Player Matchup

Arachne
Arachne
DesertRat247
Arachne
Level 85
God Stats
39W - 21L
1,623 SR
Queue Stats
90W - 77L
1,502 Elo+
Solo
King Arthur
King Arthur
DragonKingLibra
King Arthur
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 188L
1,483 Elo+
Party 1
Skadi
Skadi
GODDESS 0F KAOS
Skadi
Level 209
God Stats
8W - 3L
1,674 SR
Queue Stats
420W - 390L
1,580 Elo+
Solo
Baron Samedi
Baron Samedi
OceanThunder57
Baron Samedi
Level 145
God Stats
7W - 6L
1,488 SR
Queue Stats
206W - 199L
1,487 Elo+
Party 1
Sylvanus
Sylvanus
THE WARLORD BOX
Sylvanus
Level 157
God Stats
5W - 5L
1,464 SR
Queue Stats
246W - 249L
1,452 Elo+
Party 1
Team Averages
Level 151
1,550 SR
1,501 Elo+

VS

Team Averages
Level 102
1,568 SR
1,544 Elo+
King Arthur
King Arthur
AyoooDre_
King Arthur
Level 102
God Stats
0W - 2L
1,306 SR
Queue Stats
227W - 205L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
EdwardDark_
Ao Kuang
Level 69
God Stats
3W - 2L
1,619 SR
Queue Stats
95W - 99L
1,491 Elo+
Party 2
Sylvanus
Sylvanus
IgneelFoxx
Sylvanus
Level 143
God Stats
31W - 16L
1,713 SR
Queue Stats
125W - 89L
1,637 Elo+
Party 3
Artemis
Artemis
Thanatoxx
Artemis
Level 155
God Stats
4W - 2L
1,750 SR
Queue Stats
197W - 155L
1,589 Elo+
Party 3
Maman Brigitte
Maman Brigitte
trakerf3m8oi
Maman Brigitte
Level 42
God Stats
8W - 11L
1,453 SR
Queue Stats
79W - 96L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DesertRat247
Arachne
16
10 / 2 / 1
9,671
569
10,083
14,838
4,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

King Arthur
DragonKingLibra
King Arthur
14
2 / 3 / 6
8,665
510
6,842
16,214
12,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
3 / 3 / 5
8,804
518
8,543
10,242
3,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
OceanThunder57
Baron Samedi
15
1 / 4 / 3
9,002
530
8,551
10,600
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
5 / 1 / 6
9,764
574
6,662
11,643
8,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AyoooDre_
King Arthur
14
2 / 5 / 1
8,694
511
5,517
11,581
5,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
EdwardDark_
Ao Kuang
14
1 / 5 / 4
7,929
466
6,935
14,502
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
IgneelFoxx
Sylvanus
14
5 / 5 / 4
8,328
490
10,992
13,793
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
Thanatoxx
Artemis
14
3 / 4 / 2
8,647
509
9,953
8,840
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
trakerf3m8oi
Maman Brigitte
14
2 / 3 / 5
8,339
491
6,719
10,306
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
21
Kills
13
13
Deaths
22
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AyoooDre_
King Arthur
2
5
1
0.5
W
Arachne
DesertRat247
Arachne
10
2
1
5.25
W
King Arthur
DragonKingLibra
King Arthur
2
3
6
1.67
L
Ao Kuang
EdwardDark_
Ao Kuang
1
5
4
0.6
W
3
3
5
1.83
L
Sylvanus
IgneelFoxx
Sylvanus
5
5
4
1.4
W
Baron Samedi
OceanThunder57
Baron Samedi
1
4
3
0.63
W
Sylvanus
5
1
6
8
L
Artemis
Thanatoxx
Artemis
3
4
2
1
L
Maman Brigitte
trakerf3m8oi
Maman Brigitte
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,681
Damage
40,116
63,537
Taken
59,022
32,967
Mitigated
24,205
21,605
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AyoooDre_
King Arthur
5,517
1,367
0
2,620
11,581
5,677
0
536
11,007
0
57,586
W
Arachne
DesertRat247
Arachne
10,083
6,539
0
7,626
14,838
4,752
48
6,711
8,127
0
75,215
W
King Arthur
DragonKingLibra
King Arthur
6,842
700
0
1,932
16,214
12,979
78
2,314
13,900
1,041
47,368
L
Ao Kuang
EdwardDark_
Ao Kuang
6,935
1,527
0
943
14,502
5,818
62
2,905
11,385
61,745
0
W
8,543
3,011
0
814
10,242
3,277
1,068
3,625
6,617
0
61,665
L
Sylvanus
IgneelFoxx
Sylvanus
10,992
4,291
1,132
2,619
13,793
6,332
36
5,985
7,652
33,564
9,540
W
Baron Samedi
OceanThunder57
Baron Samedi
8,551
323
114
1,780
10,600
3,527
48
7,938
2,662
65,996
1,322
W
Sylvanus
6,662
1,037
4,393
4,946
11,643
8,432
0
3,188
8,455
26,284
1,337
L
Artemis
Thanatoxx
Artemis
9,953
4,124
0
1,669
8,840
3,059
0
1,983
6,817
0
51,984
L
Maman Brigitte
trakerf3m8oi
Maman Brigitte
6,719
276
108
1,688
10,306
3,319
0
3,693
6,213
55,474
1,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,906
Gold Earned
41,937
460
Minions Killed
469
0
Camps Cleared
0
1,622,225
Distance Traveled
1,642,977
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,694
511
103
6
0
278,316
3
W
Arachne
9,671
569
109
6
0
398,989
3
W
King Arthur
8,665
510
82
5
0
290,823
2
L
Ao Kuang
7,929
466
104
6
0
362,474
0
W
Skadi
8,804
518
107
6
0
287,298
4
L
Sylvanus
8,328
490
71
4
0
302,032
6
W
Baron Samedi
9,002
530
121
7
0
296,927
0
W
Sylvanus
9,764
574
41
2
0
348,188
4
L
Artemis
8,647
509
91
5
0
317,290
5
L
Maman Brigitte
8,339
491
100
6
0
382,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role