Player Matchup

Nemesis
Nemesis
TheMadBatter
Nemesis
Level 129
God Stats
4W - 3L
1,533 SR
Queue Stats
35W - 46L
1,386 Elo+
Solo
Kukulkan
Kukulkan
kennythejet07
Kukulkan
Level 132
God Stats
104W - 129L
1,466 SR
Queue Stats
300W - 290L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
rcnumba9
Erlang Shen
Level 72
God Stats
15W - 8L
1,549 SR
Queue Stats
246W - 243L
1,378 Elo+
Solo
Team Averages
Level 111
1,516 SR
1,406 Elo+

VS

Team Averages
Level 71
1,575 SR
1,468 Elo+
Horus
Horus
ItzFoxy
Horus
Level 99
God Stats
12W - 8L
1,533 SR
Queue Stats
55W - 52L
1,457 Elo+
Solo
Kukulkan
Kukulkan
Mushiiha
Kukulkan
Level 49
God Stats
1W - 1L
1,833 SR
Queue Stats
88W - 88L
1,545 Elo+
Solo
Danzaburou
Danzaburou
killerbit00
Danzaburou
Level 64
God Stats
3W - 7L
1,358 SR
Queue Stats
16W - 15L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
TheMadBatter
Nemesis
20
4 / 2 / 4
13,034
815
6,318
13,236
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
kennythejet07
Kukulkan
20
2 / 0 / 4
13,580
849
13,365
9,061
2,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Erlang Shen
rcnumba9
Erlang Shen
18
2 / 6 / 6
12,376
774
7,907
16,844
14,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ItzFoxy
Horus
20
1 / 3 / 6
11,724
733
8,740
22,412
15,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Mushiiha
Kukulkan
20
6 / 5 / 2
13,791
862
20,522
10,414
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
killerbit00
Danzaburou
7
0 / 0 / 0
8,415
526
0
0
0
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
7
8
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Horus
ItzFoxy
Horus
1
3
6
1.33
L
Kukulkan
Mushiiha
Kukulkan
6
5
2
1.4
W
Nemesis
TheMadBatter
Nemesis
4
2
4
3
W
Kukulkan
kennythejet07
Kukulkan
2
0
4
4
L
Danzaburou
killerbit00
Danzaburou
0
0
0
0
W
Erlang Shen
rcnumba9
Erlang Shen
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
29,262
39,141
Taken
32,826
22,794
Mitigated
19,676
8,624
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ItzFoxy
Horus
8,740
4,640
1,061
6,887
22,412
15,648
0
8,327
12,836
0
31,968
L
Kukulkan
Mushiiha
Kukulkan
20,522
1,710
24
491
10,414
4,028
221
3,934
6,048
67,885
0
W
Nemesis
TheMadBatter
Nemesis
6,318
2,045
0
3,596
13,236
5,211
2,257
5,877
7,082
0
41,185
W
Kukulkan
kennythejet07
Kukulkan
13,365
891
0
2,467
9,061
2,971
1,657
4,781
3,978
55,771
1,730
L
Danzaburou
killerbit00
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
rcnumba9
Erlang Shen
7,907
3,945
0
2,561
16,844
14,612
608
8,880
7,488
0
27,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
33,930
223
Minions Killed
152
0
Camps Cleared
0
913,998
Distance Traveled
581,460
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,724
733
41
3
0
304,308
3
L
Kukulkan
13,791
862
111
7
0
271,555
0
W
Nemesis
13,034
815
78
5
0
328,878
2
W
Kukulkan
13,580
849
109
7
0
323,932
1
L
Danzaburou
8,415
526
0
0
0
5,597
0
W
Erlang Shen
12,376
774
36
2
0
261,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role