Player Matchup

Nut
Nut
ItsLenaHoney
Nut
Level 37
God Stats
10W - 16L
1,329 SR
Queue Stats
69W - 115L
1,292 Elo+
Party 1
Atlas
Atlas
PhiasReign
Atlas
Level 56
God Stats
12W - 15L
1,382 SR
Queue Stats
35W - 66L
1,286 Elo+
Party 1
Nemesis
Nemesis
abbym_0214
Nemesis
Level 107
God Stats
4W - 5L
1,415 SR
Queue Stats
231W - 226L
1,459 Elo+
Solo
Team Averages
Level 67
1,375 SR
1,346 Elo+

VS

Team Averages
Level 86
1,625 SR
1,523 Elo+
Ravana
Ravana
Smiteteam29
Ravana
Level 63
God Stats
11W - 4L
1,650 SR
Queue Stats
170W - 46L
1,628 Elo+
Party 2
Tiamat
Tiamat
tsmregold
Tiamat
Level 106
God Stats
31W - 6L
1,676 SR
Queue Stats
349W - 126L
1,562 Elo+
Party 2
Baron Samedi
Baron Samedi
weedmunchkin420
Baron Samedi
Level 89
God Stats
33W - 22L
1,548 SR
Queue Stats
238W - 244L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 1
10,150
846
9,116
12,343
4,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
13
0 / 4 / 4
8,530
711
6,860
16,713
12,231
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
abbym_0214
Nemesis
10
1 / 3 / 0
8,152
679
2,527
6,786
2,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
5 / 2 / 5
10,574
881
8,778
9,251
4,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
tsmregold
Tiamat
16
1 / 1 / 7
10,116
843
11,091
11,747
11,672
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
weedmunchkin420
Baron Samedi
16
5 / 1 / 5
10,672
889
9,925
8,222
8,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
L
Atlas
0
4
4
0.5
W
Ravana
5
2
5
3.75
L
Nemesis
abbym_0214
Nemesis
1
3
0
0.33
W
Tiamat
tsmregold
Tiamat
1
1
7
4.5
W
Baron Samedi
weedmunchkin420
Baron Samedi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,503
Damage
29,794
35,842
Taken
29,220
19,482
Mitigated
24,244
4,937
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,116
5,171
0
3,451
12,343
4,550
0
5,819
5,794
0
37,910
L
Atlas
6,860
2,806
0
722
16,713
12,231
0
8,879
6,606
15,160
0
W
Ravana
8,778
3,721
0
1,154
9,251
4,374
1,618
1,926
7,215
0
29,439
L
Nemesis
abbym_0214
Nemesis
2,527
696
0
764
6,786
2,701
0
3,493
2,671
0
12,138
W
Tiamat
tsmregold
Tiamat
11,091
1,479
105
3,183
11,747
11,672
382
3,105
8,485
38,040
1,075
W
Baron Samedi
weedmunchkin420
Baron Samedi
9,925
906
1,604
1,901
8,222
8,198
1,064
1,862
6,344
29,893
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,832
Gold Earned
31,362
98
Minions Killed
143
0
Camps Cleared
0
482,768
Distance Traveled
677,704
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
10,150
846
63
5
0
184,944
0
L
Atlas
8,530
711
19
2
0
199,215
3
W
Ravana
10,574
881
41
3
0
221,427
2
L
Nemesis
8,152
679
16
1
0
98,609
0
W
Tiamat
10,116
843
60
5
0
245,765
7
W
Baron Samedi
10,672
889
42
4
0
210,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role