Player Matchup

Medusa
Medusa
BalooGamer123
Medusa
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,461 Elo+
Party 1
Ne Zha
Ne Zha
BirSan
Ne Zha
Level 64
God Stats
22W - 29L
1,457 SR
Queue Stats
155W - 175L
1,372 Elo+
Solo
Scylla
Scylla
FoxyMiriAri11
Scylla
Level 69
God Stats
1W - 2L
1,562 SR
Queue Stats
167W - 155L
1,453 Elo+
Party 1
Izanami
Izanami
JPJP777
Izanami
Level 119
God Stats
123W - 99L
1,550 SR
Queue Stats
330W - 342L
1,462 Elo+
Solo
Ymir
Ymir
StewartandZoe27
Ymir
Level 106
God Stats
63W - 49L
1,590 SR
Queue Stats
815W - 765L
1,465 Elo+
Solo
Team Averages
Level 98
1,532 SR
1,443 Elo+

VS

Team Averages
Level 127
1,455 SR
1,436 Elo+
Neith
Neith
L1-_-S-A-L-T
Neith
Level 125
God Stats
5W - 6L
1,448 SR
Queue Stats
275W - 267L
1,442 Elo+
Solo
Nu Wa
Nu Wa
Le_Prince_Oreo
Nu Wa
Level 69
God Stats
79W - 50L
1,587 SR
Queue Stats
164W - 182L
1,393 Elo+
Solo
Ymir
Ymir
Smite Devil
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,358 Elo+
Solo
Artio
Artio
VersaceUnearthed
Artio
Level 144
God Stats
1W - 1L
1,294 SR
Queue Stats
41W - 34L
1,538 Elo+
Solo
Fenrir
Fenrir
itcnagato
Fenrir
Level 231
God Stats
19W - 22L
1,448 SR
Queue Stats
220W - 240L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 3
7,282
560
9,300
8,889
2,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
BirSan
Ne Zha
11
2 / 5 / 6
6,438
495
4,838
10,701
4,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 2 / 1
6,655
512
1,947
6,127
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
JPJP777
Izanami
12
0 / 0 / 0
6,778
521
3,005
6,077
1,558
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 1 / 5
6,840
526
4,007
11,799
8,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,482
499
5,103
7,691
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 4
7,659
589
6,245
4,094
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
6,174
475
4,115
9,530
7,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 0 / 2
7,424
571
4,548
8,315
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
itcnagato
Fenrir
12
6 / 3 / 3
7,226
556
7,383
9,499
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
9
Kills
9
9
Deaths
9
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
L
Ne Zha
BirSan
Ne Zha
2
5
6
1
L
1
2
1
0.75
L
Izanami
JPJP777
Izanami
0
0
0
0
W
0
4
2
0.25
W
2
1
4
4
W
1
1
3
2.5
L
3
1
5
5.5
W
0
0
2
1
W
Fenrir
itcnagato
Fenrir
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,097
Damage
27,394
43,593
Taken
39,129
19,512
Mitigated
19,265
14,188
Healing
11,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,300
5,460
0
4,334
8,889
2,984
0
2,890
5,959
0
51,270
L
Ne Zha
BirSan
Ne Zha
4,838
1,393
0
1,202
10,701
4,501
36
1,782
8,905
0
37,887
L
1,947
390
0
1,370
6,127
1,828
0
2,329
3,798
41,359
1,178
L
Izanami
JPJP777
Izanami
3,005
2,128
0
1,920
6,077
1,558
843
3,631
1,668
0
48,921
W
5,103
1,723
0
2,566
7,691
2,148
0
963
6,728
0
49,450
W
6,245
1,957
0
310
4,094
1,193
610
815
3,279
53,046
2,318
W
4,115
628
0
1,700
9,530
7,602
0
2,564
6,966
22,219
0
L
4,007
790
2,247
3,115
11,799
8,641
0
3,312
8,433
21,635
0
W
4,548
398
0
3,329
8,315
4,944
0
259
8,056
34,593
2,321
W
Fenrir
itcnagato
Fenrir
7,383
3,046
211
2,974
9,499
3,378
0
1,209
8,290
0
36,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
34,965
357
Minions Killed
352
0
Camps Cleared
0
1,198,255
Distance Traveled
1,253,560
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,282
560
84
6
0
253,606
1
L
Ne Zha
6,438
495
49
4
0
223,132
2
L
Scylla
6,655
512
102
8
0
250,887
5
L
Izanami
6,778
521
91
7
0
222,376
0
W
Neith
6,482
499
84
6
0
241,135
1
W
Nu Wa
7,659
589
97
7
0
246,920
0
W
Ymir
6,174
475
26
2
0
249,107
2
L
Ymir
6,840
526
31
2
0
248,254
4
W
Artio
7,424
571
89
7
0
248,289
1
W
Fenrir
7,226
556
56
4
0
268,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role