Player Matchup

Hel
Hel
IMTEAMNINJA
Hel
Level 157
God Stats
2W - 0L
1,772 SR
Queue Stats
24W - 23L
1,498 Elo+
Party 1
Chaac
Chaac
RunLeoRun
Chaac
Level 108
God Stats
2W - 0L
1,612 SR
Queue Stats
24W - 27L
1,480 Elo+
Solo
Xing Tian
Xing Tian
Streets0fRage 9
Xing Tian
Level 159
God Stats
2W - 3L
1,303 SR
Queue Stats
89W - 92L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vuxur
Cu Chulainn
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,523 Elo+
Party 1
Vulcan
Vulcan
rojasdominator
Vulcan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,476 Elo+
Party 1
Team Averages
Level 131
1,537 SR
1,493 Elo+

VS

Team Averages
Level 105
1,502 SR
1,537 Elo+
Hel
Hel
FutileParrotUWU
Hel
Level 119
God Stats
2W - 4L
1,511 SR
Queue Stats
219W - 221L
1,468 Elo+
Solo
Thanatos
Thanatos
ThePreacher20
Thanatos
Level 109
God Stats
1W - 2L
1,478 SR
Queue Stats
35W - 17L
1,577 Elo+
Solo
Xbalanque
Xbalanque
XxKingDomainxX
Xbalanque
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,492 Elo+
Party 2
Ymir
Ymir
icy3141
Ymir
Level 141
God Stats
1W - 1L
1,763 SR
Queue Stats
22W - 29L
1,438 Elo+
Solo
Arachne
Arachne
offcialrondadon
Arachne
Level 28
God Stats
0W - 1L
1,257 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 21
9,060
1,007
10,234
8,095
3,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
RunLeoRun
Chaac
16
7 / 1 / 16
9,601
1,067
9,696
13,465
13,377
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
Streets0fRage 9
Xing Tian
11
0 / 2 / 13
7,325
814
2,848
9,900
7,423
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
Vuxur
Cu Chulainn
15
5 / 1 / 19
8,767
974
7,246
14,433
9,420
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 1 / 13
9,524
1,058
16,182
5,162
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,044
894
6,733
11,237
8,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
ThePreacher20
Thanatos
13
2 / 8 / 2
6,945
772
5,954
11,863
5,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Xbalanque
XxKingDomainxX
Xbalanque
6
0 / 2 / 1
5,621
625
1,190
2,321
607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ymir
icy3141
Ymir
13
1 / 5 / 5
7,176
797
5,813
15,332
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
1 / 6 / 2
6,114
679
4,446
9,690
6,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
20
26
Kills
6
6
Deaths
26
82
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
4
1
21
14.5
W
Chaac
RunLeoRun
Chaac
7
1
16
15
W
Xing Tian
Streets0fRage 9
Xing Tian
0
2
13
3.25
L
Thanatos
ThePreacher20
Thanatos
2
8
2
0.38
W
Cu Chulainn
Vuxur
Cu Chulainn
5
1
19
14.5
L
Xbalanque
XxKingDomainxX
Xbalanque
0
2
1
0.25
L
Ymir
icy3141
Ymir
1
5
5
0.7
L
1
6
2
0.33
W
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,206
Damage
24,136
51,055
Taken
50,443
35,670
Mitigated
37,324
29,483
Healing
14,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,733
85
4,952
3,929
11,237
8,920
0
6,973
4,195
22,133
424
W
10,234
649
11,208
5,717
8,095
3,145
1,450
1,682
6,413
20,350
511
W
Chaac
RunLeoRun
Chaac
9,696
555
1,313
4,602
13,465
13,377
1,314
4,271
9,194
0
26,510
W
Xing Tian
Streets0fRage 9
Xing Tian
2,848
92
1,015
940
9,900
7,423
560
1,745
8,155
3,822
9
L
Thanatos
ThePreacher20
Thanatos
5,954
1,170
374
2,233
11,863
5,206
0
7,340
4,455
0
11,777
W
Cu Chulainn
Vuxur
Cu Chulainn
7,246
2,456
368
3,377
14,433
9,420
1,506
3,132
11,301
0
18,341
L
Xbalanque
XxKingDomainxX
Xbalanque
1,190
81
39
104
2,321
607
0
1,986
291
0
2,572
L
Ymir
icy3141
Ymir
5,813
125
364
1,176
15,332
16,021
0
7,264
7,998
13,667
0
L
4,446
3,031
342
1,168
9,690
6,570
0
5,119
4,556
0
6,751
W
16,182
217
84
859
5,162
2,305
1,553
1,420
3,742
38,499
480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
33,900
133
Minions Killed
65
0
Camps Cleared
0
935,622
Distance Traveled
632,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,044
894
31
3
0
151,839
0
W
Hel
9,060
1,007
38
4
0
196,533
0
W
Chaac
9,601
1,067
34
4
0
203,026
0
W
Xing Tian
7,325
814
2
0
0
140,533
0
L
Thanatos
6,945
772
7
1
0
133,479
0
W
Cu Chulainn
8,767
974
16
2
0
199,582
0
L
Xbalanque
5,621
625
3
0
0
37,080
0
L
Ymir
7,176
797
18
2
0
132,294
0
L
Arachne
6,114
679
6
1
0
177,836
0
W
Vulcan
9,524
1,058
43
5
0
195,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role