Player Matchup

Thor
Thor
Huey mK
Thor
Level 28
God Stats
2W - 6L
1,308 SR
Queue Stats
70W - 78L
1,392 Elo+
Party 2
Ymir
Ymir
Lukachick
Ymir
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 120L
1,399 Elo+
Party 2
Ra
Ra
stev_1724
Ra
Level 44
God Stats
5W - 5L
1,564 SR
Queue Stats
68W - 89L
1,404 Elo+
Solo
Team Averages
Level 44
1,457 SR
1,398 Elo+

VS

Team Averages
Level 45
1,529 SR
1,352 Elo+
Medusa
Medusa
CowboyFua
Medusa
Level 27
God Stats
5W - 5L
1,377 SR
Queue Stats
44W - 42L
1,426 Elo+
Party 1
Ao Kuang
Ao Kuang
DookiLuki
Ao Kuang
Level 66
God Stats
2W - 1L
1,613 SR
Queue Stats
78W - 74L
1,458 Elo+
Party 1
Izanami
Izanami
big_tunkz
Izanami
Level 43
God Stats
3W - 4L
1,597 SR
Queue Stats
3W - 7L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Huey mK
Thor
17
6 / 5 / 5
10,360
863
7,611
11,055
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
16
3 / 2 / 5
9,714
810
8,209
14,080
16,164
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 2 / 2
8,293
691
2,560
4,263
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CowboyFua
Medusa
16
4 / 5 / 3
10,603
884
9,626
8,759
3,191
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
DookiLuki
Ao Kuang
17
4 / 4 / 3
10,716
893
10,648
12,682
8,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
big_tunkz
Izanami
16
1 / 2 / 6
10,393
866
3,705
6,356
2,251
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
10
Kills
9
9
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
CowboyFua
Medusa
4
5
3
1.1
W
Ao Kuang
DookiLuki
Ao Kuang
4
4
3
1.38
L
Thor
Huey mK
Thor
6
5
5
1.7
L
Ymir
3
2
5
2.75
W
Izanami
big_tunkz
Izanami
1
2
6
2
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,380
Damage
23,979
29,398
Taken
27,797
23,140
Mitigated
14,362
2,298
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CowboyFua
Medusa
9,626
3,261
0
0
8,759
3,191
1,004
3,351
5,408
0
28,310
W
Ao Kuang
DookiLuki
Ao Kuang
10,648
3,192
0
2,506
12,682
8,920
1,066
5,802
6,880
34,970
4,839
L
Thor
Huey mK
Thor
7,611
1,944
363
1,121
11,055
5,410
0
3,624
7,418
0
23,867
L
Ymir
8,209
2,442
0
0
14,080
16,164
0
3,948
10,094
23,545
1,183
W
Izanami
big_tunkz
Izanami
3,705
1,273
0
2,234
6,356
2,251
1,578
1,562
4,794
0
36,144
L
2,560
410
510
304
4,263
1,566
0
2,525
1,738
15,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,367
Gold Earned
31,712
88
Minions Killed
144
0
Camps Cleared
0
478,565
Distance Traveled
659,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,603
884
42
4
0
238,949
0
W
Ao Kuang
10,716
893
43
4
0
203,853
0
L
Thor
10,360
863
26
2
0
178,131
0
L
Ymir
9,714
810
39
3
0
180,605
0
W
Izanami
10,393
866
59
5
0
217,075
0
L
Ra
8,293
691
23
2
0
119,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role