Player Matchup

Neith
Neith
ChrisMHK
Neith
Level 128
God Stats
2W - 5L
1,495 SR
Queue Stats
442W - 397L
1,649 Elo+
Party 1
Athena
Athena
ItsOKtoTouch
Athena
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 12L
1,633 Elo+
Party 1
Kukulkan
Kukulkan
Noobly
Kukulkan
Level 155
God Stats
4W - 1L
1,939 SR
Queue Stats
50W - 67L
1,498 Elo+
Party 1
Rama
Rama
Silent419kill
Rama
Level 188
God Stats
41W - 38L
1,601 SR
Queue Stats
512W - 435L
1,652 Elo+
Party 1
Vamana
Vamana
weaselpower420
Vamana
Level 100
God Stats
38W - 29L
1,566 SR
Queue Stats
59W - 52L
1,503 Elo+
Solo
Team Averages
Level 117
1,620 SR
1,587 Elo+

VS

Team Averages
Level 108
1,514 SR
1,529 Elo+
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Jayapapaya
Bacchus
Level 119
God Stats
1W - 4L
1,399 SR
Queue Stats
57W - 57L
1,564 Elo+
Solo
Kuzenbo
Kuzenbo
TheGobblerR
Kuzenbo
Level 18
God Stats
1W - 3L
1,548 SR
Queue Stats
18W - 25L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
itsmitchyabish
Danzaburou
Level 129
God Stats
41W - 33L
1,624 SR
Queue Stats
308W - 292L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChrisMHK
Neith
13
6 / 0 / 6
7,557
630
7,277
6,056
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
11
4 / 1 / 7
7,189
599
4,571
12,394
14,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
Noobly
Kukulkan
13
7 / 0 / 4
7,725
644
10,049
4,962
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 0 / 4
7,678
640
5,058
4,522
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 0
6,285
524
2,885
9,074
4,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 6 / 0
5,233
436
2,473
10,144
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
 
Chiron
9
0 / 5 / 0
5,061
422
4,791
9,801
2,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
Jayapapaya
Bacchus
9
0 / 6 / 1
5,321
443
2,278
12,365
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
TheGobblerR
Kuzenbo
11
0 / 0 / 0
6,716
560
4,629
5,437
5,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
itsmitchyabish
Danzaburou
11
0 / 2 / 0
5,688
474
3,081
5,976
1,577
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
1
19
Kills
0
1
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
6
0
0
L
Chiron
 
Chiron
0
5
0
0
W
Neith
ChrisMHK
Neith
6
0
6
9
W
Athena
4
1
7
7.5
L
Bacchus
Jayapapaya
Bacchus
0
6
1
0.08
W
Kukulkan
Noobly
Kukulkan
7
0
4
9
W
2
0
4
4
L
Kuzenbo
TheGobblerR
Kuzenbo
0
0
0
0
L
Danzaburou
itsmitchyabish
Danzaburou
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
17,252
37,008
Taken
43,723
24,332
Mitigated
22,074
12,404
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,473
226
0
2,764
10,144
2,958
0
2,295
7,699
0
30,527
L
Chiron
 
Chiron
4,791
1,419
226
1,578
9,801
2,664
0
5,297
4,162
0
36,474
W
Neith
ChrisMHK
Neith
7,277
2,742
0
3,011
6,056
2,400
374
382
5,674
0
51,163
W
Athena
4,571
2,016
0
3,186
12,394
14,175
335
750
11,644
16,257
0
L
Bacchus
Jayapapaya
Bacchus
2,278
572
0
2,471
12,365
9,722
0
5,433
6,706
13,077
0
W
Kukulkan
Noobly
Kukulkan
10,049
1,282
0
750
4,962
1,992
56
694
4,268
58,339
656
W
5,058
3,777
0
3,360
4,522
1,568
715
468
4,054
0
67,480
L
Kuzenbo
TheGobblerR
Kuzenbo
4,629
1,694
0
1,385
5,437
5,153
50
0
5,437
40,521
3,239
L
Danzaburou
itsmitchyabish
Danzaburou
3,081
968
0
1,646
5,976
1,577
0
837
5,139
0
43,062
W
2,885
774
0
2,097
9,074
4,197
0
3,921
4,779
0
44,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
28,019
459
Minions Killed
310
0
Camps Cleared
0
1,245,290
Distance Traveled
1,125,419
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,233
436
55
5
0
235,015
0
L
Chiron
5,061
422
68
6
0
229,920
7
W
Neith
7,557
630
90
8
0
254,383
0
W
Athena
7,189
599
23
2
0
282,407
1
L
Bacchus
5,321
443
12
1
0
214,950
4
W
Kukulkan
7,725
644
125
10
0
264,869
0
W
Rama
7,678
640
135
11
0
199,364
2
L
Kuzenbo
6,716
560
92
8
0
223,015
0
L
Danzaburou
5,688
474
83
7
0
222,519
0
W
Vamana
6,285
524
86
7
0
244,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role