Player Matchup

Sol
Sol
Aohstravino01
Sol
Level 145
God Stats
1W - 0L
1,285 SR
Queue Stats
92W - 98L
1,434 Elo+
Party 1
Geb
Geb
MatIinguica721
Geb
Level 28
God Stats
8W - 13L
1,374 SR
Queue Stats
24W - 31L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
MecanicoDoUber
Guan Yu
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,625 Elo+
Solo
The Morrigan
The Morrigan
PasaElPackPapuX4
The Morrigan
Level 105
God Stats
1W - 0L
1,675 SR
Queue Stats
68W - 45L
1,600 Elo+
Solo
Bastet
Bastet
guizinho721
Bastet
Level 128
God Stats
2W - 1L
1,480 SR
Queue Stats
68W - 73L
1,448 Elo+
Party 1
Team Averages
Level 88
1,463 SR
1,503 Elo+

VS

Team Averages
Level 134
1,446 SR
1,517 Elo+
Ganesha
Ganesha
Brain_Dead46
Ganesha
Level 118
God Stats
1W - 4L
1,294 SR
Queue Stats
42W - 50L
1,498 Elo+
Party 2
Bellona
Bellona
IsThatToxic
Bellona
Level 93
God Stats
40W - 39L
1,535 SR
Queue Stats
52W - 58L
1,455 Elo+
Party 3
Hun Batz
Hun Batz
ItZFluffy1187
Hun Batz
Level 153
God Stats
1W - 2L
1,389 SR
Queue Stats
201W - 203L
1,447 Elo+
Solo
Chiron
Chiron
Tim Dunkln
Chiron
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 97L
1,645 Elo+
Party 3
Kukulkan
Kukulkan
xDreams2Realityx
Kukulkan
Level 148
God Stats
1W - 2L
1,514 SR
Queue Stats
107W - 125L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
7,008
584
3,211
6,043
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 2 / 2
6,162
514
2,229
8,340
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 2 / 6
7,322
610
10,390
13,051
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
PasaElPackPapuX4
The Morrigan
13
6 / 0 / 4
7,613
634
7,512
2,902
910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
12
2 / 1 / 2
6,408
534
4,015
8,296
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Brain_Dead46
Ganesha
11
1 / 2 / 4
6,638
553
4,615
7,798
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
IsThatToxic
Bellona
11
1 / 2 / 0
6,127
511
6,220
13,820
11,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hun Batz
ItZFluffy1187
Hun Batz
11
1 / 1 / 1
5,928
494
4,214
7,840
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Tim Dunkln
Chiron
13
2 / 1 / 0
7,508
626
4,275
5,861
1,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 5 / 2
5,978
498
1,956
6,782
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
11
Kills
6
6
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Ganesha
Brain_Dead46
Ganesha
1
2
4
1.5
L
Bellona
IsThatToxic
Bellona
1
2
0
0.5
L
Hun Batz
ItZFluffy1187
Hun Batz
1
1
1
1.5
W
2
2
2
1.5
W
1
2
6
2
W
The Morrigan
PasaElPackPapuX4
The Morrigan
6
0
4
8
L
Chiron
Tim Dunkln
Chiron
2
1
0
2
W
Bastet
2
1
2
3
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
21,280
38,632
Taken
42,101
17,916
Mitigated
25,690
13,731
Healing
13,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,211
714
0
3,061
6,043
1,455
532
263
5,780
43,767
4,095
L
Ganesha
Brain_Dead46
Ganesha
4,615
131
0
1,597
7,798
7,135
0
2,216
5,420
16,942
1,824
L
Bellona
IsThatToxic
Bellona
6,220
3,143
0
5,695
13,820
11,373
0
1,530
12,212
0
39,660
L
Hun Batz
ItZFluffy1187
Hun Batz
4,214
839
0
2,348
7,840
3,021
0
598
7,202
0
50,658
W
2,229
104
0
1,385
8,340
4,513
0
2,540
5,800
11,626
0
W
10,390
2,008
130
5,277
13,051
7,967
0
1,086
11,965
0
50,429
W
The Morrigan
PasaElPackPapuX4
The Morrigan
7,512
781
0
1,279
2,902
910
0
1,089
1,813
43,921
5,544
L
Chiron
Tim Dunkln
Chiron
4,275
2,127
196
2,795
5,861
1,970
0
3,280
2,581
0
55,959
W
Bastet
4,015
1,065
0
2,599
8,296
3,071
0
1,593
6,703
0
48,283
L
1,956
123
0
710
6,782
2,191
0
2,339
4,201
43,868
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,513
Gold Earned
32,179
397
Minions Killed
359
0
Camps Cleared
0
1,295,291
Distance Traveled
1,247,727
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,008
584
108
9
0
236,671
0
L
Ganesha
6,638
553
8
1
0
240,142
5
L
Bellona
6,127
511
60
5
0
230,751
0
L
Hun Batz
5,928
494
81
7
0
302,313
0
W
Geb
6,162
514
12
1
0
258,137
4
W
Guan Yu
7,322
610
80
7
0
242,765
0
W
The Morrigan
7,613
634
108
9
0
259,956
4
L
Chiron
7,508
626
114
10
0
247,922
4
W
Bastet
6,408
534
89
7
0
297,762
0
L
Kukulkan
5,978
498
96
8
0
226,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role