Player Matchup

Hades
Hades
EstebanMzk
Hades
Level 141
God Stats
4W - 7L
1,351 SR
Queue Stats
116W - 101L
1,561 Elo+
Solo
Medusa
Medusa
Kevinchoforo
Medusa
Level 147
God Stats
13W - 8L
1,622 SR
Queue Stats
128W - 122L
1,553 Elo+
Party 1
Osiris
Osiris
SqueakyQueaky
Osiris
Level 142
God Stats
4W - 3L
1,489 SR
Queue Stats
321W - 273L
1,515 Elo+
Solo
Athena
Athena
kungpaokickass
Athena
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,498 Elo+
Solo
Hun Batz
Hun Batz
wolfi253
Hun Batz
Level 158
God Stats
6W - 1L
1,631 SR
Queue Stats
118W - 118L
1,539 Elo+
Party 1
Team Averages
Level 134
1,519 SR
1,533 Elo+

VS

Team Averages
Level 121
1,685 SR
1,514 Elo+
Fafnir
Fafnir
CG Ebisu
Fafnir
Level 107
God Stats
1W - 1L
1,869 SR
Queue Stats
111W - 108L
1,522 Elo+
Party 2
Horus
Horus
Fabien123
Horus
Level 144
God Stats
8W - 5L
1,921 SR
Queue Stats
52W - 55L
1,483 Elo+
Solo
Anubis
Anubis
cornbread5536
Anubis
Level 105
God Stats
30W - 28L
1,547 SR
Queue Stats
132W - 110L
1,550 Elo+
Solo
Surtr
Surtr
luisisbad
Surtr
Level 103
God Stats
6W - 6L
1,530 SR
Queue Stats
125W - 115L
1,535 Elo+
Solo
Charybdis
Charybdis
whiskyXandXjen
Charybdis
Level 146
God Stats
18W - 8L
1,559 SR
Queue Stats
103W - 105L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
10 / 0 / 1
10,406
694
12,508
10,179
4,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
3 / 4 / 4
8,556
570
11,156
9,765
3,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 4 / 4
8,774
585
10,325
15,238
14,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
4 / 3 / 3
8,090
539
4,382
11,602
10,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hun Batz
wolfi253
Hun Batz
17
6 / 1 / 5
9,543
636
10,366
11,230
5,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CG Ebisu
Fafnir
11
1 / 3 / 5
6,871
458
3,144
10,589
14,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Fabien123
Horus
14
2 / 4 / 4
7,810
521
8,736
11,820
5,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 6 / 1
7,958
531
8,266
11,487
3,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
luisisbad
Surtr
13
4 / 4 / 1
7,717
514
9,521
19,385
20,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
whiskyXandXjen
Charybdis
12
4 / 7 / 0
7,225
482
8,321
12,903
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
24
Kills
12
12
Deaths
24
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CG Ebisu
Fafnir
1
3
5
1.17
W
Hades
10
0
1
10.5
L
Horus
Fabien123
Horus
2
4
4
1
W
Medusa
3
4
4
1.25
W
1
4
4
0.75
L
1
6
1
0.25
W
4
3
3
1.83
L
Surtr
luisisbad
Surtr
4
4
1
1.13
L
Charybdis
whiskyXandXjen
Charybdis
4
7
0
0.57
W
Hun Batz
wolfi253
Hun Batz
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,737
Damage
37,988
58,014
Taken
66,184
37,641
Mitigated
48,061
21,438
Healing
14,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CG Ebisu
Fafnir
3,144
1,059
0
749
10,589
14,478
0
2,458
8,131
21,300
0
W
Hades
12,508
2,502
628
7,714
10,179
4,345
548
6,051
4,128
73,879
1,409
L
Horus
Fabien123
Horus
8,736
4,184
224
754
11,820
5,625
12
3,495
8,325
0
58,541
W
Medusa
11,156
5,439
0
3,012
9,765
3,239
1,572
1,294
8,471
0
76,299
W
10,325
4,126
0
5,292
15,238
14,591
1,278
710
14,528
0
73,178
L
8,266
123
209
3,948
11,487
3,964
0
8,369
3,118
65,837
691
W
4,382
1,428
0
1,777
11,602
10,449
243
3,248
8,354
13,455
0
L
Surtr
luisisbad
Surtr
9,521
4,046
0
4,939
19,385
20,122
0
410
18,975
1,640
43,080
L
Charybdis
whiskyXandXjen
Charybdis
8,321
3,790
0
3,551
12,903
3,872
0
2,034
10,869
0
57,378
W
Hun Batz
wolfi253
Hun Batz
10,366
2,186
0
3,015
11,230
5,017
0
902
10,328
0
100,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,369
Gold Earned
37,581
556
Minions Killed
420
0
Camps Cleared
0
1,505,126
Distance Traveled
1,433,203
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,871
458
27
2
0
288,741
0
W
Hades
10,406
694
144
10
0
276,617
4
L
Horus
7,810
521
92
6
0
318,581
0
W
Medusa
8,556
570
124
8
0
305,203
2
W
Osiris
8,774
585
118
8
0
251,475
0
L
Anubis
7,958
531
124
8
0
282,842
4
W
Athena
8,090
539
25
2
0
299,546
5
L
Surtr
7,717
514
72
5
0
276,585
0
L
Charybdis
7,225
482
105
7
0
266,454
0
W
Hun Batz
9,543
636
145
10
0
372,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role