Player Matchup

Horus
Horus
Doober12
Horus
Level 29
God Stats
1W - 1L
1,744 SR
Queue Stats
52W - 60L
1,370 Elo+
Party 1
Pele
Pele
ER1K 2APE 202
Pele
Level 108
God Stats
1W - 1L
1,731 SR
Queue Stats
64W - 55L
1,505 Elo+
Solo
Cliodhna
Cliodhna
Jobbadahutt
Cliodhna
Level 158
God Stats
0W - 3L
1,187 SR
Queue Stats
141W - 150L
1,520 Elo+
Solo
Charon
Charon
ROSINxAAG
Charon
Level 121
God Stats
2W - 3L
1,526 SR
Queue Stats
373W - 384L
1,427 Elo+
Solo
Fenrir
Fenrir
wirxyzZ
Fenrir
Level 108
God Stats
0W - 2L
1,309 SR
Queue Stats
80W - 63L
1,472 Elo+
Party 1
Team Averages
Level 105
1,500 SR
1,459 Elo+

VS

Team Averages
Level 104
1,389 SR
1,481 Elo+
Xing Tian
Xing Tian
BlvkRoosta
Xing Tian
Level 144
God Stats
3W - 1L
1,433 SR
Queue Stats
399W - 366L
1,546 Elo+
Solo
Neith
Neith
DieneRxn
Neith
Level 127
God Stats
8W - 10L
1,421 SR
Queue Stats
541W - 529L
1,439 Elo+
Solo
Loki
Loki
MajorsMend
Loki
Level 105
God Stats
1W - 1L
1,117 SR
Queue Stats
181W - 141L
1,568 Elo+
Solo
Cabrakan
Cabrakan
isaac1102
Cabrakan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 98L
1,469 Elo+
Solo
Horus
Horus
joniblack
Horus
Level 18
God Stats
3W - 1L
1,476 SR
Queue Stats
50W - 65L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Doober12
Horus
5
0 / 1 / 0
4,248
850
120
1,193
793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 3 / 1
6,065
1,213
2,660
5,428
1,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cliodhna
Jobbadahutt
Cliodhna
9
1 / 4 / 2
5,285
1,057
3,319
4,936
1,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charon
ROSINxAAG
Charon
11
2 / 3 / 3
5,574
1,115
2,941
4,845
4,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
wirxyzZ
Fenrir
5
0 / 1 / 0
4,299
860
518
1,257
924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BlvkRoosta
Xing Tian
9
0 / 1 / 8
5,452
1,090
1,233
3,409
3,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
DieneRxn
Neith
10
1 / 1 / 6
5,811
1,162
3,864
2,176
776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
5 / 1 / 6
6,998
1,400
4,536
3,673
1,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
isaac1102
Cabrakan
12
6 / 2 / 2
7,195
1,439
3,838
5,081
3,539
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
joniblack
Horus
8
0 / 1 / 4
5,366
1,073
1,463
3,576
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
12
12
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BlvkRoosta
Xing Tian
0
1
8
4
W
Neith
DieneRxn
Neith
1
1
6
4
L
Horus
Doober12
Horus
0
1
0
0
L
3
3
1
1.17
L
Cliodhna
Jobbadahutt
Cliodhna
1
4
2
0.5
W
5
1
6
8
L
Charon
ROSINxAAG
Charon
2
3
3
1.17
W
Cabrakan
isaac1102
Cabrakan
6
2
2
3.5
W
Horus
joniblack
Horus
0
1
4
2
L
Fenrir
wirxyzZ
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,558
Damage
14,934
17,659
Taken
17,915
9,690
Mitigated
12,784
2,704
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BlvkRoosta
Xing Tian
1,233
212
204
220
3,409
3,115
189
390
3,019
2,702
213
W
Neith
DieneRxn
Neith
3,864
1,553
259
408
2,176
776
473
380
1,796
0
10,033
L
Horus
Doober12
Horus
120
120
0
0
1,193
793
0
478
715
0
132
L
2,660
667
128
1,747
5,428
1,861
0
2,125
3,152
0
10,459
L
Cliodhna
Jobbadahutt
Cliodhna
3,319
464
131
191
4,936
1,423
0
837
3,917
0
7,380
W
4,536
596
72
1,162
3,673
1,827
0
873
2,800
0
11,493
L
Charon
ROSINxAAG
Charon
2,941
524
0
331
4,845
4,689
0
1,586
3,108
6,569
0
W
Cabrakan
isaac1102
Cabrakan
3,838
459
513
1,043
5,081
3,539
232
917
4,164
9,705
0
W
Horus
joniblack
Horus
1,463
560
281
551
3,576
3,527
92
381
3,195
542
2,009
L
Fenrir
wirxyzZ
Fenrir
518
0
0
176
1,257
924
0
188
1,036
0
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
30,822
31
Minions Killed
50
0
Camps Cleared
0
349,506
Distance Traveled
445,018
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
5,452
1,090
5
1
0
87,190
0
W
Neith
5,811
1,162
20
4
0
92,010
0
L
Horus
4,248
850
0
0
0
12,208
0
L
Pele
6,065
1,213
19
4
0
90,842
0
L
Cliodhna
5,285
1,057
7
1
0
111,438
0
W
Loki
6,998
1,400
9
2
0
109,150
0
L
Charon
5,574
1,115
5
1
0
100,317
0
W
Cabrakan
7,195
1,439
15
3
0
96,471
0
W
Horus
5,366
1,073
1
0
0
60,197
0
L
Fenrir
4,299
860
0
0
0
34,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role