Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LercKitty
Sol
Level 85
God Stats
2W - 8L
1,277 SR
Queue Stats
439W - 409L
1,517 Elo+
Party 2
Yu Huang
Yu Huang
Tacosfordinner
Yu Huang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 75L
1,354 Elo+
Solo
Ra
Ra
Texasboy121
Ra
Level 124
God Stats
0W - 2L
1,292 SR
Queue Stats
35W - 44L
1,522 Elo+
Solo
Apollo
Apollo
fluqz1e
Apollo
Level 66
God Stats
4W - 7L
1,468 SR
Queue Stats
317W - 302L
1,438 Elo+
Party 2
Team Averages
Level 91
1,407 SR
1,466 Elo+

VS

Team Averages
Level 147
1,456 SR
1,500 Elo+
Atlas
Atlas
 
Atlas
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ImJusTerrible
Guan Yu
Level 83
God Stats
5W - 7L
1,368 SR
Queue Stats
591W - 589L
1,496 Elo+
Solo
Odin
Odin
KUSHKILLA1229
Odin
Level 159
God Stats
5W - 0L
1,619 SR
Queue Stats
332W - 332L
1,450 Elo+
Party 1
Raijin
Raijin
TMANDADDY
Raijin
Level 159
God Stats
4W - 3L
1,448 SR
Queue Stats
233W - 220L
1,525 Elo+
Party 1
Chernobog
Chernobog
Urgonnafndie
Chernobog
Level 121
God Stats
2W - 4L
1,346 SR
Queue Stats
132W - 137L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 1 / 1
6,150
1,025
5,258
6,023
2,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 3
5,595
933
5,072
5,615
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
7
1 / 3 / 0
5,125
854
3,720
3,386
1,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 3
5,843
974
3,483
3,123
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Apollo
fluqz1e
Apollo
10
2 / 3 / 3
5,813
969
5,029
5,295
1,972
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
4 / 0 / 7
7,560
1,260
6,175
6,805
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
10
1 / 2 / 5
5,922
987
1,533
8,221
4,880
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 7
6,222
1,037
4,036
7,518
7,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
TMANDADDY
Raijin
13
4 / 2 / 6
7,415
1,236
6,207
5,277
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
Urgonnafndie
Chernobog
10
0 / 1 / 6
5,977
996
3,580
5,910
2,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
11
11
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
1
1
3.5
W
Atlas
 
Atlas
4
0
7
7.5
W
Guan Yu
1
2
5
1.75
W
2
2
7
2.75
L
0
3
3
0.5
W
Raijin
TMANDADDY
Raijin
4
2
6
3.5
L
Yu Huang
1
3
0
0.33
L
0
1
3
1.5
W
Chernobog
Urgonnafndie
Chernobog
0
1
6
3
L
Apollo
fluqz1e
Apollo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,562
Damage
21,531
23,442
Taken
33,731
8,158
Mitigated
21,561
7,808
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,258
916
0
575
6,023
2,259
0
3,531
2,492
0
11,684
W
Atlas
 
Atlas
6,175
1,890
702
2,326
6,805
4,969
28
2,711
3,938
13,310
0
W
Guan Yu
1,533
132
6,338
3,756
8,221
4,880
510
2,381
5,840
0
4,275
W
4,036
162
592
760
7,518
7,608
139
2,156
5,362
1,095
5,658
L
5,072
1,417
248
1,822
5,615
1,846
0
3,104
2,511
12,125
0
W
Raijin
TMANDADDY
Raijin
6,207
67
935
863
5,277
1,887
1,054
2,080
3,197
15,238
0
L
Yu Huang
3,720
125
127
362
3,386
1,055
0
1,962
1,424
5,191
0
L
3,483
0
2,670
1,324
3,123
1,026
0
1,637
1,486
10,948
0
W
Chernobog
Urgonnafndie
Chernobog
3,580
1,863
114
1,152
5,910
2,217
252
2,725
3,119
0
13,095
L
Apollo
fluqz1e
Apollo
5,029
3,422
22
658
5,295
1,972
0
2,882
2,413
0
6,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,526
Gold Earned
33,096
56
Minions Killed
62
0
Camps Cleared
0
507,628
Distance Traveled
676,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,150
1,025
15
3
0
116,770
0
W
Atlas
7,560
1,260
14
2
0
150,426
0
W
Guan Yu
5,922
987
8
1
0
147,019
0
W
Odin
6,222
1,037
6
1
0
128,176
0
L
Sol
5,595
933
14
2
0
86,060
0
W
Raijin
7,415
1,236
23
4
0
121,983
0
L
Yu Huang
5,125
854
2
0
0
70,581
0
L
Ra
5,843
974
19
3
0
128,465
0
W
Chernobog
5,977
996
11
2
0
128,791
0
L
Apollo
5,813
969
6
1
0
105,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role