Player Matchup

Hercules
Hercules
BoomerBruiser
Hercules
Level 124
God Stats
7W - 4L
1,571 SR
Queue Stats
173W - 197L
1,449 Elo+
Solo
Anubis
Anubis
Notorius_Requeno
Anubis
Level 144
God Stats
2W - 1L
1,380 SR
Queue Stats
65W - 62L
1,534 Elo+
Solo
Thanatos
Thanatos
VendorOfNachos
Thanatos
Level 133
God Stats
2W - 1L
1,451 SR
Queue Stats
150W - 152L
1,495 Elo+
Party 1
Khepri
Khepri
XxGambleDeezxX
Khepri
Level 125
God Stats
3W - 1L
1,510 SR
Queue Stats
88W - 86L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
killerking9530
Kukulkan
Level 166
God Stats
12W - 8L
1,527 SR
Queue Stats
230W - 248L
1,433 Elo+
Solo
Team Averages
Level 138
1,488 SR
1,468 Elo+

VS

Team Averages
Level 173
1,400 SR
1,461 Elo+
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
AirMIKE D 256
Raijin
Level 247
God Stats
9W - 20L
1,351 SR
Queue Stats
1,407W - 1,440L
1,519 Elo+
Solo
Ullr
Ullr
MrNimbus3sm
Ullr
Level 160
God Stats
3W - 8L
1,286 SR
Queue Stats
805W - 853L
1,443 Elo+
Solo
Athena
Athena
TheBlackCompany
Athena
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 198L
1,435 Elo+
Solo
Nu Wa
Nu Wa
Yomm1
Nu Wa
Level 189
God Stats
2W - 5L
1,362 SR
Queue Stats
157W - 170L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoomerBruiser
Hercules
10
0 / 0 / 4
5,745
1,149
812
4,895
2,616
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 0 / 5
5,986
1,197
3,244
2,861
1,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
10
1 / 0 / 4
5,970
1,194
2,603
3,615
1,305
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

10
1 / 1 / 4
6,264
1,253
878
5,294
2,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
12
3 / 0 / 2
6,691
1,338
3,145
681
421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 3 / 0
4,908
982
2,116
5,051
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,815
963
804
3,249
855
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
0 / 0 / 0
4,764
953
2,632
1,958
1,226
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

1
0 / 0 / 0
1,436
287
0
0
0
Nu Wa
Yomm1
Nu Wa
11
1 / 1 / 0
5,059
1,012
4,576
1,885
602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
5
Kills
1
1
Deaths
6
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
0
0
L
0
2
0
0
W
Hercules
BoomerBruiser
Hercules
0
0
4
2
L
0
0
0
0
W
0
0
5
2.5
L
0
0
0
0
W
Thanatos
1
0
4
3
W
1
1
4
3
L
Nu Wa
Yomm1
Nu Wa
1
1
0
1
W
Kukulkan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,682
Damage
10,128
17,346
Taken
12,143
7,937
Mitigated
4,989
9,694
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,116
0
68
271
5,051
2,306
0
2,936
2,115
0
6,756
L
804
202
406
382
3,249
855
0
2,251
998
2,763
26
W
Hercules
BoomerBruiser
Hercules
812
63
404
1,132
4,895
2,616
670
1,748
2,793
0
2,434
L
2,632
311
407
960
1,958
1,226
0
1,242
716
0
3,936
W
3,244
41
1,378
1,310
2,861
1,260
382
1,050
1,811
12,777
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
2,603
259
422
2,101
3,615
1,305
930
1,164
2,451
0
6,711
W
878
0
1,272
1,675
5,294
2,335
366
1,065
4,229
8,719
1,201
L
Nu Wa
Yomm1
Nu Wa
4,576
1,066
69
170
1,885
602
9
658
1,227
9,573
377
W
Kukulkan
3,145
138
0
0
681
421
534
174
507
16,719
472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,656
Gold Earned
20,982
84
Minions Killed
28
0
Camps Cleared
0
580,447
Distance Traveled
370,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,908
982
17
3
0
105,346
0
L
Raijin
4,815
963
4
1
0
61,676
0
W
Hercules
5,745
1,149
2
0
0
92,259
0
L
Ullr
4,764
953
4
1
0
95,303
0
W
Anubis
5,986
1,197
22
4
0
125,463
0
L
Athena
1,436
287
0
0
0
0
0
W
Thanatos
5,970
1,194
13
3
0
122,147
0
W
Khepri
6,264
1,253
10
2
0
116,582
0
L
Nu Wa
5,059
1,012
3
1
0
108,057
0
W
Kukulkan
6,691
1,338
37
7
0
123,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role