Player Matchup

Cthulhu
Cthulhu
GONCHI1909
Cthulhu
Level 142
God Stats
1W - 0L
1,637 SR
Queue Stats
10W - 8L
1,487 Elo+
Party 1
Odin
Odin
MXCH lPijonl
Odin
Level 99
God Stats
1W - 0L
1,762 SR
Queue Stats
15W - 10L
1,529 Elo+
Solo
Hades
Hades
Sirius774
Hades
Level 122
God Stats
2W - 2L
1,357 SR
Queue Stats
130W - 156L
1,418 Elo+
Party 1
Ne Zha
Ne Zha
antraxtor
Ne Zha
Level 159
God Stats
1W - 0L
1,594 SR
Queue Stats
22W - 23L
1,437 Elo+
Party 1
Nut
Nut
frshady97
Nut
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,494 Elo+
Solo
Team Averages
Level 129
1,570 SR
1,473 Elo+

VS

Team Averages
Level 68
1,550 SR
1,531 Elo+
Kumbhakarna
Kumbhakarna
ChArLiE-BiT-Me07
Kumbhakarna
Level 69
God Stats
5W - 3L
1,667 SR
Queue Stats
395W - 385L
1,482 Elo+
Solo
Ravana
Ravana
FireFighterJB
Ravana
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Charybdis
Charybdis
SAYMYNAME2K08
Charybdis
Level 115
God Stats
7W - 8L
1,483 SR
Queue Stats
357W - 356L
1,534 Elo+
Solo
Nemesis
Nemesis
Weeniedabeanie
Nemesis
Level 40
God Stats
5W - 3L
1,647 SR
Queue Stats
156W - 156L
1,536 Elo+
Solo
Freya
Freya
flambe-asthma8
Freya
Level 29
God Stats
1W - 2L
1,451 SR
Queue Stats
92W - 104L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GONCHI1909
Cthulhu
18
2 / 3 / 21
10,874
836
12,969
13,820
11,346
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

16
8 / 2 / 9
10,661
820
12,409
12,912
10,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hades
Sirius774
Hades
16
2 / 3 / 16
10,074
775
8,946
7,999
4,024
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
antraxtor
Ne Zha
19
14 / 5 / 8
12,483
960
16,944
13,130
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 1 / 16
10,701
823
13,670
7,588
3,600
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChArLiE-BiT-Me07
Kumbhakarna
15
2 / 8 / 8
9,862
759
6,415
26,278
29,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

16
5 / 4 / 6
9,602
739
6,354
10,468
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
SAYMYNAME2K08
Charybdis
15
1 / 5 / 5
8,672
667
4,873
9,289
3,492
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
6 / 6 / 6
10,566
813
11,565
18,328
17,136
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 7
8,391
645
5,267
12,093
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
46
29
Kills
14
14
Deaths
29
70
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
ChArLiE-BiT-Me07
Kumbhakarna
2
8
8
0.75
L
5
4
6
2
W
Cthulhu
GONCHI1909
Cthulhu
2
3
21
4.17
W
8
2
9
6.25
L
Charybdis
SAYMYNAME2K08
Charybdis
1
5
5
0.7
W
Hades
Sirius774
Hades
2
3
16
3.33
L
6
6
6
1.5
W
Ne Zha
antraxtor
Ne Zha
14
5
8
3.6
L
0
6
7
0.58
W
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,938
Damage
34,474
55,449
Taken
76,456
37,369
Mitigated
59,233
19,522
Healing
16,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
ChArLiE-BiT-Me07
Kumbhakarna
6,415
323
2,427
2,825
26,278
29,117
0
5,236
21,042
19,926
0
L
6,354
1,373
0
1,914
10,468
4,780
94
4,378
6,090
0
9,752
W
Cthulhu
GONCHI1909
Cthulhu
12,969
425
1,216
2,203
13,820
11,346
366
3,298
8,030
30,717
496
W
12,409
1,739
1,222
3,265
12,912
10,566
519
2,320
10,592
4,077
19,236
L
Charybdis
SAYMYNAME2K08
Charybdis
4,873
1,695
1,469
998
9,289
3,492
0
2,641
6,648
0
18,605
W
Hades
Sirius774
Hades
8,946
608
1,582
1,878
7,999
4,024
1,546
2,149
5,850
13,538
0
L
11,565
3,885
1,242
3,486
18,328
17,136
0
6,629
11,699
0
18,807
W
Ne Zha
antraxtor
Ne Zha
16,944
3,252
649
3,754
13,130
7,833
501
1,129
12,001
0
41,193
L
5,267
1,695
192
2,035
12,093
4,708
0
4,634
7,379
18,990
0
W
13,670
7,147
1,343
2,410
7,588
3,600
3,676
2,786
4,802
0
29,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,793
Gold Earned
47,093
153
Minions Killed
111
0
Camps Cleared
0
1,189,726
Distance Traveled
1,035,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,862
759
14
1
0
215,811
0
L
Ravana
9,602
739
13
1
0
235,966
0
W
Cthulhu
10,874
836
32
2
0
273,185
0
W
Odin
10,661
820
41
3
0
254,386
0
L
Charybdis
8,672
667
40
3
0
174,142
0
W
Hades
10,074
775
8
1
0
223,847
0
L
Nemesis
10,566
813
9
1
0
218,296
0
W
Ne Zha
12,483
960
40
3
0
215,898
0
L
Freya
8,391
645
35
3
0
191,359
0
W
Nut
10,701
823
32
2
0
222,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role