Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
JeanMichel Our
Artemis
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,490 Elo+
Party 3
Janus
Janus
MLG_VenoOm-
Janus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,592 Elo+
Party 2
Cabrakan
Cabrakan
Sauce_Iopathe
Cabrakan
Level 170
God Stats
4W - 4L
1,521 SR
Queue Stats
186W - 174L
1,482 Elo+
Party 2
Anhur
Anhur
xB4K0x
Anhur
Level 44
God Stats
28W - 47L
1,348 SR
Queue Stats
115W - 118L
1,364 Elo+
Solo
Team Averages
Level 82
1,474 SR
1,485 Elo+

VS

Team Averages
Level 126
1,606 SR
1,511 Elo+
Artemis
Artemis
 
Artemis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DevsRdumm
Heimdallr
Level 84
God Stats
5W - 4L
1,734 SR
Queue Stats
282W - 267L
1,485 Elo+
Solo
Janus
Janus
T-ALi-37530
Janus
Level 154
God Stats
6W - 5L
1,582 SR
Queue Stats
51W - 43L
1,543 Elo+
Solo
Loki
Loki
feliaty
Loki
Level 184
God Stats
17W - 7L
1,716 SR
Queue Stats
362W - 312L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 1 / 3
5,669
567
2,244
6,784
2,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
7 / 0 / 2
6,672
667
7,418
5,401
1,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 0 / 0
6,138
614
2,973
2,583
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Sauce_Iopathe
Cabrakan
10
2 / 0 / 5
6,270
627
3,177
6,281
5,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
xB4K0x
Anhur
11
1 / 1 / 0
6,028
603
1,680
6,458
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 3 / 0
5,050
505
4,772
6,694
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
 
Bake Kujira
6
0 / 6 / 0
4,267
427
1,555
8,480
4,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
DevsRdumm
Heimdallr
11
1 / 1 / 0
5,887
589
4,780
6,124
1,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 0 / 0
6,008
601
2,810
2,388
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Loki
feliaty
Loki
9
0 / 2 / 1
4,952
495
1,969
6,158
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
12
Kills
2
2
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
0
1
3
1.5
L
Artemis
 
Artemis
0
3
0
0
L
Bake Kujira
 
Bake Kujira
0
6
0
0
L
Heimdallr
DevsRdumm
Heimdallr
1
1
0
1
W
7
0
2
8
W
2
0
0
2
W
Cabrakan
Sauce_Iopathe
Cabrakan
2
0
5
4.5
L
1
0
0
1
L
Loki
feliaty
Loki
0
2
1
0.25
W
Anhur
xB4K0x
Anhur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,492
Damage
15,886
27,507
Taken
29,844
12,399
Mitigated
10,270
10,961
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,244
707
0
1,259
6,784
2,605
0
1,464
5,320
0
39,326
L
Artemis
 
Artemis
4,772
2,268
0
1,748
6,694
2,008
0
1,220
5,474
0
32,969
L
Bake Kujira
 
Bake Kujira
1,555
947
72
802
8,480
4,081
0
1,160
7,320
15,923
682
L
Heimdallr
DevsRdumm
Heimdallr
4,780
2,096
0
2,960
6,124
1,817
0
366
5,750
0
37,059
W
7,418
4,970
0
2,412
5,401
1,839
498
1,273
4,128
0
33,760
W
2,973
187
0
1,158
2,583
721
0
694
1,889
48,122
0
W
Cabrakan
Sauce_Iopathe
Cabrakan
3,177
799
0
3,195
6,281
5,248
16
886
5,395
18,598
0
L
2,810
43
0
750
2,388
625
0
795
1,473
41,816
726
L
Loki
feliaty
Loki
1,969
551
0
3,182
6,158
1,739
0
2,355
3,677
0
36,207
W
Anhur
xB4K0x
Anhur
1,680
711
0
2,937
6,458
1,986
0
0
6,458
0
37,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,777
Gold Earned
26,164
339
Minions Killed
300
0
Camps Cleared
0
980,711
Distance Traveled
1,008,474
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,669
567
65
7
0
222,374
0
L
Artemis
5,050
505
52
5
0
165,427
1
L
Bake Kujira
4,267
427
23
2
0
173,275
0
L
Heimdallr
5,887
589
70
7
0
205,367
0
W
Artemis
6,672
667
51
5
0
159,863
0
W
Janus
6,138
614
110
11
0
209,050
0
W
Cabrakan
6,270
627
29
3
0
208,510
1
L
Janus
6,008
601
87
9
0
222,702
2
L
Loki
4,952
495
68
7
0
241,703
0
W
Anhur
6,028
603
84
8
0
180,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role