Player Matchup

Persephone
Persephone
Masters
CandyMonsterPLC
Persephone
Masters
Level 129
God Stats
1W - 3L
1,713 SR
Queue Stats
182W - 141L
2,419 MMR
Solo
Atlas
Atlas
Diamond IV
One002zero
Atlas
Diamond IV
Level 189
God Stats
17W - 15L
1,702 SR
Queue Stats
102W - 106L
2,236 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
WD Oasis
Sun Wukong
Diamond V
Level 159
God Stats
13W - 16L
1,530 SR
Queue Stats
119W - 146L
2,122 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,649 SR
2,259 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,626 SR
2,214 MMR
Geb
Geb
Diamond IV
GreasyFinger04x
Geb
Diamond IV
Level 146
God Stats
11W - 15L
1,545 SR
Queue Stats
318W - 279L
1,971 MMR
Solo
Ah Puch
Ah Puch
Diamond V
TheGildedChaos
Ah Puch
Diamond V
Level 123
God Stats
85W - 74L
1,644 SR
Queue Stats
432W - 502L
1,979 MMR
Solo
Ne Zha
Ne Zha
Masters
cillin124578
Ne Zha
Masters
Level 144
God Stats
2W - 2L
1,688 SR
Queue Stats
310W - 270L
2,690 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CandyMonsterPLC
Persephone
15
0 / 0 / 0
9,729
811
7,342
7,541
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
15
0 / 4 / 0
8,626
719
11,485
17,625
11,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
WD Oasis
Sun Wukong
14
0 / 3 / 0
8,449
704
6,196
12,410
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SerqetCabrakanCthulhuXing TianFafnir

VS

Bans
KuzenboKumbhakarnaChironSobekXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 4
9,659
805
8,803
15,811
13,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 4
10,643
887
11,913
4,521
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
15
2 / 0 / 5
9,654
805
9,684
11,310
9,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
7
7
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Persephone
CandyMonsterPLC
Persephone
0
0
0
0
W
2
0
4
4
L
Atlas
0
4
0
0
W
3
0
4
5
L
Sun Wukong
WD Oasis
Sun Wukong
0
3
0
0
W
Ne Zha
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,023
Damage
30,400
37,576
Taken
31,642
24,285
Mitigated
24,568
10,460
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CandyMonsterPLC
Persephone
7,342
787
0
1,732
7,541
2,128
92
3,095
4,197
40,345
0
W
8,803
512
0
3,660
15,811
13,194
322
8,852
5,992
23,064
1,576
L
Atlas
11,485
3,221
0
7,263
17,625
11,709
0
9,372
7,654
27,935
1,608
W
11,913
217
0
1,269
4,521
1,683
0
2,182
1,983
51,463
0
L
Sun Wukong
WD Oasis
Sun Wukong
6,196
712
0
1,465
12,410
10,448
0
5,895
6,025
0
23,917
W
Ne Zha
9,684
1,893
0
5,186
11,310
9,691
367
6,315
4,425
0
41,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,804
Gold Earned
29,956
174
Minions Killed
194
0
Camps Cleared
0
706,461
Distance Traveled
734,866
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,729
811
101
8
0
230,900
0
W
Geb
9,659
805
44
4
0
241,450
0
L
Atlas
8,626
719
36
3
0
227,103
0
W
Ah Puch
10,643
887
97
8
0
243,613
2
L
Sun Wukong
8,449
704
37
3
0
248,458
0
W
Ne Zha
9,654
805
53
4
0
249,803
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role