
6,223
622
2,495
6,191
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
9
1 / 1 / 2
5,598
560
1,537
5,616
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
10
2 / 1 / 0
5,484
548
3,636
4,527
1,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
itsjustJio
Chang'e
10
0 / 0 / 1
5,079
508
2,441
6,613
3,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
player10142
Gilgamesh
11
5 / 2 / 4
6,377
638
8,513
9,033
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HarryGeo
Nu Wa
11
1 / 2 / 0
6,051
605
4,812
5,721
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hou Yi
KramiuZ
Hou Yi
12
1 / 0 / 1
5,882
588
2,701
3,767
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Artio
SUPP D1FF
Artio
7
0 / 3 / 1
4,745
475
1,326
6,647
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Susano
SebasMR25
Susano
10
2 / 4 / 1
5,674
567
3,848
8,524
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
TarmaLinkII
Hercules
11
1 / 1 / 0
6,626
663
3,523
6,149
4,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
5
5
Deaths
10
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
4
4
W
Bacchus
 
Bacchus
1
1
2
2
W
Skadi
2
1
0
2
L
Nu Wa
HarryGeo
Nu Wa
1
2
0
0.5
L
Hou Yi
KramiuZ
Hou Yi
1
0
1
1.5
L
Artio
SUPP D1FF
Artio
0
3
1
0.17
L
Susano
SebasMR25
Susano
2
4
1
0.63
L
Hercules
TarmaLinkII
Hercules
1
1
0
1
W
Chang'e
itsjustJio
Chang'e
0
0
1
0.5
W
Gilgamesh
player10142
Gilgamesh
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
16,210
31,980
Taken
30,808
13,974
Mitigated
11,619
10,974
Healing
8,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,495
481
437
2,287
6,191
2,083
138
2,187
4,004
53,787
1,005
W
Bacchus
 
Bacchus
1,537
189
0
2,010
5,616
3,710
0
820
4,796
7,881
0
W
Skadi
3,636
1,410
0
750
4,527
1,246
0
636
3,891
0
48,456
L
Nu Wa
HarryGeo
Nu Wa
4,812
1,222
0
480
5,721
1,120
0
843
4,878
44,341
995
L
Hou Yi
KramiuZ
Hou Yi
2,701
797
0
1,269
3,767
1,303
0
354
3,413
0
43,551
L
Artio
SUPP D1FF
Artio
1,326
37
0
2,018
6,647
2,843
0
1,568
5,008
9,157
1,386
L
Susano
SebasMR25
Susano
3,848
727
0
3,106
8,524
2,337
0
1,073
7,415
0
33,336
L
Hercules
TarmaLinkII
Hercules
3,523
1,042
0
1,730
6,149
4,016
0
1,662
4,015
222
38,602
W
Chang'e
itsjustJio
Chang'e
2,441
368
0
3,429
6,613
3,883
12
184
6,126
21,886
744
W
Gilgamesh
player10142
Gilgamesh
8,513
3,769
0
2,061
9,033
3,052
0
2,229
6,768
0
45,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
28,978
313
Minions Killed
334
0
Camps Cleared
0
1,013,851
Distance Traveled
1,053,297
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,223
622
96
10
0
213,911
2
W
Bacchus
5,598
560
17
2
0
225,991
4
W
Skadi
5,484
548
93
9
0
178,908
1
L
Nu Wa
6,051
605
91
9
0
200,093
0
L
Hou Yi
5,882
588
87
9
0
204,146
2
L
Artio
4,745
475
15
2
0
180,119
0
L
Susano
5,674
567
60
6
0
234,026
1
L
Hercules
6,626
663
81
8
0
234,913
3
W
Chang'e
5,079
508
38
4
0
160,525
4
W
Gilgamesh
6,377
638
69
7
0
234,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role