Player Matchup

Nox
Nox
Bronze II
adriano739
Nox
Bronze II
Level 149
God Stats
3W - 10L
1,208 SR
Queue Stats
218W - 343L
485 MMR
Solo
Loki
Loki
Silver II
marcelo2920
Loki
Silver II
Level 63
God Stats
36W - 28L
1,547 SR
Queue Stats
92W - 106L
1,079 MMR
Solo
Medusa
Medusa
Bronze III
sting8740
Medusa
Bronze III
Level 84
God Stats
7W - 18L
1,336 SR
Queue Stats
71W - 140L
491 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 99
1,364 SR
685 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 188
1,498 SR
808 MMR
Geb
Geb
Silver II
ItsManNKind
Geb
Silver II
Level 265
God Stats
23W - 20L
1,520 SR
Queue Stats
576W - 713L
1,009 MMR
Solo
Lancelot
Lancelot
Bronze I
OkayTitan932002
Lancelot
Bronze I
Level 156
God Stats
554W - 614L
1,487 SR
Queue Stats
924W - 1,154L
449 MMR
Solo
Zeus
Zeus
Silver I
kgroth6
Zeus
Silver I
Level 143
God Stats
20W - 24L
1,488 SR
Queue Stats
491W - 552L
968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
7,332
733
1,243
7,313
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 4 / 2
7,895
790
3,106
9,266
3,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
sting8740
Medusa
10
1 / 5 / 3
7,005
701
1,761
8,272
2,430
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
HeraVulcanDiscordiaKukulkanKumbhakarna

VS

Bans
YmirSkadiNu WaDanzaburouHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 10
8,292
829
4,386
10,586
6,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
15
4 / 1 / 9
8,922
892
4,629
5,725
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Zeus
kgroth6
Zeus
16
8 / 0 / 6
10,000
1,000
13,591
2,519
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
14
14
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
Lancelot
4
1
9
8.5
L
1
5
3
0.5
W
Zeus
kgroth6
Zeus
8
0
6
11
L
2
4
2
0.75
L
Medusa
sting8740
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,110
Damage
22,606
24,851
Taken
18,830
8,047
Mitigated
12,093
1,753
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,386
304
146
109
10,586
6,541
0
998
9,588
21,970
520
W
Lancelot
4,629
301
0
2,188
5,725
4,668
155
271
5,454
0
20,906
L
1,243
178
0
16
7,313
2,381
0
5,647
1,442
11,566
126
W
Zeus
kgroth6
Zeus
13,591
223
0
0
2,519
884
679
59
2,460
36,371
500
L
3,106
411
0
986
9,266
3,236
0
5,107
3,699
0
21,190
L
Medusa
sting8740
Medusa
1,761
808
35
716
8,272
2,430
93
6,098
1,841
0
7,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,232
Gold Earned
27,214
74
Minions Killed
139
0
Camps Cleared
0
456,746
Distance Traveled
587,916
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,292
829
32
3
0
188,242
2
W
Lancelot
8,922
892
29
3
0
220,524
2
L
Nox
7,332
733
31
3
0
127,508
0
W
Zeus
10,000
1,000
78
8
0
179,150
2
L
Loki
7,895
790
34
3
0
201,682
0
L
Medusa
7,005
701
9
1
0
127,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role