Player Matchup

King Arthur
King Arthur
M_i_c_h_a_e_l_K_
King Arthur
Level 126
God Stats
13W - 15L
1,545 SR
Queue Stats
132W - 147L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zenith219
Morgan Le Fay
Level 126
God Stats
18W - 13L
1,701 SR
Queue Stats
132W - 147L
1,511 Elo+
Party 1
Hachiman
Hachiman
techman1237
Hachiman
Level 123
God Stats
2W - 7L
1,299 SR
Queue Stats
132W - 147L
1,511 Elo+
Party 1
Team Averages
Level 125
1,515 SR
1,511 Elo+

VS

Team Averages
Level 145
1,585 SR
1,500 Elo+
Neith
Neith
Hitman09
Neith
Level 125
God Stats
13W - 17L
1,543 SR
Queue Stats
191W - 206L
1,525 Elo+
Party 2
Ah Puch
Ah Puch
Laquanda5306
Ah Puch
Level 129
God Stats
20W - 19L
1,641 SR
Queue Stats
224W - 245L
1,498 Elo+
Party 2
Osiris
Osiris
theAdjuster7392
Osiris
Level 181
God Stats
6W - 5L
1,573 SR
Queue Stats
356W - 360L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
M_i_c_h_a_e_l_K_
King Arthur
13
0 / 6 / 0
8,006
667
5,919
13,982
9,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
Zenith219
Morgan Le Fay
13
0 / 7 / 0
7,833
653
5,830
11,385
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
techman1237
Hachiman
14
0 / 2 / 0
7,781
648
5,416
6,487
1,736
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hitman09
Neith
18
8 / 0 / 5
11,387
949
10,386
6,958
2,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Puch
Laquanda5306
Ah Puch
16
5 / 0 / 10
10,348
862
12,327
6,826
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
2 / 0 / 10
9,903
825
6,438
11,618
13,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
15
15
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
Hitman09
Neith
8
0
5
10.5
W
Ah Puch
Laquanda5306
Ah Puch
5
0
10
10
L
King Arthur
M_i_c_h_a_e_l_K_
King Arthur
0
6
0
0
L
Morgan Le Fay
Zenith219
Morgan Le Fay
0
7
0
0
L
Hachiman
techman1237
Hachiman
0
2
0
0
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,165
Damage
29,151
31,854
Taken
25,402
14,923
Mitigated
18,565
2,056
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Hitman09
Neith
10,386
2,968
0
3,709
6,958
2,482
2,389
1,905
4,723
0
58,360
W
Ah Puch
Laquanda5306
Ah Puch
12,327
535
0
1,455
6,826
2,321
605
1,205
5,375
31,663
238
L
King Arthur
M_i_c_h_a_e_l_K_
King Arthur
5,919
277
0
715
13,982
9,760
0
4,549
9,241
0
28,026
L
Morgan Le Fay
Zenith219
Morgan Le Fay
5,830
200
0
687
11,385
3,427
0
4,697
6,545
19,295
657
L
Hachiman
techman1237
Hachiman
5,416
3,457
0
654
6,487
1,736
0
2,653
3,734
0
21,917
W
6,438
1,830
0
1,502
11,618
13,762
276
1,558
9,739
0
27,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
31,638
123
Minions Killed
176
0
Camps Cleared
0
590,408
Distance Traveled
715,304
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,387
949
94
8
0
219,544
0
W
Ah Puch
10,348
862
42
4
0
242,147
0
L
King Arthur
8,006
667
40
3
0
201,993
7
L
Morgan Le Fay
7,833
653
32
3
0
195,308
0
L
Hachiman
7,781
648
51
4
0
193,107
0
W
Osiris
9,903
825
40
3
0
253,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role