Player Matchup

Bacchus
Bacchus
BelBroChyll
Bacchus
Level 139
God Stats
0W - 4L
1,290 SR
Queue Stats
325W - 342L
1,530 Elo+
Party 1
Chaac
Chaac
BigTruzz13
Chaac
Level 67
God Stats
1W - 1L
1,696 SR
Queue Stats
29W - 32L
1,465 Elo+
Party 1
The Morrigan
The Morrigan
KingKobelverson
The Morrigan
Level 148
God Stats
0W - 2L
1,451 SR
Queue Stats
241W - 257L
1,521 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Space8229
Cu Chulainn
Level 119
God Stats
1W - 4L
1,509 SR
Queue Stats
73W - 77L
1,500 Elo+
Party 1
Fenrir
Fenrir
XxALbinOxKitenS
Fenrir
Level 137
God Stats
1W - 2L
1,498 SR
Queue Stats
93W - 108L
1,499 Elo+
Party 1
Team Averages
Level 122
1,489 SR
1,503 Elo+

VS

Team Averages
Level 122
1,459 SR
1,532 Elo+
Chernobog
Chernobog
Chucake
Chernobog
Level 125
God Stats
1W - 2L
1,272 SR
Queue Stats
194W - 216L
1,502 Elo+
Party 2
Khepri
Khepri
FuzzyBear4052
Khepri
Level 83
God Stats
3W - 1L
1,644 SR
Queue Stats
205W - 203L
1,543 Elo+
Solo
Nike
Nike
Mefistus
Nike
Level 156
God Stats
3W - 6L
1,179 SR
Queue Stats
463W - 486L
1,533 Elo+
Party 2
Nut
Nut
Tannyblue2
Nut
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
309W - 231L
1,577 Elo+
Solo
Ne Zha
Ne Zha
ederfranco
Ne Zha
Level 136
God Stats
7W - 5L
1,487 SR
Queue Stats
280W - 277L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BelBroChyll
Bacchus
12
0 / 6 / 9
7,682
768
7,604
15,184
21,520
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chaac
13
2 / 5 / 7
8,140
814
8,689
13,682
19,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

The Morrigan
KingKobelverson
The Morrigan
14
1 / 5 / 8
7,823
782
8,366
9,233
4,012
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
Space8229
Cu Chulainn
17
6 / 3 / 9
9,732
973
13,290
12,550
13,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 4 / 7
9,026
903
5,232
12,592
9,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Chucake
Chernobog
16
8 / 3 / 13
9,768
977
11,387
7,724
3,650
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 15
9,539
954
6,458
13,530
11,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nike
16
4 / 2 / 19
9,239
924
11,323
12,720
12,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 4 / 15
9,757
976
15,223
10,142
4,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
ederfranco
Ne Zha
16
5 / 2 / 17
9,386
939
12,385
13,008
6,919
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
102
14
Kills
23
23
Deaths
15
40
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BelBroChyll
Bacchus
0
6
9
0.75
L
Chaac
2
5
7
1.1
W
Chernobog
Chucake
Chernobog
8
3
13
4.83
W
2
4
15
2.38
L
The Morrigan
KingKobelverson
The Morrigan
1
5
8
1
W
Nike
4
2
19
6.75
L
Cu Chulainn
Space8229
Cu Chulainn
6
3
9
3.5
W
4
4
15
2.88
L
5
4
7
2.13
W
Ne Zha
ederfranco
Ne Zha
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
56,776
63,241
Taken
57,124
67,661
Mitigated
39,014
13,627
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BelBroChyll
Bacchus
7,604
339
187
2,377
15,184
21,520
96
2,239
12,945
15,503
0
L
Chaac
8,689
684
509
2,523
13,682
19,085
240
1,329
12,353
0
18,732
W
Chernobog
Chucake
Chernobog
11,387
6,601
893
838
7,724
3,650
3,424
2,383
4,968
0
24,950
W
6,458
846
2,036
2,448
13,530
11,946
28
2,781
10,145
12,594
0
L
The Morrigan
KingKobelverson
The Morrigan
8,366
1,142
843
636
9,233
4,012
427
946
8,242
20,888
2,252
W
Nike
11,323
452
855
2,576
12,720
12,101
95
2,875
9,375
3,719
18,857
L
Cu Chulainn
Space8229
Cu Chulainn
13,290
898
865
2,426
12,550
13,760
463
2,528
10,022
1,716
22,385
W
15,223
8,781
855
2,164
10,142
4,398
1,905
3,370
6,578
0
35,680
L
5,232
1,014
1,505
1,756
12,592
9,284
252
989
11,603
0
7,603
W
Ne Zha
ederfranco
Ne Zha
12,385
2,815
334
3,356
13,008
6,919
1,625
3,520
9,290
0
26,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,403
Gold Earned
47,689
88
Minions Killed
128
0
Camps Cleared
0
968,520
Distance Traveled
1,047,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,682
768
7
1
0
190,350
0
L
Chaac
8,140
814
20
2
0
180,482
0
W
Chernobog
9,768
977
31
3
0
193,697
0
W
Khepri
9,539
954
14
1
0
208,014
0
L
The Morrigan
7,823
782
26
3
0
168,059
0
W
Nike
9,239
924
16
2
0
232,218
0
L
Cu Chulainn
9,732
973
28
3
0
224,636
0
W
Nut
9,757
976
44
4
0
189,261
0
L
Fenrir
9,026
903
7
1
0
204,993
0
W
Ne Zha
9,386
939
23
2
0
224,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role