Player Matchup

Olorun
Olorun
Infinity Sword9
Olorun
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 163L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
POOP32192
Danzaburou
Level 159
God Stats
4W - 3L
1,604 SR
Queue Stats
431W - 441L
1,479 Elo+
Party 3
Odin
Odin
Skywa1ker196
Odin
Level 158
God Stats
3W - 1L
1,755 SR
Queue Stats
145W - 135L
1,572 Elo+
Party 2
Shiva
Shiva
SwagMastrFlxNut
Shiva
Level 157
God Stats
5W - 4L
1,648 SR
Queue Stats
282W - 278L
1,482 Elo+
Party 3
Charon
Charon
hrcjcr
Charon
Level 147
God Stats
34W - 22L
1,659 SR
Queue Stats
447W - 439L
1,462 Elo+
Solo
Team Averages
Level 154
1,633 SR
1,516 Elo+

VS

Team Averages
Level 154
1,611 SR
1,505 Elo+
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DRIFTS5150
Artio
Level 157
God Stats
2W - 1L
1,475 SR
Queue Stats
106W - 105L
1,492 Elo+
Solo
Xbalanque
Xbalanque
LGN PunchIt
Xbalanque
Level 118
God Stats
4W - 2L
1,695 SR
Queue Stats
112W - 114L
1,517 Elo+
Party 1
Fafnir
Fafnir
MeliodasDragnSin
Fafnir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,499 Elo+
Party 1
Raijin
Raijin
captainb0y
Raijin
Level 180
God Stats
2W - 0L
1,886 SR
Queue Stats
56W - 66L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,264
253
0
0
0
Danzaburou
POOP32192
Danzaburou
11
1 / 4 / 3
5,779
1,156
5,792
6,665
2,310
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

1
0 / 0 / 0
1,264
253
0
0
0
10
2 / 3 / 0
5,407
1,081
6,454
7,815
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
hrcjcr
Charon
9
0 / 4 / 1
4,969
994
2,010
6,680
5,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 2 / 5
6,850
1,370
3,359
6,509
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Artio
11
0 / 1 / 11
6,575
1,315
1,872
8,114
5,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Xbalanque
LGN PunchIt
Xbalanque
11
2 / 1 / 8
6,438
1,288
6,501
4,990
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 0 / 10
6,769
1,354
2,663
5,092
5,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
captainb0y
Raijin
12
6 / 1 / 4
7,101
1,420
3,935
3,654
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
11
11
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
5
2.75
W
Artio
0
1
11
5.5
L
0
0
0
0
W
Xbalanque
LGN PunchIt
Xbalanque
2
1
8
6
W
0
0
10
5
L
Danzaburou
POOP32192
Danzaburou
1
4
3
0.63
L
0
0
0
0
L
2
3
0
0.67
W
Raijin
captainb0y
Raijin
6
1
4
8
L
Charon
hrcjcr
Charon
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,256
Damage
18,330
21,160
Taken
28,359
11,669
Mitigated
18,807
3,540
Healing
14,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,359
85
703
1,038
6,509
5,307
647
407
6,065
8,178
172
W
Artio
1,872
0
3,981
3,566
8,114
5,090
535
863
7,137
6,470
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
LGN PunchIt
Xbalanque
6,501
3,196
527
1,539
4,990
1,684
3,936
61
4,862
0
14,652
W
2,663
344
498
1,761
5,092
5,215
507
410
4,455
5,916
0
L
Danzaburou
POOP32192
Danzaburou
5,792
1,754
56
1,048
6,665
2,310
0
3,826
2,687
0
15,460
L
0
0
0
0
0
0
0
0
0
0
0
L
6,454
567
175
1,834
7,815
4,160
0
3,843
3,860
0
9,454
W
Raijin
captainb0y
Raijin
3,935
313
0
685
3,654
1,511
1,345
269
3,385
11,464
0
L
Charon
hrcjcr
Charon
2,010
124
0
427
6,680
5,199
0
3,607
2,849
4,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,683
Gold Earned
33,733
20
Minions Killed
64
0
Camps Cleared
0
241,854
Distance Traveled
509,848
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,850
1,370
17
3
0
111,327
0
W
Artio
6,575
1,315
8
2
0
93,145
0
L
Olorun
1,264
253
0
0
0
0
0
W
Xbalanque
6,438
1,288
11
2
0
81,236
0
W
Fafnir
6,769
1,354
8
2
0
126,994
0
L
Danzaburou
5,779
1,156
15
3
0
69,293
0
L
Odin
1,264
253
0
0
0
0
0
L
Shiva
5,407
1,081
4
1
0
80,295
0
W
Raijin
7,101
1,420
20
4
0
97,146
0
L
Charon
4,969
994
1
0
0
92,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role