Player Matchup

Ix Chel
Ix Chel
Ace-Kyng253
Ix Chel
Level 87
God Stats
3W - 7L
1,396 SR
Queue Stats
171W - 189L
1,429 Elo+
Party 2
Ymir
Ymir
Alcaicedo
Ymir
Level 144
God Stats
5W - 4L
1,575 SR
Queue Stats
370W - 335L
1,472 Elo+
Party 1
Heimdallr
Heimdallr
Andreslc88
Heimdallr
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
212W - 215L
1,436 Elo+
Party 1
Athena
Athena
B0B_Th3_3at3er
Athena
Level 67
God Stats
8W - 9L
1,460 SR
Queue Stats
125W - 140L
1,435 Elo+
Party 2
Hel
Hel
Souzanice
Hel
Level 137
God Stats
9W - 4L
1,599 SR
Queue Stats
423W - 402L
1,502 Elo+
Solo
Team Averages
Level 113
1,506 SR
1,455 Elo+

VS

Team Averages
Level 94
1,513 SR
1,471 Elo+
Bakasura
Bakasura
American_saga
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,443 Elo+
Party 3
Hades
Hades
BeHiNDYou7119
Hades
Level 111
God Stats
57W - 55L
1,547 SR
Queue Stats
638W - 624L
1,446 Elo+
Solo
Chaac
Chaac
CatalystDan
Chaac
Level 123
God Stats
12W - 8L
1,623 SR
Queue Stats
135W - 128L
1,459 Elo+
Solo
Hou Yi
Hou Yi
CrimsonGuardian3
Hou Yi
Level 123
God Stats
1W - 6L
1,379 SR
Queue Stats
882W - 823L
1,471 Elo+
Party 3
Aphrodite
Aphrodite
Neptear
Aphrodite
Level 84
God Stats
20W - 19L
1,519 SR
Queue Stats
304W - 285L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ace-Kyng253
Ix Chel
10
2 / 5 / 0
6,056
606
3,644
6,465
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
0 / 1 / 5
5,594
559
3,768
5,281
2,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Andreslc88
Heimdallr
9
5 / 1 / 0
5,867
587
3,719
4,801
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 1 / 5
5,078
508
3,579
7,323
3,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
4 / 2 / 0
6,529
653
5,907
4,877
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
American_saga
Bakasura
8
0 / 2 / 2
4,986
499
1,236
8,502
2,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

2
0 / 1 / 0
3,837
384
289
888
216
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
6 / 3 / 0
6,699
670
6,068
8,330
4,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 2 / 1
5,730
573
6,984
7,299
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Neptear
Aphrodite
10
1 / 3 / 3
6,027
603
2,647
7,088
3,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
11
Kills
10
10
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Ace-Kyng253
Ix Chel
2
5
0
0.4
W
Ymir
0
1
5
2.5
L
Bakasura
American_saga
Bakasura
0
2
2
0.5
W
Heimdallr
Andreslc88
Heimdallr
5
1
0
5
W
0
1
5
2.5
L
0
1
0
0
L
6
3
0
2
L
3
2
1
1.75
L
Aphrodite
Neptear
Aphrodite
1
3
3
0.83
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
17,224
28,747
Taken
32,107
11,849
Mitigated
12,968
9,499
Healing
12,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Ace-Kyng253
Ix Chel
3,644
696
50
1,271
6,465
2,209
0
0
6,297
34,033
0
W
Ymir
3,768
1,152
0
1,235
5,281
2,630
0
118
5,096
35,182
1,093
L
Bakasura
American_saga
Bakasura
1,236
812
0
2,764
8,502
2,497
0
4,354
4,102
0
19,322
W
Heimdallr
Andreslc88
Heimdallr
3,719
1,067
0
1,940
4,801
1,697
369
759
4,042
0
29,365
W
3,579
692
0
2,517
7,323
3,761
204
1,295
6,028
20,173
1,784
L
289
82
80
202
888
216
0
527
361
3,463
0
L
6,068
1,045
0
1,865
8,330
4,661
48
4,593
3,398
0
34,430
L
6,984
2,347
0
1,792
7,299
2,364
0
2,768
4,289
0
44,525
L
Aphrodite
Neptear
Aphrodite
2,647
650
2,336
3,002
7,088
3,230
0
3,560
3,312
17,390
0
W
5,907
700
274
2,212
4,877
1,552
0
764
4,113
44,940
1,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
27,279
311
Minions Killed
206
0
Camps Cleared
0
1,007,550
Distance Traveled
915,909
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,056
606
65
7
0
181,994
2
W
Ymir
5,594
559
68
7
0
216,067
0
L
Bakasura
4,986
499
58
6
0
234,840
0
W
Heimdallr
5,867
587
47
5
0
186,643
0
W
Athena
5,078
508
44
4
0
207,430
7
L
Hades
3,837
384
6
1
0
30,710
2
L
Chaac
6,699
670
54
5
0
199,867
0
L
Hou Yi
5,730
573
54
5
0
198,512
0
L
Aphrodite
6,027
603
34
3
0
251,980
0
W
Hel
6,529
653
87
9
0
215,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role