Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ASerag
Anubis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,619 Elo+
Solo
Charybdis
Charybdis
CPFC-Apple
Charybdis
Level 62
God Stats
37W - 28L
1,548 SR
Queue Stats
193W - 177L
1,469 Elo+
Party 1
Ares
Ares
Zakk TG
Ares
Level 95
God Stats
2W - 2L
1,646 SR
Queue Stats
320W - 298L
1,466 Elo+
Party 1
Team Averages
Level 125
1,539 SR
1,511 Elo+

VS

Team Averages
Level 88
1,551 SR
1,494 Elo+
Sun Wukong
Sun Wukong
AndroidShelf44
Sun Wukong
Level 89
God Stats
0W - 1L
1,415 SR
Queue Stats
7W - 9L
1,551 Elo+
Solo
Charon
Charon
DAVINICX
Charon
Level 105
God Stats
16W - 6L
1,839 SR
Queue Stats
497W - 488L
1,503 Elo+
Solo
Hel
Hel
Quatr0
Hel
Level 160
God Stats
0W - 2L
1,832 SR
Queue Stats
69W - 52L
1,506 Elo+
Solo
Pele
Pele
YT__6kizor
Pele
Level 42
God Stats
0W - 1L
1,292 SR
Queue Stats
10W - 9L
1,532 Elo+
Solo
Anhur
Anhur
xB4K0x
Anhur
Level 44
God Stats
10W - 23L
1,374 SR
Queue Stats
32W - 49L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 4 / 2
6,083
608
4,856
3,940
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
 
Thor
10
3 / 1 / 5
5,554
555
4,931
6,562
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
ASerag
Anubis
14
8 / 1 / 2
8,187
819
7,279
6,617
2,719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
CPFC-Apple
Charybdis
11
3 / 0 / 3
6,524
652
3,204
3,881
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
Zakk TG
Ares
10
3 / 0 / 8
6,137
614
4,561
5,365
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AndroidShelf44
Sun Wukong
11
4 / 0 / 0
6,600
660
4,844
9,028
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charon
DAVINICX
Charon
8
0 / 4 / 0
4,802
480
3,750
7,591
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Quatr0
Hel
10
1 / 5 / 0
5,684
568
4,457
8,079
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
4,774
477
891
7,627
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anhur
xB4K0x
Anhur
10
0 / 3 / 0
5,276
528
1,263
4,972
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
17
Kills
5
6
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
4
2
0.25
W
Thor
 
Thor
3
1
5
5.5
W
Anubis
ASerag
Anubis
8
1
2
9
L
Sun Wukong
AndroidShelf44
Sun Wukong
4
0
0
4
W
Charybdis
CPFC-Apple
Charybdis
3
0
3
4.5
L
Charon
DAVINICX
Charon
0
4
0
0
L
Hel
Quatr0
Hel
1
5
0
0.2
L
0
5
0
0
W
Ares
Zakk TG
Ares
3
0
8
7
L
Anhur
xB4K0x
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,831
Damage
15,205
26,365
Taken
37,297
8,391
Mitigated
13,217
10,761
Healing
7,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,856
2,475
0
0
3,940
870
13
202
3,450
37,476
614
W
Thor
 
Thor
4,931
1,447
0
1,240
6,562
1,886
0
1,477
4,653
0
24,650
W
Anubis
ASerag
Anubis
7,279
374
0
4,347
6,617
2,719
0
2,920
3,697
68,627
0
L
Sun Wukong
AndroidShelf44
Sun Wukong
4,844
672
0
3,497
9,028
6,215
0
5,138
3,890
0
45,969
W
Charybdis
CPFC-Apple
Charybdis
3,204
1,401
0
2,253
3,881
957
1,106
860
2,713
0
37,586
L
Charon
DAVINICX
Charon
3,750
371
0
500
7,591
2,193
38
2,055
5,536
22,311
837
L
Hel
Quatr0
Hel
4,457
182
157
2,318
8,079
1,776
0
5,370
2,709
30,932
1,168
L
891
237
0
234
7,627
1,648
0
3,281
4,346
0
26,000
W
Ares
Zakk TG
Ares
4,561
435
0
2,921
5,365
1,959
0
1,684
3,533
29,180
0
L
Anhur
xB4K0x
Anhur
1,263
773
0
873
4,972
1,385
0
852
4,120
0
32,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,485
Gold Earned
27,136
329
Minions Killed
311
0
Camps Cleared
0
1,056,518
Distance Traveled
1,011,976
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,083
608
61
6
0
181,021
3
W
Thor
5,554
555
35
4
0
212,683
1
W
Anubis
8,187
819
116
12
0
194,008
1
L
Sun Wukong
6,600
660
93
9
0
211,179
2
W
Charybdis
6,524
652
67
7
0
206,825
2
L
Charon
4,802
480
42
4
0
214,073
2
L
Hel
5,684
568
66
7
0
192,125
2
L
Pele
4,774
477
46
5
0
209,242
0
W
Ares
6,137
614
50
5
0
261,981
0
L
Anhur
5,276
528
64
6
0
185,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role