Player Matchup

Athena
Athena
Chasebrah
Athena
Level 88
God Stats
42W - 36L
1,551 SR
Queue Stats
412W - 371L
1,483 Elo+
Solo
Cliodhna
Cliodhna
ItzMeathead
Cliodhna
Level 89
God Stats
3W - 3L
1,435 SR
Queue Stats
124W - 125L
1,495 Elo+
Solo
Nu Wa
Nu Wa
JKatTheMage
Nu Wa
Level 100
God Stats
3W - 2L
1,372 SR
Queue Stats
17W - 18L
1,388 Elo+
Solo
Ah Puch
Ah Puch
luizpnts
Ah Puch
Level 195
God Stats
20W - 22L
1,472 SR
Queue Stats
615W - 633L
1,517 Elo+
Solo
Heimdallr
Heimdallr
malfiest
Heimdallr
Level 160
God Stats
12W - 3L
1,639 SR
Queue Stats
653W - 233L
1,781 Elo+
Solo
Team Averages
Level 126
1,494 SR
1,533 Elo+

VS

Team Averages
Level 103
1,363 SR
1,381 Elo+
Nu Wa
Nu Wa
Menisan111
Nu Wa
Level 32
God Stats
16W - 31L
1,018 SR
Queue Stats
16W - 33L
1,026 Elo+
Solo
Artio
Artio
Termanator3D
Artio
Level 158
God Stats
0W - 2L
1,201 SR
Queue Stats
126W - 123L
1,503 Elo+
Solo
Bastet
Bastet
Unknown Zen
Bastet
Level 154
God Stats
8W - 7L
1,554 SR
Queue Stats
313W - 324L
1,452 Elo+
Solo
Chiron
Chiron
Zcyla19
Chiron
Level 109
God Stats
0W - 1L
1,539 SR
Queue Stats
275W - 286L
1,467 Elo+
Solo
Chaac
Chaac
xShephxrd
Chaac
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chasebrah
Athena
16
2 / 1 / 8
10,734
1,073
5,114
7,452
6,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
ItzMeathead
Cliodhna
15
0 / 2 / 6
9,420
942
7,048
6,693
2,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
1 / 0 / 3
9,412
941
5,552
1,792
545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
luizpnts
Ah Puch
16
4 / 0 / 5
10,522
1,052
16,602
3,881
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
malfiest
Heimdallr
16
4 / 2 / 6
10,978
1,098
14,755
9,862
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

324

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
0 / 5 / 3
9,317
932
4,135
9,943
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 2
8,888
889
3,684
9,131
8,541
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
14
0 / 2 / 2
8,580
858
2,060
4,584
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Zcyla19
Chiron
15
2 / 3 / 1
10,057
1,006
8,166
17,747
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Chaac
xShephxrd
Chaac
15
0 / 1 / 4
9,270
927
4,138
9,717
7,096
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
11
Kills
2
5
Deaths
11
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
Chasebrah
Athena
2
1
8
6
W
Cliodhna
ItzMeathead
Cliodhna
0
2
6
1.5
W
1
0
3
2.5
L
Nu Wa
0
5
3
0.3
L
0
0
2
1
L
Bastet
0
2
2
0.5
L
Chiron
Zcyla19
Chiron
2
3
1
0.83
W
Ah Puch
luizpnts
Ah Puch
4
0
5
6.5
W
Heimdallr
malfiest
Heimdallr
4
2
6
3.5
L
Chaac
xShephxrd
Chaac
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,071
Damage
22,183
29,680
Taken
51,122
13,595
Mitigated
24,540
4,645
Healing
4,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chasebrah
Athena
5,114
920
0
1,109
7,452
6,506
0
1,977
3,724
8,432
0
W
Cliodhna
ItzMeathead
Cliodhna
7,048
317
0
340
6,693
2,134
0
2,067
3,885
0
22,319
W
5,552
808
0
370
1,792
545
0
613
1,179
29,645
0
L
Nu Wa
4,135
740
0
46
9,943
2,600
0
5,237
4,706
21,992
0
L
3,684
378
464
838
9,131
8,541
0
3,257
5,874
9,312
0
L
Bastet
2,060
265
0
191
4,584
1,278
0
1,729
2,855
0
7,322
L
Chiron
Zcyla19
Chiron
8,166
3,497
218
1,035
17,747
5,025
0
10,908
6,839
0
37,650
W
Ah Puch
luizpnts
Ah Puch
16,602
316
0
115
3,881
1,433
0
726
3,155
40,796
0
W
Heimdallr
malfiest
Heimdallr
14,755
8,113
0
2,711
9,862
2,977
0
2,436
5,654
0
39,500
L
Chaac
xShephxrd
Chaac
4,138
532
0
1,240
9,717
7,096
0
6,137
3,580
0
20,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,066
Gold Earned
46,112
222
Minions Killed
184
11
Camps Cleared
4
936,554
Distance Traveled
603,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,734
1,073
5
1
1
193,770
0
W
Cliodhna
9,420
942
37
4
2
199,153
0
W
Nu Wa
9,412
941
49
5
2
155,732
0
L
Nu Wa
9,317
932
53
5
0
88,403
0
L
Artio
8,888
889
16
2
1
159,036
0
L
Bastet
8,580
858
15
2
0
57,929
0
L
Chiron
10,057
1,006
65
7
2
164,338
0
W
Ah Puch
10,522
1,052
72
7
0
197,379
0
W
Heimdallr
10,978
1,098
59
6
6
190,520
0
L
Chaac
9,270
927
35
4
1
134,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role