Player Matchup

Tyr
Tyr
Silver IV
Brunokaveira
Tyr
Silver IV
Level 124
God Stats
1W - 7L
1,074 SR
Queue Stats
41W - 70L
837 MMR
Solo
Neith
Neith
Silver IV
Equinsu_0chaa_
Neith
Silver IV
Level 68
God Stats
14W - 17L
1,445 SR
Queue Stats
68W - 101L
1,080 MMR
Solo
Nu Wa
Nu Wa
Silver III
MalliaMate
Nu Wa
Silver III
Level 127
God Stats
1W - 0L
1,457 SR
Queue Stats
29W - 45L
1,046 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,325 SR
987 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,426 SR
957 MMR
Cerberus
Cerberus
Silver III
LegenderyBerry
Cerberus
Silver III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 84L
1,012 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
bucketsheeeter
Zhong Kui
Silver II
Level 89
God Stats
3W - 6L
1,484 SR
Queue Stats
81W - 103L
1,165 MMR
Party 1
Gilgamesh
Gilgamesh
Bronze I
rulomoreno72
Gilgamesh
Bronze I
Level 144
God Stats
12W - 26L
1,294 SR
Queue Stats
326W - 423L
695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 10
10,671
821
8,906
12,455
8,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 3 / 2
12,263
943
16,234
10,256
4,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
18
2 / 1 / 11
11,345
873
14,557
5,301
1,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bans
CthulhuVulcanAchillesAnubisChaac

VS

Bans
Xing TianDanzaburouJormungandrAh Muzen CabKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
0 / 5 / 5
9,757
751
7,161
20,346
17,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
bucketsheeeter
Zhong Kui
16
4 / 4 / 3
10,906
839
10,091
13,614
9,419
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
rulomoreno72
Gilgamesh
16
4 / 4 / 1
10,835
833
5,535
16,206
13,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
13
Kills
8
9
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
10
1.4
W
9
3
2
3.33
L
Cerberus
0
5
5
0.5
W
Nu Wa
2
1
11
7.5
L
Zhong Kui
bucketsheeeter
Zhong Kui
4
4
3
1.38
L
Gilgamesh
rulomoreno72
Gilgamesh
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,697
Damage
22,787
28,012
Taken
50,166
14,100
Mitigated
40,531
5,494
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,906
501
0
2,156
12,455
8,065
830
8,938
3,517
0
16,362
W
16,234
6,858
0
3,088
10,256
4,085
1,396
5,476
4,763
0
43,728
L
Cerberus
7,161
217
0
6,023
20,346
17,257
0
7,447
12,881
37,421
0
W
Nu Wa
14,557
7,362
0
250
5,301
1,950
1,057
2,619
2,668
52,776
598
L
Zhong Kui
bucketsheeeter
Zhong Kui
10,091
797
0
4,507
13,614
9,419
393
2,910
10,688
41,768
2,226
L
Gilgamesh
rulomoreno72
Gilgamesh
5,535
600
0
211
16,206
13,855
72
4,285
11,887
0
41,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,279
Gold Earned
31,498
157
Minions Killed
228
0
Camps Cleared
0
688,730
Distance Traveled
658,667
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,671
821
12
1
0
228,424
1
W
Neith
12,263
943
74
6
0
230,446
5
L
Cerberus
9,757
751
76
6
0
231,409
0
W
Nu Wa
11,345
873
71
5
0
229,860
3
L
Zhong Kui
10,906
839
87
7
0
218,441
0
L
Gilgamesh
10,835
833
65
5
0
208,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role