Player Matchup

Anhur
Anhur
 
Anhur
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
P_Talyuli
Arachne
Level 69
God Stats
0W - 3L
1,348 SR
Queue Stats
160W - 170L
1,463 Elo+
Solo
Olorun
Olorun
RollerMike89
Olorun
Level 54
God Stats
0W - 1L
1,752 SR
Queue Stats
28W - 25L
1,538 Elo+
Party 1
Vulcan
Vulcan
elculeador3500
Vulcan
Level 71
God Stats
8W - 12L
1,553 SR
Queue Stats
198W - 167L
1,570 Elo+
Solo
Cupid
Cupid
lorddrums
Cupid
Level 158
God Stats
0W - 1L
1,952 SR
Queue Stats
191W - 195L
1,468 Elo+
Party 1
Team Averages
Level 103
1,621 SR
1,508 Elo+

VS

Team Averages
Level 113
1,438 SR
1,477 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Alberca777
Kukulkan
Level 119
God Stats
1W - 0L
1,089 SR
Queue Stats
60W - 57L
1,518 Elo+
Party 2
Fenrir
Fenrir
XxalambritooxX18
Fenrir
Level 143
God Stats
3W - 1L
1,596 SR
Queue Stats
133W - 117L
1,535 Elo+
Party 2
Neith
Neith
bohemia_3000
Neith
Level 38
God Stats
1W - 6L
1,409 SR
Queue Stats
4W - 10L
1,308 Elo+
Solo
Tyr
Tyr
temp-30121201
Tyr
Level 118
God Stats
1W - 0L
1,595 SR
Queue Stats
53W - 49L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
2 / 1 / 0
4,173
696
2,253
5,390
1,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
P_Talyuli
Arachne
8
0 / 0 / 2
3,996
666
1,005
4,488
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Olorun
7
3 / 2 / 0
4,416
736
3,083
4,555
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

3
0 / 2 / 0
3,066
511
936
1,637
284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
lorddrums
Cupid
7
0 / 1 / 0
3,932
655
2,364
3,837
869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 0 / 2
4,928
821
498
3,665
1,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Alberca777
Kukulkan
8
1 / 3 / 2
4,518
753
2,108
3,721
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
5 / 1 / 0
4,925
821
3,723
5,248
1,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 1 / 0
3,762
627
2,577
3,112
575
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 2
3,614
602
3,124
5,401
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
5
Kills
6
6
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
1
0
2
W
Bakasura
 
Bakasura
0
0
2
1
W
Kukulkan
Alberca777
Kukulkan
1
3
2
0.67
L
Arachne
P_Talyuli
Arachne
0
0
2
1
L
Olorun
3
2
0
1.5
W
5
1
0
5
W
0
1
0
0
L
0
2
0
0
L
Cupid
lorddrums
Cupid
0
1
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,641
Damage
12,030
19,907
Taken
21,147
5,544
Mitigated
6,596
7,911
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,253
784
0
1,576
5,390
1,957
0
700
4,690
0
12,990
W
Bakasura
 
Bakasura
498
189
0
2,670
3,665
1,714
0
582
2,936
0
19,529
W
Kukulkan
Alberca777
Kukulkan
2,108
284
0
500
3,721
975
0
1,589
2,132
19,227
338
L
Arachne
P_Talyuli
Arachne
1,005
834
0
2,665
4,488
1,219
0
424
4,064
0
26,247
L
Olorun
3,083
1,880
0
1,207
4,555
1,215
0
826
3,729
17,118
0
W
3,723
779
0
806
5,248
1,751
0
572
4,642
0
21,539
W
2,577
1,431
0
1,321
3,112
575
0
0
3,112
0
20,228
L
936
36
0
298
1,637
284
0
0
1,526
7,022
0
L
Cupid
lorddrums
Cupid
2,364
947
0
2,165
3,837
869
0
0
3,837
0
22,715
W
3,124
339
0
1,517
5,401
1,581
0
1,095
4,306
0
15,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,583
Gold Earned
21,747
158
Minions Killed
196
0
Camps Cleared
0
524,040
Distance Traveled
675,006
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,173
696
23
4
0
94,659
0
W
Bakasura
4,928
821
56
9
0
131,711
0
W
Kukulkan
4,518
753
43
7
0
110,392
0
L
Arachne
3,996
666
50
8
0
137,822
3
L
Olorun
4,416
736
31
5
0
121,676
0
W
Fenrir
4,925
821
42
7
0
155,790
0
W
Neith
3,762
627
36
6
0
122,799
0
L
Vulcan
3,066
511
12
2
0
48,874
0
L
Cupid
3,932
655
42
7
0
121,009
0
W
Tyr
3,614
602
19
3
0
154,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role