Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nut
Nut
 
Nut
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
GearHeadG355
Chiron
Level 128
God Stats
6W - 4L
1,546 SR
Queue Stats
241W - 241L
1,533 Elo+
Party 1
Anubis
Anubis
Maekin
Anubis
Level 104
God Stats
1W - 1L
1,242 SR
Queue Stats
76W - 64L
1,504 Elo+
Party 3
Thoth
Thoth
theman999
Thoth
Level 18
God Stats
1W - 1L
1,321 SR
Queue Stats
20W - 18L
1,463 Elo+
Solo
Team Averages
Level 93
1,422 SR
1,500 Elo+

VS

Team Averages
Level 142
1,441 SR
1,470 Elo+
Freya
Freya
 
Freya
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
FittyTuckr
Ao Kuang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 2
Kali
Kali
Orbitalzone
Kali
Level 159
God Stats
0W - 1L
1,309 SR
Queue Stats
29W - 26L
1,565 Elo+
Party 2
Vulcan
Vulcan
X3uKuChaixang
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 55L
1,516 Elo+
Solo
Hades
Hades
musiqrocks
Hades
Level 157
God Stats
0W - 2L
1,393 SR
Queue Stats
54W - 62L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 9
7,223
1,204
4,575
5,132
4,064
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
 
Nut
11
2 / 1 / 7
6,615
1,103
3,518
2,861
915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
12
1 / 1 / 7
6,347
1,058
2,856
4,085
1,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Anubis
Maekin
Anubis
10
3 / 2 / 5
6,648
1,108
4,409
4,455
1,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thoth
theman999
Thoth
13
5 / 1 / 2
7,082
1,180
7,078
3,398
1,126
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 0 / 2
5,408
901
535
2,009
525
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
FittyTuckr
Ao Kuang
9
1 / 4 / 0
5,178
863
1,552
5,902
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 4 / 2
6,086
1,014
4,936
7,136
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 2
6,591
1,099
7,570
3,630
929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hades
10
1 / 4 / 1
5,269
878
1,569
5,701
1,967
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
13
Kills
6
6
Deaths
13
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
9
6.5
W
Nut
 
Nut
2
1
7
5.5
L
Freya
 
Freya
0
0
2
1
L
Ao Kuang
FittyTuckr
Ao Kuang
1
4
0
0.25
W
Chiron
1
1
7
4.5
W
Anubis
Maekin
Anubis
3
2
5
2.75
L
3
4
2
1
L
1
1
2
2
L
Hades
1
4
1
0.38
W
Thoth
theman999
Thoth
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,436
Damage
16,162
19,931
Taken
24,378
9,275
Mitigated
7,284
6,735
Healing
4,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,575
523
10
1,082
5,132
4,064
0
2,605
2,527
7,866
360
W
Nut
 
Nut
3,518
1,574
238
834
2,861
915
843
837
2,024
0
14,447
L
Freya
 
Freya
535
238
595
680
2,009
525
0
1,224
785
2,679
216
L
Ao Kuang
FittyTuckr
Ao Kuang
1,552
507
0
705
5,902
1,546
0
4,297
1,605
3,462
42
W
Chiron
2,856
225
730
1,020
4,085
1,453
36
3,056
1,029
0
11,621
W
Anubis
Maekin
Anubis
4,409
0
51
1,082
4,455
1,717
62
2,516
1,939
8,463
0
L
4,936
1,012
67
1,650
7,136
2,317
0
4,329
2,807
0
6,666
L
7,570
76
0
356
3,630
929
0
2,665
965
19,166
0
L
Hades
1,569
39
91
718
5,701
1,967
0
3,084
2,617
6,565
0
W
Thoth
theman999
Thoth
7,078
129
262
1,426
3,398
1,126
0
2,212
1,186
18,508
129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,915
Gold Earned
28,532
90
Minions Killed
53
0
Camps Cleared
0
546,487
Distance Traveled
524,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,223
1,204
6
1
0
103,428
0
W
Nut
6,615
1,103
32
5
0
105,137
0
L
Freya
5,408
901
5
1
0
88,346
0
L
Ao Kuang
5,178
863
7
1
0
105,396
0
W
Chiron
6,347
1,058
12
2
0
120,774
0
W
Anubis
6,648
1,108
12
2
0
95,055
0
L
Kali
6,086
1,014
6
1
0
97,996
0
L
Vulcan
6,591
1,099
28
5
0
139,664
0
L
Hades
5,269
878
7
1
0
92,679
0
W
Thoth
7,082
1,180
28
5
0
122,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role