Player Matchup

Hera
Hera
BUDDERSLIMES
Hera
Level 67
God Stats
1W - 1L
1,847 SR
Queue Stats
74W - 59L
1,565 Elo+
Party 2
Da Ji
Da Ji
GamehatX
Da Ji
Level 60
God Stats
3W - 1L
1,872 SR
Queue Stats
72W - 56L
1,580 Elo+
Party 2
Cerberus
Cerberus
x Ole Cuz
Cerberus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,870 Elo+
Solo
Team Averages
Level 95
1,740 SR
1,672 Elo+

VS

Team Averages
Level 92
1,333 SR
1,499 Elo+
Gilgamesh
Gilgamesh
XiiTzzDominiC
Gilgamesh
Level 97
God Stats
1W - 3L
1,189 SR
Queue Stats
66W - 56L
1,578 Elo+
Party 1
Vulcan
Vulcan
XiiTzzMichael
Vulcan
Level 146
God Stats
12W - 11L
1,562 SR
Queue Stats
198W - 207L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
g0rillaj0e420
Danzaburou
Level 33
God Stats
1W - 3L
1,246 SR
Queue Stats
10W - 23L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 1
9,552
682
8,086
11,113
3,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
GamehatX
Da Ji
16
1 / 3 / 0
9,523
680
6,499
12,471
7,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
x Ole Cuz
Cerberus
14
0 / 3 / 2
9,401
672
8,507
21,668
17,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
XiiTzzDominiC
Gilgamesh
19
2 / 0 / 7
11,816
844
9,870
15,123
18,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 0 / 5
11,555
825
19,323
8,085
2,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
g0rillaj0e420
Danzaburou
19
5 / 2 / 2
12,356
883
9,444
9,683
3,529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Da Ji
GamehatX
Da Ji
1
3
0
0.33
W
Gilgamesh
XiiTzzDominiC
Gilgamesh
2
0
7
5.5
W
2
0
5
4.5
W
Danzaburou
g0rillaj0e420
Danzaburou
5
2
2
3
L
Cerberus
x Ole Cuz
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,092
Damage
38,637
45,252
Taken
32,891
29,113
Mitigated
24,498
6,125
Healing
13,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,086
1,266
0
375
11,113
3,980
0
5,035
6,004
30,452
0
L
Da Ji
GamehatX
Da Ji
6,499
1,173
0
815
12,471
7,238
0
4,978
7,423
0
26,554
W
Gilgamesh
XiiTzzDominiC
Gilgamesh
9,870
2,083
0
4,868
15,123
18,024
992
7,339
7,784
0
49,086
W
19,323
248
0
3,644
8,085
2,945
0
3,994
4,091
66,452
0
W
Danzaburou
g0rillaj0e420
Danzaburou
9,444
3,290
143
5,169
9,683
3,529
2,607
4,851
4,832
0
45,175
L
Cerberus
x Ole Cuz
Cerberus
8,507
255
357
4,578
21,668
17,895
0
9,280
12,346
37,832
1,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,476
Gold Earned
35,727
167
Minions Killed
212
0
Camps Cleared
0
795,424
Distance Traveled
860,351
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,552
682
53
4
0
273,214
0
L
Da Ji
9,523
680
45
3
0
259,514
2
W
Gilgamesh
11,816
844
62
4
0
283,917
0
W
Vulcan
11,555
825
80
6
0
312,125
2
W
Danzaburou
12,356
883
70
5
0
264,309
0
L
Cerberus
9,401
672
69
5
0
262,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role