Player Matchup

Arachne
Arachne
 
Arachne
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Frostadevil92
Mulan
Level 62
God Stats
6W - 3L
1,574 SR
Queue Stats
123W - 147L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Lokislover
Nu Wa
Level 110
God Stats
61W - 41L
1,575 SR
Queue Stats
170W - 164L
1,412 Elo+
Party 1
Cerberus
Cerberus
NoxDeray
Cerberus
Level 99
God Stats
6W - 2L
1,672 SR
Queue Stats
139W - 127L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
YungSkeeter96
Hou Yi
Level 148
God Stats
8W - 1L
1,770 SR
Queue Stats
500W - 505L
1,502 Elo+
Solo
Team Averages
Level 113
1,618 SR
1,459 Elo+

VS

Team Averages
Level 94
1,559 SR
1,437 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
JehovahsBanned
Erlang Shen
Level 120
God Stats
2W - 1L
1,831 SR
Queue Stats
128W - 141L
1,478 Elo+
Solo
Ne Zha
Ne Zha
TheGrim816Reaper
Ne Zha
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 317L
1,419 Elo+
Solo
Danzaburou
Danzaburou
WestonSM
Danzaburou
Level 48
God Stats
2W - 4L
1,463 SR
Queue Stats
81W - 94L
1,391 Elo+
Party 2
Athena
Athena
chromiehomie17
Athena
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 93L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
5 / 2 / 0
5,958
596
5,643
8,642
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 0
6,195
620
4,291
7,858
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
12
1 / 0 / 3
6,809
681
3,582
2,460
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
NoxDeray
Cerberus
10
3 / 2 / 4
5,760
576
4,182
8,802
6,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
4 / 2 / 5
6,190
619
5,060
6,130
1,955
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 0 / 0
5,599
560
1,477
2,308
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
JehovahsBanned
Erlang Shen
10
2 / 2 / 0
5,774
577
5,249
10,793
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 2
5,577
558
3,603
7,341
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
WestonSM
Danzaburou
9
2 / 6 / 1
5,812
581
6,448
7,297
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 4 / 3
4,964
496
2,128
10,703
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
7
7
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
0
2.5
L
Kukulkan
 
Kukulkan
1
0
0
1
W
1
1
0
1
L
Erlang Shen
JehovahsBanned
Erlang Shen
2
2
0
1
W
Nu Wa
1
0
3
2.5
W
Cerberus
NoxDeray
Cerberus
3
2
4
2.5
L
2
2
2
1.5
L
Danzaburou
WestonSM
Danzaburou
2
6
1
0.42
W
4
2
5
3.25
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,758
Damage
18,905
33,892
Taken
38,442
16,028
Mitigated
18,646
11,984
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,643
3,895
0
2,090
8,642
3,122
0
1,006
7,636
0
34,255
L
Kukulkan
 
Kukulkan
1,477
0
0
414
2,308
566
42
1,037
1,104
37,941
470
W
4,291
985
0
2,664
7,858
3,460
0
406
7,452
0
34,432
L
Erlang Shen
JehovahsBanned
Erlang Shen
5,249
1,896
0
4,396
10,793
8,273
0
741
9,916
1,347
30,917
W
Nu Wa
3,582
222
0
962
2,460
612
727
817
1,643
43,427
1,169
W
Cerberus
NoxDeray
Cerberus
4,182
421
205
2,825
8,802
6,879
30
793
8,009
23,267
471
L
3,603
1,006
0
1,947
7,341
2,528
0
1,068
6,157
0
42,444
L
Danzaburou
WestonSM
Danzaburou
6,448
3,628
0
1,772
7,297
1,870
224
1,930
5,271
0
31,449
W
5,060
1,831
249
2,989
6,130
1,955
378
949
5,181
0
34,134
L
2,128
816
0
1,569
10,703
5,409
38
2,273
8,354
14,116
1,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
27,726
331
Minions Killed
269
0
Camps Cleared
0
1,008,269
Distance Traveled
1,068,308
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,958
596
55
6
0
229,057
0
L
Kukulkan
5,599
560
63
6
0
216,963
6
W
Mulan
6,195
620
68
7
0
187,560
0
L
Erlang Shen
5,774
577
58
6
0
204,585
1
W
Nu Wa
6,809
681
86
9
0
200,481
0
W
Cerberus
5,760
576
66
7
0
203,019
0
L
Ne Zha
5,577
558
71
7
0
262,268
1
L
Danzaburou
5,812
581
49
5
0
196,143
0
W
Hou Yi
6,190
619
56
6
0
188,152
2
L
Athena
4,964
496
28
3
0
188,349
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role