Player Matchup

Kumbhakarna
Kumbhakarna
Diamond V
Armyvetmack
Kumbhakarna
Diamond V
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 93L
1,938 MMR
Solo
Artemis
Artemis
Platinum III
CrazyDiamond501
Artemis
Platinum III
Level 128
God Stats
13W - 13L
1,581 SR
Queue Stats
320W - 375L
1,854 MMR
Solo
Atlas
Atlas
Platinum IV
HopefulAuthor73
Atlas
Platinum IV
Level 121
God Stats
48W - 52L
1,607 SR
Queue Stats
326W - 368L
1,843 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 104
1,563 SR
1,878 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 195
1,650 SR
1,824 MMR
Persephone
Persephone
Diamond V
TravyTrebo
Persephone
Diamond V
Level 278
God Stats
54W - 45L
1,621 SR
Queue Stats
305W - 282L
1,907 MMR
Party 1
Horus
Horus
Platinum IV
ZanosX
Horus
Platinum IV
Level 168
God Stats
6W - 11L
1,470 SR
Queue Stats
969W - 908L
1,580 MMR
Party 1
Geb
Geb
Platinum III
xDIRTYxPLAYERx7
Geb
Platinum III
Level 140
God Stats
12W - 7L
1,859 SR
Queue Stats
206W - 248L
1,986 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Armyvetmack
Kumbhakarna
16
1 / 0 / 1
9,255
712
5,056
11,791
9,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

15
1 / 5 / 1
9,550
735
4,273
9,571
3,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 0 / 2
9,662
743
9,635
10,739
10,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
FafnirCerberusCabrakanCthulhuSerqet

VS

Bans
KuzenboOdinJormungandrRaijinXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
TravyTrebo
Persephone
17
1 / 0 / 4
10,520
809
13,834
6,812
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
ZanosX
Horus
15
1 / 0 / 3
9,175
706
5,587
9,185
7,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

17
3 / 2 / 2
9,783
753
7,668
10,326
8,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
2
Kills
5
5
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Armyvetmack
Kumbhakarna
1
0
1
1.5
L
1
5
1
0.3
L
0
0
2
1
W
Persephone
TravyTrebo
Persephone
1
0
4
3
W
Horus
ZanosX
Horus
1
0
3
2.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,964
Damage
27,089
32,101
Taken
26,323
23,906
Mitigated
18,415
5,160
Healing
8,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Armyvetmack
Kumbhakarna
5,056
273
0
1,417
11,791
9,787
0
6,916
4,356
20,177
2,222
L
4,273
784
0
868
9,571
3,744
0
6,661
2,432
0
31,432
L
9,635
2,575
0
2,875
10,739
10,375
0
6,604
3,693
34,718
2,053
W
Persephone
TravyTrebo
Persephone
13,834
977
0
3,226
6,812
2,488
61
3,851
2,428
57,227
0
W
Horus
ZanosX
Horus
5,587
1,142
1,470
2,541
9,185
7,416
0
3,192
5,564
0
20,526
W
7,668
721
0
1,390
10,326
8,511
0
4,836
4,978
22,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
29,478
165
Minions Killed
161
0
Camps Cleared
0
726,804
Distance Traveled
702,728
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,255
712
34
3
0
283,593
0
L
Artemis
9,550
735
71
5
0
204,339
0
L
Atlas
9,662
743
60
5
0
238,872
0
W
Persephone
10,520
809
99
8
0
231,083
1
W
Horus
9,175
706
24
2
0
257,268
2
W
Geb
9,783
753
38
3
0
214,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role